Nintendo came up with a unique art style in The Legend of Zelda: Breath of the Wild. In a way, it almost looks Wind Waker, but not quite to the same cartoonish extent. But what would Breath of the Wild look like without its art style?
Polygon: "To get back to the way Ocarina made us feel, it was necessary to reject almost everything about it."
I generally agree with the author here. However, if I had to point out a single game as the 'anti-Breath of the Wild,' that would be Majora's Mask. Pretty much everything in that game is interconnected, relies on something that the player must have done previously, is timed, and can be considered a puzzle in itself.
but still considered the best of the seties.
i would have liked botw to be more like ocarina.
25 years from today whatever Zelda is out people would too be looking fondly at Breath of the Wild.
Ah the more simple times of the 2020s.
The best prices we've found this Black Friday for Zelda Tears of the Kingdom as well as the previous game, Breath of the Wild.
The Legend of Zelda series producer Eiji Aonuma has again commented on the possibility of revisiting the style of past entries in the series – but there are no plans as of now. Speaking with RTL Nieuws, Aonuma said that games like Breath of the Wild and Tears of the Kingdom were possible because of what came before them.
Which is very sad. I still wish we could get a zelda like twilight princess, the dark tone and theme in the traditional style. But times have changed and the masses prefer open world sandbox. Smh. Perhaps we can get a proper hd remake of ocarina of time some day.
If they can bounce between 2D and 3D Mario games, they can bounce between classic and modern Zelda games too. I thought this was a given when the Switch combined a handheld with a primary console.
Then this is where I part ways. I won't disagree with anyone who says that the old formula was getting stale. And I do think BoTW in a few ways was a step in the right direction, but there's way too much good that was left with the old formula in the transition.
Well that sucks. I still love the classic formula WAY more than the Hyrule Engineering Simulator
looks like a PS2 game lol ...though i like it more ...i wanted to be more photorealistic but still keep intact the anime aesthetics
Noice, but original looks much better. Going for realism is only good when it actually looks realistic, otherwise it's ugly
That is actually a very cool glitch. Maybe Nintendo should incorporate this graphic feature into the game.
Looks hideous, no wonder it has the cartoon shader, weak hardware for you. Smart to use tricks to make the games look better than they do, shame we won't get a Twilight Princess looking game with the scale of The Witcher 3 until Nintendo makes a real console.
and this is considered "news".