Still, there's an unusually addictive quality to the game – hacking and slashing never gets old, and grinding your way through the levels remains bizarrely satisfying. However, with so many better examples out there, it's hard to recommend this.
It was perhaps bad timing that a role-play game based on perpetual combat between humans, elves, trolls and goblins was released when World of Warcraft fever was at its height. Yet despite that - and some interface and gameplay issues - Silverfall still managed to build a solid fan base. In response, Monte Cristo has now released an add-on designed to appeal to aficionados and newcomers alike.
GamingShogun writes, "With an advertised release date of today, Ascaron has unveiled a few new screenshots for their action-RPG Silverfall: Earth Awakening. Silvefall: Earth Awakening is a stand-alone expansion that takes the story of Silverfall to new lands and gives the player tons of new items ans quests to complete..."
Guardian writes: "Silverfall: Earth Awakening is a no-nonsense swords-and-sorcery roleplaying game (RPG) for the PC, the kind of game that will bother the top end of the German gaming charts but barely register in the UK. A shame, really, because Silverfall is a solid slice of goblin-bashing. There is a plot of sorts - the usual save-the-world gubbins - but Silverfall is all about killing stuff, finding loot and then using the proceeds to buy better weapons and armour so you can go out hunting again."