A great myth did the rounds in the gaming industry in the early 2000s: gamers were told nobody wanted 3D platformers anymore.
It was easier for companies to force this narrative on gamers than admit the inconvenient truth: that they simply weren’t up to the job of making entertaining 3D platformers. And they couldn’t be bothered trying.
Rare has had an astonishing journey since being founded in 1985. But of the 125 titles released to date, which are the 7 best Rare games?
Bobby says, "Many video game franchises have come and gone, but what ones should return?"
Art of Fighting
Bloody Roar
Clay Fighter
Darkstalkers
Ehrgeiz
Final Fight
..and so on ;)
breath of fire
shadow hearts / koudelka
dot hack series.
and many more u cant think of right now haha
Quake (not including the re-releases)
F.E.A.R
TimeSplitters
Hexen
Brothers in Arms
Bad Company
Resistance
Legacy of Kain
Midnight Club
Burnout
... many more
The Legend of Dragoon
Infamous
Heretic/Hexen
Sleeping Dogs
Midnight Club
Scarface
Lost Odyssey
Syphon Filter
Red Faction
Snatcher
Dave writes, "Banjo-Kazooie is a perfect franchise to bring back. Re-jigging it for modern consoles or creating a sequel will breathe life into a beloved series that has brought joy to millions of gamers for the last 25 years."
A new Conker would be nice too, and a new Diddy Kong Racing would make a nice change as well over the standard racers like Mario Kart.
I’ve been waiting my whole life for another banjo kazooie sequel! Imagine a new entry with all of the ingenuity and new ideas they would have after modern platformers like Mario Odyssey
We had one with Yooka Laylee and it was trash and hardly anyone bought it. Let the nostalgia die, as much as I like platformers, we don't need another Banjo Kazooie, the game was mid at best.
Just give up, leave Banjo-Kazooie in the past. They will never be able to recreate what made it and Banjo-Tooie good on N64 today, especially not by being owned by Microsoft.
There's always demand for a major genre during any given time frame. Late 90s into the mid 2000s, 3D platformers were pretty big. Crash, Jak & Daxter, Spyro, Mario, Donkey Kong, Banjo Kazooie, just about every licensed movie game to be made ever, and so many more lesser known titles embraced the trend. In the end though, it isn't so much that interest waned in that genre, but it increased drastically last gen in the FPS genre in particular. We got shooters, shooters, and more shooters that dominated annual release discussion and dominated the online communities, both first and third person cover. The Western RPG began to flourish as well, and the Japanese RPG gained attention as game design continued to transform in a newly discovered realm of HD development leading to the critically acclaimed Souls series.
The gaming landscape transformed, and straight, no frills platforming titles started to seem less enticing. They stopped being made because the demand wasn't really there. At this point though, gaming is experiencing a bit of renaissance. What was old is new again. Sony is reviving classic titles by the handful, and everyone is loving it. 3D platformers are coming back to prominence, and gamers couldn't be happier. Gaming may be hitting one of the best balances it has had in a long while now.
"How Fake News Condemned the 3D Platformer" - Wait...CNN caused the death of 3D platformers...
article is as stupid as it gets
in order for you to understand why something isn't being made you have to actually understand economics, you could not trick a community of people into believing something is not successful or not wanted , it is simply based on the numbers and in order for there to actually be strong sales of 3D Platformers there actually has to be a real demand.
In fact if such a demand actually existed you would actually see the Platformers that I've released selling absolutely unrealistic sales numbers because of the high demand ie titles like Ratchet and Clank should be seeing ridiculous millions of units being sold because they are basically one of the few Platformers that would release to a market begging for the concept.
This is what happens when you have an open market that is in demand of a concept they are not getting.
When LittleBigPlanet in Minecraft released those games went on to sell millions of units simply because the concept of creating content that other gamers are able to share and play was in demand, this is why you saw other titles like Terraria and even Mario maker made was because there was a demand.
THE DEMAND COMES BEFORE THE GAME, THE PEOPLE ARE ASKING FOR SOMETHING LIKE THIS BEFORE THE GAME IS MADE.
So what this idiotic article is basically saying is that Millions upon millions of people want something that they're actively not buying? 😂😂😂 28514;😂
You cannot manipulate a market through news like that bud, if the community wants something they're going to buy it and the numbers will show the demand.
All genres in all mediums have their highs and lows.