Twinfinite writes: A player’s first judgment of an upcoming video game starts with the graphics. The first showing of a game sets an expectation. Caring about graphics is necessary because it has to capture the imagination of players and make them want to explore the world. Though, players shouldn’t place all emphasis on a game with its graphics.
MW 2019 is five years old at this point and on previous gen hardware, but it is still the best looking Call of Duty game to date.
MW was an excellent videogame. They messed up Spec Ops big time, but aside from this it was a huge step in the right direction initially. Most notably, at launch it seemed to come from a very cohesive creative vision that was felt across gameplay, to story to art style/visual direction. It was also very notably written by prominent ex-Naughty Dog guys that quit almost immediately before release.
That COMPLETELY dissolved through post-launch content and the full pivot to a "cross-mode" narrative that completely obliterated the cohesion in overall story direction. Warzone then "became" the new face of Call of Duty and the franchise completely removed itself from anything remotely creatively "good". It is a pure money machine, so I kinda get why they're doing it....but I personally completely lost interest.
I would love to see Infinity Ward move off CoD and get to make their own product with full control. They clearly have some massive talent in their ranks but it's perverted by Activision's corporate interests.
Call Of Duty is back with its yearly instalment, but is Modern Warfare 3 breaking new ground, or just a lazy cash grab? The answer may not surprise you in today's review from JDR.
If you are looking for a bargain, check out the huge discounts across the entire WatchDogs series on Steam.
We PC gamers openly care about the best graphics, we don't try to hide it and claim that advanced graphics aren't that important. But many of us still prefer very high framerate when they do multiplayer games.
As for console gamers, many on the net pretend that they don't care. Lies of course.
Just Imagine games like Ryse or Uncharted series without pretty graphics...
I think graphics is the wrong word. Aesthetic is important, the game should have a look and feel that is of a high quality. There are plenty of games with lesser graphics (Gungeon) that still look great doing what they do well. When games don't look great (ME:A) and have graphical glitches that is a problem. Breath of the Wild doesn't have the best graphics, but it still has an amazing aesthetic that serves the art style well.
Well if the player feels more of an attachment to a character made out of 16 bit pixels then today's more modern realistic high polygon count ones then you know sheits FKD UP in every department except for the graphics