Chris White: "I had the pleasure of talking to Tameem Antoniades, Ninja Theory's Chief Creative Director about the game's development, including how a research into psychosis helped to shape Hellblade, the game's leading actor, sybolism and how that plays a role, and more."
At a recent visit of 11 bit studios, Wccftech got hands-on with Frostpunk 2 and spoke to the development team about it. Here's the exclusive Q&A.
Josh Sawyer is a name that has been familiar to RPG fans for decades. He's worked on Icewind Dale, Neverwinter Nights 2, Alpha Protocol, Fallout: New Vegas, Pillars of Eternity, and most recently Pentiment. How did he get into game development, how has his design philosophy changed over the years, and why did he decide to do Pentiment a little differently?
Those are some great games. Icewind Dale I & II are underrated.
If Larian made Icewind Dale III, I'd lose my mind.
What a fantastic, thorough interview.
That's great news. Hopefully the Coalition can smooth some of those edges from the last Avowed reveal.
Well I'm annoyed. Especially at all the ppl who said the graphics sucked. It's your fault they probably shifted the game to unreal so it could look more fancy for you. I was ok with it and hoping to actually play it sometime soon. Now it's like 99% chance it's delayed.
Edit: effing graphics whores
Apparently the latest build looks way better graphically. This rumor from Jez Cordin (who's credible) pretty much confirms it.
Interested in seeing more on Avowed in a few weeks.
I liked the games unique artstyle when It was revealed. I hope they're not making the migration based on criticism. It's only a rumor anyways
This was the only game I was jealous of, but It's a wait and see game now. Plus, I can wait until they release it on PSN.
The 8th is quickly approaching.