60°

007 Goldeneye's Director Talks About What It Was Like Developing The Iconic N64 Game

Gametyrant: "I got a chance to speak with Jane Whittaker, the director of the iconic title 007: Goldeneye, and it being the 20th anniversary of Goldeneye, I had to know more of what it was like working on games during the days of Nintendo 64; let alone one of the most well known and beloved titles."

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gametyrant.com
JKSimmons2454d ago (Edited 2454d ago )

Classic game.

130°

Hidetaka Miyazaki Wants To Work On His Debut Franchise After Elden Ring DLC

Hidetaka Miyazaki appeared in an interview to discuss the future of the Elden Ring DLC and FromSoftware's future plans.

Cacabunga1h ago

I hope Bluepoint are working on BB remake..
Sony now seem to have lost it with all the gaas, i have no hope in seeing them approaching FS to make a sequel. I hope gamers will push Sony and show continuous disapproval to the gaas model

Cacabunga1h ago

U probably right about the remake it is maybe too early. A performance mode would be more welcome at this point

-Foxtrot25m ago

I don’t know how to feel, Armored Core just isn’t as good as Elden Ring, Dark Souls, Bloodborne and the like.

I hope he does a new IP instead

70°

The Witcher 3 REDkit Q&A - CDPR & Yigsoft Confirm Steam Workshop Support; Further Changes Planned

CD Projekt RED and Yigsoft have launched The Witcher 3 REDkit on PC. We interviewed both studios to discuss the release of these mod tools.

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wccftech.com
50°

Examining Tales of Kenzera: ZAU's soundscape of grief with composer Nainita Desai

Antony writes: "We talk with composer Nainita Desai on how she poured grief and acceptance into Tales of Kenzera: ZAU's stirring soundtrack."

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videogamer.com