60°

Media Consumption: Koei's Mike Bond (Fatal Inertia)

Gamasutra speak to Mike Bond, lead designer on Koei's upcoming next gen racing game Fatal Inertia.

The title was originally announced as a PlayStation 3 exclusive, though the game will also be coming to the Xbox 360. Both versions are slated for release in March, with Bond noting that the development team are currently "focusing on finishing up tweaking the gameplay and adding online multiplayer".

"I'm very excited about Fatal Inertia," he continues. "I think people will be pleasantly surprised by the quality of the game when it's released. It has a very different feel to it than most futuristic racing games - WipeOut, F-Zero, etc. - and I don't think players have ever experienced a game like this before."

Gamasutra spoke to Bond recently to ask him about the portion controlled servings that go into his media diet at the moment.

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gamasutra.com
40°

Limbo, Inertia! win 2011 Indie Game Challenge at DICE

Limbo and Xbox Indie title Inertia! have won the second annual Indie Game Challenge at DICE. Sponsored by The Guildhall at SMU, GameStop and the AIAS, the winners will each receive $100,000 and an EEDAR DesignMetrics title research assessment valued at $15,000.

Limbo, which we felt was one of the best games of 2010, took the grand prize in the "professional" category, along with another prize of $2,500 for achievement in art direction

10°

PALGN: PSN Review Round-up

Welcome to PALGN's PlayStation Network Review Round-Up. At the start of every month, this article will be dedicated to reviewing the titles that have been released during the past month on the PlayStation Network and give our verdict as to whether they are worth a download or not. We're a little bit behind, so this particular round-up will feature a couple of months worth of releases for your pleasure.

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palgn.com.au
5.0

Dark Zero Review: Fatal Inertia EX

Dark Zero writes: "Fatal Inertia EX is the PlayStation 3 release of the year-old Xbox 360 game Fatal Inertia and is available now as a download from the PlayStation Store, for a fee of course.
Set in a futuristic world where mega-corporations control everything from government to entertainment, Fatal Inertia has become the most popular, and dangerous, pastime. The best drivers race in cars that hover over all types of ground, from molten lava to coastal inlets.

Sounds exciting doesn't it? Unfortunately, in the early stages of the game it isn't. I know that the earlier levels are supposed to be easy for beginners to grasp the controls, but in my eyes they were just uneventful, boring and didn't make me thrilled about playing on. Fortunately I did, otherwise this would be a very short review, and by the time you get halfway through the 'Professional League' it gets a bit trickier and somewhat more enjoyable. The tracks are short which means that the races are quick and if you get stuck in the crowd with the rest of the racers, it can get very chaotic, which is where the races get interesting. A side effect of the tracks being fairly short, sometimes the race is over before you know it and suddenly you're in second when you thought you could overtake the guy in front on the next corner to take home a win which gets a bit annoying.
The races are based on six different areas with all the course"

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darkzero.co.uk