280°

The Complete, Untold History of Halo

The story behind the Halo franchise as it's never been told—by the key individuals that made it.

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waypoint.vice.com
CocoaBrother2547d ago

Thank God they didn't cut the multiplayer. Halo wouldn't have had such an impact, in my opinion, if multiplayer wasn't present.

murderlo2547d ago

Halo owes it all thanks to the multiplayer.
The campaign is great, but the multiplayer is who has given it the fame it deserves. Like Gears.

CocoaBrother2547d ago

I agree. My cousins, brother, and I would always play local 4 player.
My cousin and I went through Halo 1's campaign so much that I know it like the back of my hand

murderlo2547d ago (Edited 2547d ago )

Is that Halo >> all
One of my favorite sagas, no doubt :D

btw; Can not you give me an approval? :´D

4Sh0w2547d ago

Yeah I got so many memories from back in the day getting drunk and playing Halo with a bunch of crazy mofo's......aaahhhh the good old days.

CocoaBrother2547d ago

2v2 Team Slayer on Blood Gulch. Those were the days

murderlo2547d ago

Sure.
I do not understand your question

murderlo2547d ago

Have you read the post?

paseirek2547d ago

Yes. I did not want to offend, only that sometimes I do not believe this. Sorry, I'm new to n4g, I do not want problems.

christocolus2547d ago

I started reading through this yesterday. It's really well put together and some really hilarious/amazing stories in there. Great job guys.

2pacalypsenow2547d ago

It was originally a Mac exclusive.

Fist4achin2547d ago

How so? I never heard of this with Bungie, nor can I find anything on that.

Benchm4rk2547d ago

Basically the game was being developed for Mac before Bungie were acquired by MS. The article does however not fully explain how the acquisition with Bungie and MS happend. Bungie were independent and were on the verge of shutting down or having to sell the company. THQ owned 30% of Bungie and Bungies business manager phoned Ed Fries who was head of MS Studios at the time asking if they were interested in aquiring Bungie as they were in financial trouble. Ed Fries was in the process of putting together a Launch line up for the Original Xbox . He flew out to Chicago to meet them and the rest is History.

XXanderXX2547d ago (Edited 2547d ago )

No , they were going to bring the game to mac user not as an exclusive , but as a game .
They were shown of at Mac Expo 98 and later that year Bill gates bought the studio for 50 million .

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60°

The importance of audio: How music makes games better

How do composers make the iconic music tracks from games that we love? And just what makes them so memorable?

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gamespew.com
purple10119d ago (Edited 19d ago )

Twitter is blowing up right now

All games coming to PlayStation
Next Xbox will have steam
Next Xbox niche and only for “gamers who want it” (it’s a really powerful pc or a steam deck type portable, or both)

19d ago
130°

Ex-343 dev says there were “20-30” pitched Halo games we’ll never see

A former 343 developer has revealed that mountains of Halo pitches failed to be approved, including a return to ODSTs and a push for more intimate, dark themes.

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theloadout.com
Kaii92d ago

Well, 4-Infinite dropped the ball massively so don't worry.

Sgt_Slaughter91d ago (Edited 91d ago )

Not really. 4, 5, MCC, and Infinite are only remembered for their shortcomings and failures when the franchise was purely known for being a system seller and an all-time great. There's a reason 1, 2, 3, and Reach are looked back on fondly, and it's not because of nostalgia.

FinalFantasyFanatic91d ago

I don't know of anyone that speaks fondly of the later Halo games, I would like to play 5, but I know it's not good, and I'm just waiting on Infinite to hit my strike price. I played MCC a lot later after it came out, so must of those bugs/issues were gone by the time I played it.

91d ago
PhillyDonJawn91d ago (Edited 91d ago )

To say it dropped the massively is just not true. Many in the community hold H5 as the best mp mechanics in the entire series and say its what 4 should've been. Its campaign was trash but the MP is Fantastic and many faces of the community still play today and it only made 500mill in the matter of months but sure it dropped the ball massively. 4 was hated due to all the changes at once. And CoD like feature and rightful get hate but it's campaign story was liked by a majority of ppl. 343 hasn't nailed ot 100% but they get 1 thing perfect but F up in other places. Infinite had a good campaign and design but the story was a mess. The MP improves upon what Halo 3 was and is what many ppl wanted to go back to but it lacked content severely. So massively aint the word. Dropping the ball massively is when it's pure trash and unplay/unenjoyable. Most ppl blind by nostalgia so soon as 1 thing aint the same its hated cause Halo set the bar so high
FYI reach was not that good.

+ Show (1) more replyLast reply 91d ago
Vengeance113892d ago

Dead IP, time to invent something new.

kaos8992d ago

Maybe they can have ID or one of the COD studios help 343 with this series.

jznrpg92d ago

Halo-Pop like Gears Pop. Halo bowling. Halo Cooking Mama. There’s a reason why you won’t hear about them

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80°

Why 343’s next Halo Xbox game needs to be a return to ODST

With its smooth jazz and iconic New Mombasa streets, we need Xbox's next Halo game to return to the remarkable world of Halo 3: ODST.

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theloadout.com