The version 1.5 patch for Burnout Paradise has went live this morning, meaning that you can now get started on building your collection.
It was thought that the Trophies were to be retroactive, however it has been confirmed on Criterion's website that they are not as it states "Burnout Paradise saves are locked to your profile. We had hoped to use this to retroactively award trophies, but we discovered during testing that this is not possible. You will therefore require a fresh game-save to receive trophies in Burnout Paradise. If you're familiar with PS3 trophies already, you'll recognise that this works in the same way as all other games that have added trophy support post-release".
*Update*
The patch only seems to be live in Europe at the moment, however it has been confirmed it will hit everywhere later today.
Met with derision from existing Burnout-series fans at the time, Burnout Paradise remains arguably the greatest open-world racing game of all time. Here's why.
I played through the remaster quite recently. It's not as good as I remember, but I think a lot of that is because the "open world" thing was still pretty fresh back then.
I do think there's a gap in the market for a game like Burnout. With the new gen they could really make car damage a huge selling point again.
Burnout paradise remastered and original are my favorite, i got the platinum trophy for both games the nighthawk is my favorite car
Personally don't give a shit for open world racers. Give me a new Motorstorm, Split second, Outrun.
Cultured Vultures: The Burnout series has plenty of great games to play, but which one is definitively the best? We're here to rank them all.
I think the crash mode should comeback. Tryng to make the most damage was very cool.
Burnout 2 should be above 3 imo. The aftertouch takedown mechanic slowed down the gameplay too much in 3.
I love Takedown, Revenge, and Paradise. Dominator was okay, but it clearly felt like a B-tier game.
After playing those awesome games, I went back to try out part 1 and it was rough. I didn't like the controls (whereas the others felt perfect to me), the elevator music was generic and not enjoyable to listen to.
Finally the game's difficulty was extremely high. I could beat all single player races in Takedown, Revenge, Paradise, Dominator, but could not get first place in the very first race for the first Burnout game. It demands perfection and one slight mistake is all it takes to lose. I have yet to play part 2, but I'm hoping it's more like part 3 than part 1.
Burnout Takedown is my favorite racing game of all time. My wife was addicted to crash mode.
No more Need For Speed, it's time to bring back Burnout.
Its long long overdue but the problem is its just not a big money spinner. Thats why EA ditched it. Alex Ward has gone his own way with Three Fields Entertainment & made Dangerous Driving but its very low budget.
Burnout with real life car mechanic costs sounds about right if you want EA to go for it.
Here's the thing, EA is sitting on so many great IPs i would like to return, but at the same thing i feel like modern EA would find a way to ruin it. Besides Respawn, EA hasn't dropped anything good for almost 2 generations IMO.
Absolutely loved these games back in the day. Paradise was good too but didn't quite have the feel of the old games
I can confirm it's not live in America yet. Booted it up upon reading this.
Can anyone in the UK let me know some things about this update? Firstly, is it live yet? (thought that doesn't really matter to me since I'm working all day). And secondly, what trophies are retroactive? For some reason I'm not expecting them all to be.
Really looking forward to this update :)
In the Uk & Europe at the moment, the trophies do not seem to be retroactive though?
I hope its only a bug I really don't want to do it all over again.
European friend on my PSN list says they don't appear to be retro. Gonna be pretty pissed if I have to do everything all over again, seeing as how I have 101% in both cars and bikes.