Bandai Namco explains why a scene from Tales of Berseria was altered for the western market.
In a poignant announcement, Dutch indie developer Paladin Studios bid farewell after an impressive run spanning “almost 19 years.”
Considering the level of games they made, I'm surprised that more than 2 people worked there. 45 people (+ outsourcing) making mediocre mobile games, like cut the rope. I mean dude....Nintendo stooped to new lows in quality development and entertainment standards.
Discover Crow Country, the upcoming survival horror game from indie studio SFB Games. Get ready for an original PlayStation-inspired gaming experience as we speak to the developers and get an inside look at the studio and game.
Nintendo made a significant move by issuing a DMCA notice to take down more than 8,500 clones of the popular Switch emulator, Yuzu.
The more they try to stop it, the more publicity it gets. The fact is that Yuzu will forever live on torrent and other sites. Nintendo is fighting an uphill battle.
There is nothing stopping these people from working on Yuzu clones and sharing them on torrent sites. Nintendo or anyone else cannot do shit about torrents or usenet.
lol Nintendo keep fighting this but it never ends. Why do they feel the need to persist? I guess they are in too deep now they have to
I actually like the Western one better. Makes it more like a magic sacrifice ritual. Laphicet still gets impaled too, its just a giant like cross in mid-air and not a sword. Very powerful scene, that really gets this game going. After this scene, you're like damn wow this is gonna be a dark game. Easily one of my GOTY's for 2017, this and Persona 5 definitely.
Stupid censorship
ESRB is lame
Bandai Namco: What? You think a kid impaled by a metal sword is too violent? Fine, then we'll have him impaled by TWO HUGE MAGIC SWORDS THAT NEARLY CUT HIM VERTICALLY IN HALF, MORTAL KOMBAT-STYLE. Better?
ESBR: Uh...
Bandai Namco: Cool!