140°

Why Rainbow Six: Siege Might Be The Next Counter Strike: Global Offensive

Rainbow Six: Siege has brought so much to the table when it comes to tactical shooters that it might very well dethrone (someday!?)

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thewolfhall.com
Timesplitter142456d ago (Edited 2456d ago )

No. Doesn't really matter if the game itself is great or not; the hype just isn't there and very few people actually play it. Its popularity is only going to decrease from now on. Or at the very least, it won't magically grow 10x and suddenly match CSGO's ccu

Jakallov32456d ago

Nobody played csgo until valve shoved skins up its ass.

2456d ago
KyRo2456d ago

R6 is growing rapidly. A lot of YouTube guys are jumping on the bandwagon and so are their subs. It's gaining a lot of ground. It won't be as big as CS but it's it's player base is increasing now getting getting smaller.

Cy2456d ago

Lots of people play Siege, dude...

porkChop2455d ago

Unlike most shooters, the Siege community has seen steady growth since release. There are more people playing now than there ever were.

freshslicepizza2455d ago

It doesn't take long to find macthes on the PC, not sure what platform you play on.

Krysis2455d ago

It was still in the top 10 selling games last month genius, and has consistently done so since release. Don't quit your day job because analyst is not in your future.

Timesplitter142455d ago (Edited 2455d ago )

@Krysis
http://steamcharts.com/app/...
The game had its peak player count in january. Looks like it's headed towards another sub-peak right now (it seems to have a little influx of players every few months), but you can clearly see from the chart that it's not gonna jump from 60k player to 600k players (CSGO numbers) anytime soon. It has reached a relative plateau in terms of players ever since jan 2017.

SlightlyRetarted2455d ago

60ish percent of PC players play through Uplay so they don't show on steamcharts. And if you compare Siege numbers to CS:GO numbers when CS:GO was released, they both have pretty similar growth. While i think Siege will never reach current CS:GO numbers, you really can't deny that Siege has had a steady growth. Next season the devs are taking Siege into a more competitive route with some of the changes (Ranked will have pro league map pool etc.), so i'm interested to see how far Siege can go. CS:GO and Siege can co-exist.

+ Show (4) more repliesLast reply 2455d ago
ExPresident2456d ago

Still play Siege frequently. Its the only FPS I currently play. Lotta fun to be had, especially if you have a good group of people to communicate with, which oddly enough happens often considering I random most of the time due to my schedule. Definitely glad I bought this game and have no regrets about it.

Kryptix2456d ago (Edited 2456d ago )

I have this game and have put 83 hours according to my Steam profile: http://steamcommunity.com/i...

This game? It will never be the next CSGO because it doesn't play like CSGO and the learning curve is too deep for people to easily pick up.
Look, I enjoy the game (83 hours...) and go as far to say that I like it better than CSGO due to mechanics, but the game suffers from many bugs and not so great hitboxes (planned to be fixed) that do ruin the balance and use of certain characters. The thing about CSGO is that that's a game that anyone can pick up and you won't need to worry about mechanics being reworked or characters/weapons being added in so then you have to relearn what you already know. On the other hand, Siege is a game where you need hours and hours to get decent, learning every character, every entry point, what works, what doesn't in every map...many people give up because the learning curve is a lot and then you have a community that pressures you and blames you because of positioning or barricading the wrong walls so they end up team killing you. Yea, team kill punishment is kind of light in Siege as you can get one free team kill and a lot of people do use it to troll or show anger.

CSGO has strong staying power, but Siege, some want to master it, some get too frustrated to find out the correct way to every mechanic and play something else. Though, the addition of "loot boxes" in Siege did dramatically increase that staying power, but the game needs to be more newbie friendly and add more than those tutorials. One component is to add a destructible environment highlighter setting so new players can learn which walls are insertion points or penetrable because it took me a lot of time to learn what kind of walls I can punch holes with a shotgun. A lot of the learning actually came from watching other players carefully than me doing it.

Siege is fun once you get the flow of it, but the thing is with games like these, fun is when you can do good here and there and the only way you can get the flow of things is to pour in hours and hours. That;s because once you die, you have to wait your turn again for a while so it's unlike fighting games that also have a steep learning curve, but you can still have fun playing casually.

SlightlyRetarted2455d ago

The learning curve is pretty insane, but in a way it's also the reason why (atleast for me) the game has stayed fresh. But it takes like 100 hours just learn all the maps some what, then 100 hours to start understanding how to defend/attack every bomb site on every map. And even then you will find new defence strats that you've never seen before. Destructible and complicated maps, with loads of different operators is just an endless pool of entertainment. Every round is truly a different experience. Also i would say the game sunk it's hooks deep in me during that 100-200 gameplay hours when you started understand what you were doing and what enemy was doing.

Scar-2455d ago (Edited 2455d ago )

I couldn't agree more about the bugs and hitboxes on top of that this game is packed to the gullies with exploiters. When you get a good game going it's nice but thats been few and far between for me and I've been playing since it released. CSGO is the better game on merit that it's polished and more straightforward than Siege. I think complexity of Siege works against it's self, alot of operators have individual exploits on top of the environmental exploits the game just feels unfinished STILL.

JEECE2456d ago

I played R6 for awhile, and it almost always just made me want to play CS.

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80°

Hands-on: Rainbow Six Siege: Shifting Tides - Big improvements - Gaming Boulevard

Gaming Boulevard got their hands on Rainbow Six Siege: Shifting Tides and explains why it's such a big improvement.

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gamingboulevard.com
360°

Rainbow Six Siege Community in an Uproar Over Ubisoft Visual Changes to the Game

While the majority of video games are marketed to the audiences in the west, the market in Asia is big (and Asia isn’t only Japan), and it even reaches massive status when you factor in China. Ubisoft has announced a list of changes it’s making to Rainbow Six Siege’s aesthetics since it plans to expand to Asian territories.

excaliburps2020d ago

Is the community overreacting or is Ubisoft being an ass here? O_o

GortJester2020d ago

I think Ubisoft is being dumb tbh. One mans opinion but the removal of blood etc is just really odd for a mature shooting game with already M Rating

Skull5212020d ago

Taking blood out means I'm done with this game. Sorry Ubisoft but that is how it is. I liked Rainbow Six for what it is, not what for what the Asian market will allow. Big mistake.

sevilha822019d ago

dude it´s soo stupid ,i loved the blood splaters and the way the looked on walls and the floor,it maked the game so much cooler,f#&k this over-political correct trend bullsh#$t,i grew up with Duke Nukem and Doom,it´s just freaking pixels .

kevinsheeks2020d ago (Edited 2020d ago )

This time the community is more in the right, ubisoft is changing aspects of the game globally to cater to a segment of the market, it's basically taking a dump on anyone who already purchased. And from my understanding the players will be split from the global community regardless so they didn't have to do this at all they could have just did it for those playing in that region .. ionno it's a big mess, I do think the lack of blood is going to be goofy as hell lol shooting someone in the head is perfectly fine but blood being shown is a no-no lol

they might as well just have rainbows come out when you kill someone lol

senorfartcushion2020d ago

I've never seen a game get away with so much.

The season system was already a nasty way of knobbing fans over, but essentially turning the game into a mobile game to appease Chinese companies? Madness.

rainslacker2020d ago

Forget reason. The community is in an uproar. That makes me more ruckused than the ruckus than the RDR2 2nd CD fiasco earlier this week, and even more than the COD community being unhappy about BO4 weapon variants.

All these things to be upset about, all this week. 2 of them from mp1st.com.

Maybe N4G mods can make a new rule that articles about some people in a community somewhere being upset isn't really a story. I mean, if these journalists and what they do aren't news, then I don't see how random forum goers opinions are news. We already talk about this stuff, and it just causes stupid discussion on the topic at hand. If the writers want to discuss the topic, at least bring their own take on the subject through an opinion piece.

mogwaii2020d ago

Lol, Wtf? "ruckused" is not a word.

senorfartcushion2020d ago

As much as journalists hate these pieces, uproar from fans shows the lack of care being shown by companies and where gaming is in 2018.

This is the objectivist era.

rainslacker2020d ago

@mogp

It's just something from an article earlier this week. This is the third story about how fans in some community are upset about something, based on nothing more than some normal internet post being upset about something.

@senior

In this case, I think there is a better story here than what the fans think. Rather, instead of focusing on what the fans are upset about, report the story itself, which is the visual changes to the game. Within that story, you cite how it's upset fans.

This is what actual journalism does, instead of making hit pieces which focus on people being upset. Inform. Don't breed a bandwagon culture by making it seem like this is something that would upset everyone.

2020d ago Replies(5)
Sophisticated_Chap2020d ago

Not good. I won't be supporting game companies that cater to communist regimes.

Uglyday2020d ago

So essentially none considering SJWs are communists.

senorfartcushion2020d ago

SJWs are actually scared of being ruined/killed by corrupt politicians that promote some of the world's nastiest crimes such as racism, sexism etc.

In fact, the terms was coined in order to describe the superheroes of DC comics.

Yeah, a lot of themngo overboard, and they can't take a joke, but it comes from fear and we should all sympathise with that just a little bit.

Atticus_finch2020d ago

@ugly .01/10 for lazy trolling

rainslacker2020d ago

Now Now....control your furor. All this ballyhoo and commotion is really no reason to be disturbed over it.

Downroar. It's good for the soul.

Shikoku2020d ago

So they are pandering to Communist china and Muslim countries......great.

NarooN2020d ago

Anything to chase after the almighty dollar. Kinda ironic in a sense

Show all comments (37)
80°

Rainbow Six Siege players want forgiveness for teamkilling

Ubisoft has been silent on the request from players since the game’s release.

NovusTerminus2052d ago (Edited 2052d ago )

I think its fine. I have 700 hours on PC and only play ranked, only been kicked out of maybe 3 games due to accidental team killings. And then it's a 15 minute ban.

Issue is, how do you fix it? Remove team killing? That would not work because watching your shots helps add to the tension and strategy of the game.

Also by removing the ban then you run in to the issue of team killers running rampant and just forcing everyone down to Copper 4.

Edit: forgot they changed the ban system. As one not gotten a TK. But those ban timers reset after a while so you shouldn't see more then 30 minutes ever, if you even see thst.

Skull5212050d ago

There should be some obvious team killing punishment. If you're still setting up on defense it should auto ban. If you haven't moved beyond 20 meters of spawning as offense, auto ban.

NovusTerminus2050d ago

Try to shoot a camera at spawn, instaban.
Try to shoot a drone, or open a wall up, instaban.

The TKing aspect on PC is not that bad, very rarely do I run into problems, that being said from what I hear the console versions have a rampant issue with it.

calle792050d ago

How about realy punishing those who teamkill. It doesnt happen to often but very anoying when u get in a game With those asshats that kils u right in the begining of a round. Im sure those fuckers does this often and should realy be punished or banned!

A hour or so punishment is nothing. Im sure those guys does it right before they log of and the punishment means nothing then. And if u acidentaly kill someone and they also se it after in the killcam, why WHY do they kill u in the NeXT round?! Nice way to loose a match for the entire team...

GameBoyColor2050d ago

On pc i never really had a problem with tkers, but on ps4 i run into them like every other game, whether it be on my team or the enemy team. it's annoying and should really be punished more severely on console

calle792050d ago

I agree! Not as much a problem on PC but i only play on PS4 now. Permaban!