310°

Fuel's open world would fill '4 Blu-rays'

Upcoming Mad Max-style racer Fuel's game world would fill about four Blu-ray discs if it was developed using traditional methods.

That impressive claim comes from Codemasters executive producer David Brickley, who also revealed to VideoGamer.com that Paradise City, from Criterion's Burnout, only amounts to a "postage stamp" when placed on top of Fuel's open world.

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videogamer.com
Hellsvacancy5698d ago (Edited 5698d ago )

How many disks are there going to be on the 360 or pc version

Or are they sayin they "could" put it on 4 blu-rays

Also i hope theres more than just driving, if there isnt your gonna hav 4 disks full of data and all your going to do is drive around - bit repetitive

Can sum1 please explain

Antan5698d ago

They meant it would fill 4 BD dics IF the track data was constructed the "normal" way and not procedurally generated like this is supposed to be.

marinelife95697d ago

That's going to take a lot of processing power to generate those maps.

bumnut5697d ago (Edited 5697d ago )

oblivion fit on one dvd and so did stalker, both had huge open worlds.

but what do i know? i only play games i don't develop them

pixelsword5697d ago (Edited 5697d ago )

...then that would equal about TWENTY DVD's or more if they're talking about dual-layered Blu-Ray discs...

... really; from what Id's saying.

+ Show (1) more replyLast reply 5697d ago
THC CELL5698d ago

dam blu ray best upgrade to there 200 gig Disc quick

angry_xbot5698d ago (Edited 5698d ago )

4 blu ray = 100 GB
or 2 Dual layer Blu ray discs
Or 1 200GB Blu Ray disc (PS3 compatible).

Aka only possible on/ for the PS3.

Impossible for the 3rd60.

Damn, it sucks to be an xbot, people!

thereapersson5698d ago (Edited 5698d ago )

Nevermind the size advantage that Blu-Ray offers; there are many idiots out there who will contend that DVD is great for holding everything developers need.

I don't care which console you support; 7 gigabytes of space for CONSOLE games is really the lowest common denominator you can use in this current generation. Seriously, people who don't think that mandating the storage capability of Blu-Ray (or beyond) are ignorant fools, or Blu-Ray-hating fanboys.

PC games are a null point because there are no games that utilize the disc to run games on PC; rather, games are installed to the HDD in UNCOMPRESSED FORM, and the disk is used for fetching redundant data used by the game engine. There would be no way current PC games could run efficiently if they were to be loaded into memory off a disk without installation.

I'm tired of stupid fanboys who can't see common sense for what it is. If anyone agrees with this, feel free to press "agree", and to throw some bubbles my way.

Drekken5697d ago

Common sense on N4G??? Prepare to loose bubbles!

I agree with everything you have said.

thereapersson5697d ago (Edited 5697d ago )

Bubbles back at ya!

Another thing about procedurally generated worlds, is that they tend to reuse a lot of engine assets to create a dynamic world. Just look at Oblivion for a good example of how a game environment can be expansive, but rather similar in layout and texture/asset placement. People use that game as a disparaging example against Blu-Ray, but what they don't realize is how much of the game engine reuses ingredients in the game to create a world of forests, plains and mountains.

To have a truly different world full of unique levels and environments, data must be linear and therefore individually rendered/generated on a per-level basis. Procedurally generated environs can only go so far before you begin to see redundancy (unless a developer has few assets to work with from the beginning).

On the other hand, we haven't seen the best of what developers have to offer this generation, so my point could be proven wrong when placed in the hands of the right development studio.

juuken5697d ago

Uh-oh, don't preach common sense on N4G dude...bubbles shall be taken. =o

I agree with you too.

thereapersson5697d ago

But because I decided to go and rant against an idiot fanboy who is famous for off-topic trolling (which, I might add, the moderators let him roam free), I was banned (once again) to the Open Zone.

Funny how these things work, eh?

Sir_Ken_Kutaragi5697d ago

Er...erm...Hmm...
No sorry can't do it... ;)

Fuel's open world would fill '67 xBox 360 DVD's' ;-D

(That's better!!!) ;-D

Drekken5697d ago

Someone posted a year 2000 forum post and the argument against the PS2 was EXACTLY what the ps3 is dealing with. History will repeat itself.

Everyone wanted a DC... look what happened to the cheaper DC.

Bubbles for all above me :D

+ Show (3) more repliesLast reply 5697d ago
AznSniper5698d ago (Edited 5698d ago )

If the open world is really that big, then I can tell it is going to be a buggy game because I don't think all the bugs will be found and fixed. But it is still too early to tell, so I'll keep tracking this game to see the progress.

bumnut5697d ago

it would be almost impossible to test every area

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110°

FUEL comes to Xbox Backwards Compatibility on January 10th

5,000 square miles of automotive action. Extreme racing on an epic scale.

FUEL comes to Xbox Backwards Compatibility on January 10th.

meatnormous1946d ago

Ace combat 6 is included with ac7 for preordering It, still isn't b/c even though it releases this month. I have been waiting for a long time to play it again.

lxeasy1946d ago

keep on games to BC love it

Shuckylad1946d ago

I’m still praying for the 360 version of the Dreamcast classic “under defeat” coming to backwards compatible, tho I know it’s never gonna happen.

350°

Top 10 Worst Use of Open Worlds in Videogames

Which videogames took a sledgehammer to the open world format? Find out the games that annoyed Screen Critics the most.

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screencritics.net
Nacho_Z2454d ago

I thought the open world in LA Noire was a bit of a waste, it was competent but pointless. If there was anything worth doing other than progressing the story I don't remember what it was.

Lynx02072454d ago

Agree, boring driving through the empty city between missions was final game-killer for me.

-Foxtrot2453d ago

High speed car chase...try to take short cut through someones back garden....indestructible fence

Goldby2453d ago

Must have built the fence out of the trees from GTA

clevernickname2453d ago

Completely agree. Apparently the open world in LA Noire was originally intended to be filled with characters that you could interact with and minor crimes to be solved but Team Bondi had such difficulty with the core game that the open world features were dropped just to get it finished.

Tross2453d ago

I see. Thankfully the core game is still great IMHO, aside from the occasional animation glitch. I just opted to let my partner drive after a while as traversing the LA of the 1940s as presented in the game got old. The best parts were the main missions anyways IMHO. I believe there's stuff that needs to be done in the city to get the platinum trophy, but I just didn't bother as it was just too tedious. It has been a long time though. First and foremost I still regard LA Noir as an underrated classic that falls just short of greatness, largely due to its open world.

2453d ago
agent132453d ago (Edited 2453d ago )

MGS phantom pain's open world damaged the game a lot it wasn't necessary

Soulst0rmer2453d ago

MGSV's open world was not needed. I spent that time just snatching up goats and baddies. Felt empty

-Foxtrot2453d ago

Yeah it screamed Kojima wanting to make a new game but being stuck with MGS

It was a story which felt forced and wasn't needed.

Didn't help when the world didn't react to what you did, you could clear a base out from enemies then an hour later they'll be back at that base. At least let me clear the world out a bit. Then you have slow as shit vehicles and stupid fast travel options. I could go on...the fact it got worldwide praise and almost perfect scores baffle me.

2452d ago
ironcrow23862453d ago

I thought true crime LA was a pretty decent fun romp plagued only by the painful length of time it took to travel anywhere :(

AmUnRa2453d ago

I not agree that Fuel was a bad open world game. I played that game till dead. And also with my friends, whe loved it. I wish they make a Fuel game for PS4. I will buying it day one.

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110°

Top 10 Games Set in a Post-Apocalyptic Universe

GamersFTW writes: 'Games that give us a glimpse of the end of the world have always held appeal, even if they are bred from impossible scenarios. The need to survive and our drive to do anything to make that happen means that post-apocalyptic worlds will forever be high up on our list of things we want to play.'

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gamersftw.co.uk
alijones943197d ago

I know it's not out yet, but Mad Max probably deserves an honourable mention at least, should be a post-apocalyptic staple if it lives up to expectation.

GamerGabs3197d ago

Enjoyed the range of games talked about here. Nice to see Horizon Zero Dawn on the list, I'm also really excited for the game and can't wait for more information on it.

Sciurus_vulgaris3197d ago

Having an unreleased game in a top ten list is very unprofessional, regardless of how promising the title is.

LoveSpuds3197d ago

The Last of Us takes top honours for me but I can totally understand why someone might choose Fallout 3, it really is an incredible game.

Nice article, fun to read :)