160°

Sea of Thieves Changed the Way Rare Develops Their Games

Studio head Craig Duncan spoke about Rare changing its secretive nature to open themselves up to fans.

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gamespot.com
PhoenixUp2537d ago

There used to be a time when Rare developed and released multiple games of multiple genres at a time. Now they're taking a long while just to put out one.

My have times dramatically changed for this developer.

darthv722537d ago

That was mostly back on the N64. Good games for sure but a platform not really known for fidelity like there is now.

Sciurus_vulgaris2537d ago (Edited 2537d ago )

Rare, in the past relied on having small teams work on multiple separate projects. The company's past development practices, was likely one of the reasons, Rare struggled during the 6th and 7th gen. Despite the companies issues during the 6th and 7th gen. I think some of the companies early 360 games, were pretty good for their time. I personally really enjoyed Kameo, and even Perfect Dark Zero. I am excited to see what game(s), Rare will work on after Sea of Thieves.

spicelicka2537d ago

Same here. I honestly thought perfect dark was very creative and a lot of funn. With some improvements a sequel would've been awesome.

PhoenixUp2537d ago

Even during the 6th and 7th gens Rare could put out multiple titles in a timely manner.

Now in the 8th gen all Rare has done is one compilation and is still in the alpha stages of one new game.

xfiles20992537d ago

Im sorry this game does not do it for me I think it looks very good. If Im going to play a Pirate game Im going for Skull Bones

+ Show (1) more replyLast reply 2537d ago
FITgamer2537d ago (Edited 2537d ago )

I just wish they'd have more play sessions for the alpha on Win10 than one a week. Having them on on Wednesday mornings isn't exactly convenient.

DialgaMarine2537d ago

Yeah. They're not being forced to make shitty Kinect games anymore. I don't plan on buying SoT, but I did enjoy the E3 demo for the fact that it was so playful. It really brought me back to what made Rare so great when I was much younger. I really wish the best for them with the game, and hope MS doesn't screw them over again.

mcstorm2537d ago

Tbh their kinect games were not shitty they were some of the best in the device but they were not games for everyone and we all want to see rare ips from the past as well as new ones.

It will be interesting to see how well this game sells and also where they go from here.

Knockknock2537d ago

At least Kinect had some decent games, compared to move which had all the games made for it were shitty.

fenome2537d ago

Not all games for move were shitty. Killzone in 3D with the sharpshooter was actually pretty badass. Plus it paved the way for PSVR, what did Kinect evolve into other than a paperweight?

Knockknock2535d ago (Edited 2535d ago )

@fenome I said games made for move not games that had move controls stuck on in order to sell more move controllers. Obviously never used Kinect. As for PSVR the move controllers and camera are pretty poor compared to the competition.

Hotabang2537d ago

I thought a 50 year break changed the way rare devolpes games

King_Lothric2537d ago

I was sorry for Sea of Thieves when I saw Ubisoft Skull and Bones new game. Compared to them, Sea of Thieves looks like a mobile game for kids. Same concept but Skull and Bones has a more artistic and serious feel.

Ubisoft killed them.

Prince_TFK2537d ago

You couldn't be more wrong. Sure both games are about pirates, but the core focus of both games seems very different, at least based on the trailers.

Skull and Bones seem to be focusing on PvP combat espcially 5v5. Sea of Thieves focuses more on exploration and cooperation.

Judging a game based on graphic is just pure ignorance IMO. Both games look great and are clearly aiming for different art style, with one trying to look realistic and the other one trying to look more cartoony.

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220°

Avowed Moved to Unreal Engine 5.3

With Support from The Coalition

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gamingbolt.com
ThinkThink18h ago

That's great news. Hopefully the Coalition can smooth some of those edges from the last Avowed reveal.

phoenixwing15h ago(Edited 15h ago)

Well I'm annoyed. Especially at all the ppl who said the graphics sucked. It's your fault they probably shifted the game to unreal so it could look more fancy for you. I was ok with it and hoping to actually play it sometime soon. Now it's like 99% chance it's delayed.
Edit: effing graphics whores

Obscure_Observer6h ago

"Well I'm annoyed. Especially at all the ppl who said the graphics sucked. It's your fault they probably shifted the game to unreal so it could look more fancy for you."

What the hell are you talking about dude? Avowed was already in development using the UE5. The Coalition is just helping Obsidian in the transition to its latest version (5.3)

MrBaskerville5h ago(Edited 5h ago)

Probably not even that big of a difference. Coalition might only have helped because they got a deadline to meet.

Unreal isn't nearly as bad as Unity when you update a project. Though it obviously depends on the project. But unity generally gets an aneyurism if you threaten to update, where Ue is usually less stingy.

Reaper22_5h ago

In excited for Avowed and Gears 6.

Fishy Fingers6h ago

It already was Unreal 5, its just moving to the latest build.

Lightning7715h ago

Apparently the latest build looks way better graphically. This rumor from Jez Cordin (who's credible) pretty much confirms it.

Interested in seeing more on Avowed in a few weeks.

Notellin6h ago

UE 5.3 has been out since September of last year. I can't believe this is news or that anyone is hyping this up.

MrNinosan6h ago

As Hellblade failed to set the world on fire, just like Halo Infinite and Starfield before it, it's time to look forward to the next Game of the Decade candidate.
Of course it needs to be hyped up ahead of time 😏

truthBombs5h ago

I liked the games unique artstyle when It was revealed. I hope they're not making the migration based on criticism. It's only a rumor anyways

MrBaskerville5h ago

I imagine the art style will stay the same. But there'll probably be some visual upgrades here and there.

anast5h ago

This was the only game I was jealous of, but It's a wait and see game now. Plus, I can wait until they release it on PSN.

Miraak82 3h ago

Right!!! Obsidian is like only XB GS that I wanna play there games . Pillars of Eternity is one of my fav game franchises and I'd love to step back into the world of Eora . Their world building and rpg systems are one of the best , I hope XB higher ups don't get in the way of them. If they released it on ps I would definitely buy it day 1

anast1h ago

I bought both Pillars for PC and Console. Good games.

Show all comments (21)
190°

Steam Account Transfer Via Will on Death is Not Permitted, Valve Confirms

In case you were curious, a Steam account transfer via will is not permitted according to an official response from Valve.

anast1d ago

The games are theirs. People just pay to ride the ride.

Skuletor8h ago

Would be nice if the article's writer looked into and reported whether other digital game libraries could be transferred over via will (Xbox, Playstation, Nintendo, EGS, EA app, GOG, Ubisoft Connect, Rockstar Launcher etc) instead of this half-baked piece but it's probably the same for all of them anyway

Kornholic7h ago

This seems like a way bigger issue than mandatory PSN account linking for PlayStation games.

So where is the outcry?

Skuletor7h ago

It's not like PlayStation is doing any different.

"You may not sell, buy, trade, or transfer your Online ID, Account or any personal access to PSN Services through any means or method, including by use of web sites."
https://www.playstation.com...

NotoriousWhiz7h ago(Edited 7h ago)

It's not like your account just stops working when you die. Include your email, account id, and password in the will (including the password to your email) and your survivors should have no problem using your games.

anast4h ago

PC gamers are a different lot. They don't mind renting their games forever, they don't mind spending money on overpriced equipment, and they don't mind fiddling with settings for hours before they even play the game, but linking a PSN account demands a riot. This is hard to understand, but then again, we all have to draw our lines somewhere.

Skuletor4h ago

You sure talk a lot of nonsense.Go look up the percentage of digital sales compared to physical sales of PS5 games, then tell me again about "renting" games.

mandf3h ago

Overblown funny and 100percent true

anast2h ago(Edited 2h ago)

There is no option at all to buy a physical copy of a PC game... And more people game on consoles for the reasons that make PC gamers a different lot.

VIK21211h ago

it's not so much the linking but the fact that certain countries aren't allowed to access psn...

VIK21211h ago

@anast I have a disc ps5 since launch, initially I bought some disc games, but I can't be bothered to walk to a physical store nowadays... I just buy the titles when they go on special sale or gray market store like CDKeys...

DustMan1h ago

PSN was a different story altogether. It kept people who bought the game from playing in countries that PSN wasn't supported. I never understood the issue anyway.

I don't know if PC stuff is overpriced considering that you can buy a new video card with the same amount of money you'd spend over 5 or 6 years paying to play games online with a console. I'll never pay double to use the same connection. That is what I'll never understand about console gamers. "let me pay an extra hundred & twenty dollars a year to use the same internet I pay for monthly and use on literally every device in my home for free....except for my Playstation"

Extermin8or3_41m ago

@Skuletor about 50-60% of sales are digital for most games. Meaning 40-50% are physical....

anast39m ago

@VIK

You might not but you are not the expectation that creates a universal.

+ Show (5) more repliesLast reply 39m ago
thorstein6h ago

So just give your progeny the passwords.

OtterX6h ago

Keep the password sealed in the Will, only to be opened after death. :)

Aphrodia3h ago

Right? How are they gonna know you are dead?

FinalFantasyFanatic1h ago

The only way they will know is when an account is active for 300 years, lol.

Show all comments (27)
250°

CDPR say Witcher 4 will be different from Witcher 3: "We don't want to be stuck in the same spot"

The next Witcher game will still be an RPG but players can expect new things as CD Projekt Red want to push boundaries and discover new ways of storytelling.

Terry_B22h ago

Each of the 3 existing Witcher games is pretty different from each other..

just_looken7h ago

They were different because they went from being a port studio with there last port being the god awful saints row 2 pc port to making the witcher one.

The first witcher was there first actual game with there own engine the 3rd one showed there years of experience/in house engine improvements.

This witcher game has very very few of the original people behind it and its using unreal engine like so many other games.

The big elephant in the room is that they are now proudly esg supports and go to a panel of esg reps to approve there games now.

https://www.youtube.com/wat...

The is cdpr 2020's not the 2010's cdpr we used to know.

https://www.gamesradar.com/...

Take the blood/sex/nudity/adult humor/combat system/rpg mechanics/writing/story charecters/art/design and there passion/drive from the first 3 games throw it in the fucking trash there now you got what they have right now for the witcher 4.

New engine new writing team new everything even esg leadership so yeah "Witcher 4 will be different from Witcher 3"

Sonic18816h ago(Edited 6h ago)

This doesn't sound good without the original team

RiseNShine2h ago

Didn't know that, disgusting, so i'm going from day 1 purchase to wait and see until i know how bad this gets.

Kaii21h ago

My only issue with 3 was with the combat

bRuud839h ago

Combat was never the strongest part of the series.

just_looken7h ago

True but anyone that thinks witcher 3 2.0 combat is bad would never get past the first section of witcher one.

Profchaos9h ago

I felt 3 was ok took a long for it to click but I tried 2 and I found combat controls to be my biggest barrier to actually enjoying it was about 50 times clunkier than 3

thorstein7h ago(Edited 7h ago)

I thought the weakest point was the copious amount of dialog. Sometimes less is more. I remember clicking through just to get to the objective.

outsider16247h ago(Edited 7h ago)

Compared to W1, W3 feels like a masterpiece in combat..lol.

Nacho_Z5h ago

I loved it despite the combat so if they can get that right it'll be an incredible game. The other thing I wasn't fond of was being deluged with loot, quality over quantity for me.

sagapo5h ago

Can someone tell me what they didn’t like about the combat? Was it the pace or something? Because I didn’t have any problem with the combat once I realized it wasn’t a button mashing type of combat…
I honestly like to know.

+ Show (3) more repliesLast reply 5h ago
helicoptergirl21h ago

Bethesda seems like a studio that is "stuck in the same spot". Development wise. Glad CDPR are wary of that element in game design.

Hugodastrevas10h ago

This can either go very well or very badly. I hope the latter.

DaReapa55m ago

So you're wishing bad on the game?
J/k, lol. I assume to know what you meant.

just_looken7h ago(Edited 7h ago)

That is on your mobile device they copied pokemon go few years back
https://www.thewitcher.com/...

https://www.youtube.com/wat...

It was such a flop they removed the videos and removed the link to that article but its still on there servers.

Show all comments (25)