The Nintendo Switch is an interesting device- it is primarily a handheld that also has video output, making it a console/handheld hybrid. And yet, it is priced and marketed as a console. Therefore, even though it actually has reasonably powerful capabilities, and extensive third party support in handheld terms, as a console, it comes up short on both of those fronts.
At a recent visit of 11 bit studios, Wccftech got hands-on with Frostpunk 2 and spoke to the development team about it. Here's the exclusive Q&A.
Josh Sawyer is a name that has been familiar to RPG fans for decades. He's worked on Icewind Dale, Neverwinter Nights 2, Alpha Protocol, Fallout: New Vegas, Pillars of Eternity, and most recently Pentiment. How did he get into game development, how has his design philosophy changed over the years, and why did he decide to do Pentiment a little differently?
Those are some great games. Icewind Dale I & II are underrated.
If Larian made Icewind Dale III, I'd lose my mind.
What a fantastic, thorough interview.
TechRaptor writes, "After getting our hands on the Frostpunk 2 story, we got to sit down with Łukasz Juszczyk to talk about how the game evolved from the original."
as a note he said we *probably* won't be supporting the Switch.
The Wii U did so well without 3rd party support
Pretty sure the console needs third party support
what games do they make because I don't know