While revealing a new partnership with SD card maker SanDisk, Nintendo has also revealed that, moving forward, some Nintendo Switch games will require a MicroSD card in order to experience the full content of certain upcoming games.
Ghosts of Tabor creators Combat Waffle Studios have collaborated with GLYTCH on a new "Skill Issue" flavour. Plus PICO is now supported.
The Nintendo 64 era was a fantastic time for platformer games, featuring timeless classics and obscure hidden gems.
Sony has confirmed that there is something happening later this month and it involves SIE which is the division that operates PlayStation.
My guess, is they were waiting for the new CEO position to be finalized before their next showcase and now that's out of the way.
Almost optimistic to say, but those leaks of the 6 cancelled games (games that were not even announced)
yeh, maybe some didn't actually get cancelled after all
as a long time ps fans I hope they still put great single player games front and center, make your live service games if you have to but don’t force your 1st party studios to make something they don’t want to.. redfall is an unfortunate example of a good studio forced to basically destroy themselves.
Geez just when you thought Nintendo couldn't further nickel and dime its consumers...
Those NS game cards can't hold as much data as Blu-Ray discs. An NS game card's capacity can go to 32GB max while Blu-Ray can go up to 50GB. This discrepancy is why this SD requirement for certain games is happening in the first place.
Something similar happened on Vita as well, like for example with FFX/FFX-2 HD where both games were readily available on the Blu-Ray disc on PS3 & PS4 while on Vita only FFX was available on the cartridge while FFX-2 had to be downloaded.
If you thought games coming on multiple discs in the past was bad enough & cumbersome, wait till you get accustomed to this new structure on your hybrid console.
On a side note I always knew that NS's meager 32GB of internal storage would bite consumers in the ass. Also unlike with Wii U, you can't connect an external HDD so you are at the mercy of however big SD cards get at the time.
This becomes even more jarring when you realize that SD cards commonly don't have as attractive as a gigabyte per dollar ratios that HDDs tend to have.
I feel like this is largely an issue with digital collectors which makes sense, I own about 6 Switch games and some digital ones, and I haven't run out of space yet, and I only have the 32 gig internal storage and a 4 gig SD card, but then again i'm a physical collector so that helps.
That said, while I do think it's lame of Nintendo, I don't think it's too much of a big deal considering you can get a 32 gig card or more for way less than $20
200 GB MicroSD greatness