DRM vs Anti-DRM is a debate that has been going on in the gaming community for quite some time now. Some people see it as a way to protect the hard work of developers from the pirates and others see it as a hindrance towards the ownership of a game. Today Focus Home Interactive confirmed that Styx will be DRM-Free in reply to a thread that claimedthat the game was Denuvo protected.
CGMagazine talks to the Managing Director of GOG, Urszula Jach-Jaki to dive into all things DRM and how GOG offers a much different experience.
GOG is great but I just wish they added more current games apart from CDPR's releases.
I wish GOG had been much stronger competition for Steam, I like their lack of DRM and collection of old games, and that they don't have the BS rejection system that Steam has for games like VNs and anime games. But Steam has more/newer games and a better interface/features that are hard to compete with.
Without internet, one GameByte writer struggled to find any decent video games to play - until he discovered DRM-free gaming.
GOG is the best gaming platform that exist. I have 1.4tb of legally owned games installation files on a usb drive and when I want to play a game, I only need to install it. If the internet fail one day I will have a big collection of classic pc games ready to play forever.
A good option. Also a good option is launching Steam with a quick connection from your phone's hotspot function and setting Steam to offline mode.
Speedrunner Tohelot shows off an intresting out of bounds skip in Styx where he activates in-game flowcharts to skip sections of the game.
It will get pirated, along with practically every other game, and the devs/publisher will still make money, because it's a good game, and people will support it. Like me.
The world will continue, rain will fall, flowers will grow, the sun will shine, and more games will come and get pirated, and companies will still make money, and the cycle will continue for a long time to come. Just as it has from the dawn of video games to date.