130°

Feminist Frequency paved the way for a playable female protagonist in Dishonored 2

"Arkane co-creative director Harvey Smith said that it was critic Anita Sarkeesian’s analysis of Dishonored, which she offered through her web series Feminist Frequency, which promoted the studio to re-evaluate how it portrayed women in the series."

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gamecrate.com
UCForce2525d ago (Edited 2525d ago )

This is something I will not agree with this. Anita started a gamergate in 2012 which was small, but until 2014 thing out of control fast when she completely succeeded created the conflict between both sides. I remember correctly she hate her dad because he voted who she hated the most (politics).

-Foxtrot2525d ago (Edited 2525d ago )

GamerGate wasn't created by Anita, it was started as a result for the shit Zoe Quinn had been doing which exposed the corrupt journalism and going ons within the industry. As people dug deeper they found new things out and when the heat was getting too hot the majority of game sites banded together and used Zoe Quinn as a victim to show how GamerGate was about abusing, attacking and mentally crippling women for no reason. Why? Because they didn't want any more snooping and would have rather made gamers in general look bad then accept any responsibility for what they did behind closed doors, they were afraid more things came to light if they dug any more. They thought making all gamers look like misogynistic, sexist, women hating pigs would be better then all their shady stuff coming to light and hurting their reputation, things which could cost them their jobs.

Then when things got going people like Brianna Wu and Anita latched onto it to promote their stuff. Anita to sell her kickstarter shit because she's a con artist and Wu because she probably got a lot of shit off people in her past being transgendered, possibly even being bullied as a child and decided she wanted to go on a mighty crusade to hurt all those evil Cis men.

UCForce2525d ago

Like I said, the whole gamergate have been out of control.

naruga2525d ago (Edited 2525d ago )

and who bought the dishonored 2 ??? with all these shoved to our throats diverse things inside ....i say nobody )i know it went bad in sales -and they blamed other games for it) .....the game proved to be completely forgettable and generic as hell...if you cannt develop a game ...is nt the lack of homosexuals or female protagonisst that hurt the game, is that you r by default incompetent ....also shoving things inside just because Anita says to , you make things worse

UCForce2525d ago (Edited 2525d ago )

Now people know why Dishonored 2 have female protagonist because of Anita Influence. I will say this again, she is the false feminist who doesn't belong to feminists community. She completely ruined their image and reputation.

annoyedgamer2525d ago

Anita is shadow developing alot of games, the new Uncharted and TLOU games come to mind. Something about an angry woman beating up a room full of men without getting so much as a scratch brings them joy. I would love to see their reactions if the genders were reversed.

Aenea2524d ago

Actually, of course that can bring one joy! Don't pretend you don't like the idea of kicking the shit out of people in games either, am sure you do! That's why we watch movies, read books and play games, don't we?

Gameseeker_Frampt2524d ago

and I bet you are all tears when playing as an angry man beating up a room full of men. "I'm sorry guys - this is hurting me more than it is you. This brings me no joy." sob, punch, sob, punch, punch....

-Foxtrot2524d ago

Yeah people like Nadine were a direct result of Neil loving Anita and wanting to please her

Adrian_v012524d ago

Because women can't beat up men?

meka26112524d ago

Not really, there are exceptions, but generally they are weaker than men. I remember seeing one time they had the world's strongest woman go to a bar to do some arm wrestling. She went up against average built guys and everyone of them beat her. It's just biology, and as I said, there are exceptions to the rule.

Adrian_v012524d ago (Edited 2524d ago )

@meka

I also remember the woman with world's biggest/heaviest boobs knocking a guy out while dancing on the dancefloor, with her boob. So that doesn't mean anything.

I'd pay to see average built guys fight female cage fighters. I'm really fascinated by the bubble some of u guys live in.

Noctis2524d ago (Edited 2524d ago )

Your username fits like the glass shoe fit Cinderella, just change "annoyed" to "annoying" Also, was your last sentence sarcasm because i'm pretty sure what you describe is really 99% of movies and games.

In my opinion I would like to see some roles reversed. Eg: Chris Redfield's gladiator skin in RE5 was total fanservice to those attracted to men, I would pay to see more DLC like this, a la Dead or Alive, but with men in skimpy outfits and big bulging pecs.

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40°

The Big Inworld AI Q&A - 'Everyone in Gaming Sees the Potential of Generative AI'

Wccftech interviewed Nathan Yu from Inworld AI to discuss the dynamic NPC tech's applications to games as well as potential issues like costs.

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wccftech.com
130°

Xbox President Sarah Bond's Bloomberg Interview Is Corporate Fakery At Its Best

Saad from eXputer: "After Arkane Austin & Tango were shutdown, Xbox President Sarah Bond spoke with Bloomberg in what I believe to be utter corporate fakery."

gold_drake10h ago

im not really surprised by that, shes always been more a "let me talk about something else than what u want to know" kinda gal

Cacabunga2h ago

If what they are doing is that good, what’s the point of hiding the true story?

anast7h ago

She's a caricature of the shareholders.

PRIMORDUS5h ago

"Shareholders" I call them cancer, they are already rich to begin with but need more and more. It's like a disease, with no cure.

Leeroyw2h ago

I own shares in game companies. I'm not anything near a major share holder. I just want them to make good games and be successful because of that. I think it's the senior management that's the problem. They are the ones that should be making it clear to the shareholders what creates growth and ensures a future of their business. Not this weasle words garbage that she did on the interview. It was horrific. I don't know a shareholder that would be happy with any of them for this.

Profchaos1h ago(Edited 1h ago)

Same and I'm not rich by any stretch like most people's I'm just trying to keep my head above water these days most company's shareholders are made up of everyday people it's amazing how companies think we want something but the reality is we don't.

Disney are probably the worse at the moment it's shareholders voted on ending a lot of the crap and outing the current execs the execs turned around and said no we disagree with the shareholder vote

CrimsonWing696h ago

Yea, it was and it’s insulting that they think we’re dumb enough to fall for this. Look, the truth was you took a gamble on these studios and while they released some games to critical praise and great reception they just aren’t bringing in a ROI. Be transparent, you’re not a politician.

Just tell everyone you spend money on projects big and small and when money isn’t being made you go over the potential of revenue a studio can bring in vs those that can’t and make the hard decision to chop them.

She says this whole thing about “success” doesn’t fit one meaning for each studio. Well yea, a small budget production isn’t going to expect to sell the same as a large budget production.

One thing I wish they did though was let Tango be an independent studio.

TheGamingHounds6h ago

disheartening to see no regard for the human cost of business anymore
the bad decisions and judgements of these CEOs severely impact the frontliners
these fake responses are just salt on wounds

RoadRacer6h ago

imagine havin the audacity to say "we need more games like hifi rush" right after closing the studio that made it lol
followin up with this show of "deflecting every question" was in poor taste

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70°

XCOM 2 Director Says He's Never Seen Such "Horrific Layoffs" In His 25 Years In The Industry

Firaxis veteran Jake Solomon hasn't seen mass layoffs like this in his whole 25-year career.

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dualshockers.com
CrimsonWing697h ago

Alot’s changed in 25 years. We have games with $300 mill budgets, people not interested in games other than Fortnite and Minecraft, the older generation of gamers giving up the hobby or dying off, a period of super bad inflation where the industry decided to hike up prices on games, Gamepass harming game sales, GaaS games being pushed left and right with obnoxious monetization and worse looking/playing (Suicide Squad vs Arkham Knight).

The industry is just shite right now. Games ain’t selling, games cost massive amounts, businesses can’t bleed money and this is what happens. Part of it is on them and part of it is on consumers not buying.