A gaming masterpiece and a brilliant debut title for Nintendo Switch, The Legend of Zelda: Breath of the Wild is also a tough technical workout.
Polygon: "To get back to the way Ocarina made us feel, it was necessary to reject almost everything about it."
I generally agree with the author here. However, if I had to point out a single game as the 'anti-Breath of the Wild,' that would be Majora's Mask. Pretty much everything in that game is interconnected, relies on something that the player must have done previously, is timed, and can be considered a puzzle in itself.
but still considered the best of the seties.
i would have liked botw to be more like ocarina.
25 years from today whatever Zelda is out people would too be looking fondly at Breath of the Wild.
Ah the more simple times of the 2020s.
The best prices we've found this Black Friday for Zelda Tears of the Kingdom as well as the previous game, Breath of the Wild.
The Legend of Zelda series producer Eiji Aonuma has again commented on the possibility of revisiting the style of past entries in the series – but there are no plans as of now. Speaking with RTL Nieuws, Aonuma said that games like Breath of the Wild and Tears of the Kingdom were possible because of what came before them.
Which is very sad. I still wish we could get a zelda like twilight princess, the dark tone and theme in the traditional style. But times have changed and the masses prefer open world sandbox. Smh. Perhaps we can get a proper hd remake of ocarina of time some day.
If they can bounce between 2D and 3D Mario games, they can bounce between classic and modern Zelda games too. I thought this was a given when the Switch combined a handheld with a primary console.
Then this is where I part ways. I won't disagree with anyone who says that the old formula was getting stale. And I do think BoTW in a few ways was a step in the right direction, but there's way too much good that was left with the old formula in the transition.
Well that sucks. I still love the classic formula WAY more than the Hyrule Engineering Simulator
The switch is a good portable and not a good choice for a home console. Almost zero upgrades on dock mode and drops on frame rate to 20!!!! on their biggest game of the year.
We are talking on a port from a game of the Wii U... We are talking on a brand new 2017 machine running at 900p that cost 300.
The game runs perfectly while docked, its just certain spots where it starts to stutter, you can step in and out of these spots. Its not an issue at all... It looks amazing upscaled to 4k on my TV anyway. The most beatiuful, pretty game I've played. Makes some modern realistic games look lifeless. Its just like, no way have they made a game this good...
I hope they patch the performance because i find this unacceptable,the first major title for the Switch from the best known Nintendo IP and it runs lock undocked and with major frame drops when docked in a console that Nintendo tout has a home console system,frankly this is not good news for people like myself that like to play first and formost on my HDTV.Fix this shit.
This is strange I hope they can fix it with an update or patch.
Any open world game is going to have spikes. They all do. GTA, the witcher, etc. It is just how it is.