170°

Great video games that have aged terribly

Sure, that old game you loved as a kid might've been a big deal back in the day, but nostalgia is a powerful drug, and they're not as good as you remember.

chrisx2579d ago (Edited 2579d ago )

Golden eye was awesome on 64, I remember how amazed I was seeing little details like soldiers helmets dropping off when u head shot and holding their knees when knee shot. Great times

2579d ago
crazychris41242579d ago

I tried to give Black a shot more than 10 years after it came out but you just move way too slow, few enemies on large maps. I couldn't get past the forest level which is like the 2nd or 3rd level.

XbladeTeddy2579d ago

Nostalgia is never that great. I've tried playing old games and only ended up ruining the sweet childhood memories of them.

bouzebbal2579d ago

FF8, Myst and RE2 didn't age imo.
i played FF8 (vita) and RE2 (Gamecube) not long ago and they are the same great games they have always been.

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80°

The prevalence of parrying: Why is it so popular?

Parrying has been creeping into more games, with almost every high-profile title of the last few years featuring it in some way.  Why?

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phoenixwing37d ago (Edited 37d ago )

i understand the authors frustration i'm not the best at parrying in games. not that i can't complete a game that requires it but it is a definite harder thing for me than other kinds of techniques in games. which might be the main reason it's so heavily added in games nowadays. want to make your game challenging without having to do a lot of work? just add a parry boss. (what i mean by parry boss is a boss you have to beat by parrying such that their attacks will kill you otherwise)

Dudeson37d ago (Edited 37d ago )

I always think it's fine as long as such games also have the roll/dodge panic button. But I understand the will to parry, it seems so cinematic in a fight when you pull it off.

50°

New Resident Evil 2 Remake Fixed Camera Mod Adds A Nostalgic Twist

A new mod brings the highly nostalgic fixed angles to the Resident Evil 2 remake, bringing the game closer to the original 1998 experience.

120°

REmake vs. Resident Evil 2: Which Remake Template is Better?

REmake kept the original style adding new flavour and graphics, Resident Evil 2 is a complete modernisation. Which remake style is superior?

TheBrainZ68d ago

The GameCube remake was stunning for its time but the new modernisation efforts are breathing some much-needed life into the older games.

kevco3368d ago

I loved the GC remake back in 2000-whatever. But I tried replaying it recently and just couldn't deal with the door loading sequences.

Have I been spoilt by modern games? Probably.

Neonridr68d ago

tank controls just don't work in this day and age.

Babadook767d ago

I think Tomb Raider still works but RE I'm not sure.

Neonridr67d ago

@Babadook7 - imagine an updated Resident Evil or Tomb Raider with tank controls? you can't walk and turn at the same time. It would be ridiculous to play.

__y2jb68d ago

Both are fantastic but the old style controls and the half way house attempt to modernize them in remake both feel extremely dated now. Taking away your preference for the various settings and characters, the recent remakes are objectively better games.

rippermcrip68d ago

I think anyone voting for REmake is simply doing it out of nostalgia. No way a new young gamer is going to pick that over the new ones. I couldn't even get my son to play the game for more than an hour.

KyRo68d ago

Nope. REmake has a totally different vibe, feel and tension that the newer remakes can't replicate due to the camera angle. Yes the original fixed camera was used for technical reason but at the same time, they created a feeling of dread not knowing what was around the corner. You simply don't get that with a third person camera as great as the third person RE games are.

FYouDad67d ago

Depends what sort of experience you're looking for. If you enjoy the old fixed camera OG style then REmake is to me the pinnacle of the form. Incredible atmosphere, visual style and a fantastic revision of Resident Evil 1 with additions that feel completely seamless. Resident Evil 2 Remake in an excellent update (especially running with the IMO vastly superior original RE2 soundtrack) with the benefits of modern design but I still prefer the original game.. it didn't "overwrite" that experience in my mind the way REmake felt like it became the definitive RE1 experience.