Final Fantasy XV Director Hajime Tabata talks all things Final Fantasy XV, from platforms to technology, development and more.
Microsoft & Xbox have shut down Arkane Austin and Tango Gameworks to lay off more workers, insinuating that they're not in the game anymore.
They're headless for a long time because closing tango isn't exactly a good move
Everyone's acting now that game companies care about games and Xbox is committing the Ultimate betrayal, they are all like this and you have just been quiet about it for far too long
I wonder if Microsoft do pull out of the console market that it might open the door for valve to relaunch the Steambox. Competition is good for the industry but Microsoft don't even seem to be trying anymore.
“Your game has won some pretty significant awards and is a show piece for where we want to go in the future.”
1 hour later.
“We’re gonna have to let you go. You can’t cover our 100 billion dollar acquisition. Oh and take your awards too 👍🏾”
"They want you to believe the devs under them are super stoked to work generative AI into their processes," continued Gaider, "but I assure you what they took as excitement was really a veiled wail of despair not unlike the time that team was informed of their new 'really cool' live service mandate.".
I think anyone with some common sense knew this, im glad i don't support their games anymore, what a sh!t company.
I said this yesterday. AI isn't what we want when it comes to crafting artistry. Alas, these soulless corporate morons don't care about their work, only about cutting corners as much as possible.
One modder produced an unofficial, modern-day take on the Game Gear.
It's frustrating how they believe the DLC chapters thus far, shouldn't be in the original game's timeline/hierarchy. If they truly believe the game they delivered was the main story in its entirety, then they have lost sight in what a complete story is.
While it's true that the gameplay experience for Episode Gladio, and Episode Prompto, defer from the main game, that is no exscuse for them not adding in the option to experience those chapters, when they take place in parallel to the main plot. We should be given (example) the option of skipping the dlc sequences during our main playthrough (with perhaps a summarized narrative recap) than the current option, of only experiencing those pivotal plot points, from the main menu.
The game is stretched thin... The universe has only withered down the core experience (in my opinion). And when plot points, story and the like are only fully understood through fan theories, or not fully understood at all, you've failed.
Don't get me wrong. I enjoyed the game. Loved the gameplay mechanics. But the story? It's painfully obvious that it's not what was originally intended. It's not complete.
And since they are adamant that the game we recieved is the "main story." Anything they release henceforth in relation to the plot, will probably only be accessible through the main menu.
It could be a problem, it could also be a means to greatness, but i think Tabata over thinks certain things, for example the issue of whether or not to add the DLC into the main game. However, they way he thinks is also genius, i'd say. He's always thinking about every possible aspect, and puts himself him everyone's shoes thinking what would be the most logical/realistic approach as a dev, but will also appeal to various audiences all at once. He literally held the greatest burden/responsibility Square Enix could have given him. The company's financial stability rested upon the succes of this game, and Tabata managed to carry through. They're already looking to the future and i can't help but be interested in what comes next.