70°

How Does Breath of the Wild Master the Gameplay Loop?

Changing games for devs and players?

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quillstreak.com
wonderfulmonkeyman2449d ago

BotW is the only game I can think of in recent history, where breakable weaponry actually works in its favor.

Yes, there are some weapons that we'd all love to keep because of their power, but there are literally copies of 99% of them out there to reacquire if you know where to look.
And if they never broke, you'd just have an inventory filled up to the brim with 101 ATK power Lynel Crushers that obliterate everything, and the game would not only lose all challenge, you'd lose any reason, outside of the limited uses for enemy parts, to go out and actually fight ANYTHING, because you'd never need to restock on your weaponry supply.

Having breakable weapons keeps a constant supply loop going; fight to get more gear so you can survive the fights you can't safely run from, where weapons will inevitably break that you will need to procure replacements for.

Now, if you could customize those bits of weaponry and they still broke even after that, THEN I could see why people would hate that. Having custom gear that breaks is a bad bad idea.
But when everything you can get is just one of many like it, having a reason to go back out to enemy camps and keep on getting them, isn't as detrimental as some would claim it is.

Plus, it's just fun to watch boko clubs shatter into a thousand sparks when you chuck them into their previous owners' faces.XD

50°
4.0

Broken Roads Review - Jump Dash Roll

Broken Roads is an Australian-set CRPG set in a post-apocalyptic world. Is it ripper or does it belong in a dunny? JDR puts on sun cream for today's review.

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jumpdashroll.com
70°
6.0

Tales from Candleforth Review - Jump Dash Roll

Tales from Candleforth is a 2D folk horror point-and-click indie game from indie dev UnderTheBedGames. Will it keep you up at night? JDR finds the appropriate chapter for today's review.

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jumpdashroll.com
70°
9.0

Headquarters: World War II Review - Jump Dash Roll

Headquarters: World War II is a turn-based strategy covering both sides of the war. How does it compare to the likes of Company of Heroes? JDR heads to the front line for today's review.

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jumpdashroll.com