The Silent Hill franchise has always been known for its ability to trip the player's psychological levers, instilling a significant amount of unease, fear and even dread at the situations that they find themselves in. Whether it was wandering the fog enshrouded streets of Silent Hill or the rusty, industrialized hallways of the Otherworld, the characters were normal people -- not fighters -- stranded in a situation that was completely out of their control, forced to survive any way they could against unnatural monsters. That, in turn, imparted a sense of panic and concern in the player because they weren't guaranteed to emerge from a fight unscathed. Unfortunately for the series, the latest installment from Konami and Double Helix, Silent Hill: Homecoming, manages to drain the emotional and psychological elements from the game. While the monsters and strange environments of the game return, the overall experience just isn't scary, which is a major letdown for a title with such a great horror pedigree.
The sirens are sounding again, beckoning you back to the foggy ghost town as we rank all the Silent Hill games, from the chilling classics to the misguided missteps.
I mostly disagree with Downpour's position. Yeah, the game is not amazing by any stretch of the imagination but is much better than the HD Collection and Homecoming. The main issue is the performance, but that was mitigated by the patches, especially on the PS3. Personally, I put it a little behind Origins and The Room.
Having Restless Dreams as a different entry from Silent Hill 2 is also a choice.
silent hill 2 is definitely the best one out of those.
for me personally, the whole ritual/cult stuff was always so weird to me in all the other games.
No disrespect but I put SH2 over 1. 1 is fantastic, but 2 took it all up a level.
Twinfinite: "They said it couldn't be done, be we've tried our best to rank all the monsters in Silent Hill according to their fear factor. Let's go!"
Pyramid Head is my #1 too, despite the fact you don't actually fight him much - and the few times you do are actually super easy. It's all in the presentation & close encounters.
I never thought the monsters themselves were very scary. It was the tension and the unknown, the silent moments that got under your skin that were the most scary to me.
Silent Hill has always been about the psychological horror more than it's gore.
Daily Video Game writes: "Xbox Store has just launched three new digital sales that offers steep discounts on various combat, family, and free to play games for Xbox Series X/S and Xbox One, including many Xbox 360 games right now!"
I had no idea Binary Domain was backwards compatible. I know what I'm downloading.
I would like El Shaddi, Afterburner Climax, and outrun 2 please. I am sure that there are other games as well but those came to mind for me right now.
"the overall experience just isn't scary, which is a major letdown for a title with such a great horror pedigree" -IGN
Yeah, most horror games aren't scary anymore like they used to be... Resident Evil is an example too. :(
I'm sad that such a great franchise is becoming trash
Im still going to ran my ass to GS tomorrow to buy this. SH has never been a huge AAA title and its still awesome. So this is still a buy buy buy for me.
Buying it. If the game is a good action game and not scary so what. I should get scared by the akward controls in the game? Seems like ign missed the target on this game.
Japanese do horror right. Americans do blood splatters somewhat believable