440°

Nintendo Announces 60 Indies For eShop

Still no AAA titles but indie fans should be happy as Nintendo has announced 60 indie titles for their eShop.

Money-Mike2634d ago

Never been big on indies but I think I'll be picking up quite a few of these games. At least it will temporarily fill the virtual console void

Garethvk2634d ago

I am not big on indies and that is a huge part of my issue with the switch. It is a mobile platform not a console. They can call it a console all they want but is well below the current gen in terms of power and features to say nothing of AAA support. Zelda and Mario are simply not enough for me to justify it, neither is Splatoon 2 so I just see no reason to get it. Perhaps down the road. but not being a fan of mobile gaming, the appeal is very low to me.

HomeofGaming2634d ago

damn, judge the line up after E3, I'm sure many, many more games from 3rd parties and Nintendo will be announced

Poseph2634d ago

@garethvk let's start with it that you were never going to buy a Switch in first place, no matter what they had announced :)

Garethvk2634d ago (Edited 2634d ago )

I have actually seen it and played it at PAX South and I found it small and fragile and did not impress me at all. I do not like mobile gaming and to me, 299.99 plus the cost of a Microsd for a system that has no 4K abilities, no VR support, limited AAA title support, and a weak launch lineup just had no interest for me. I actually had a pre-order in place at Amazon and cancelled it and got a 4K TV instead. I will wait and see where it is down the road but it is not worth the price to me currently.

_-EDMIX-_2634d ago

If you're not going to buy Zelda or Mario I could fully 100% understand how this would be an extremely tough sell to you what franchises are you looking for on this platform?

I also understand that it is a portable and clearly not a triple A console in regards to PlayStation 4 or Xbox one level games but Nintendo has never really catered to that specific Market in the first place so technically speaking how was this really any different than their previous platforms that they actually released and the last two generations?

I believe if Nintendo is going to release games to the same quality that they did the last two generations you actually should be fine even if this is not a dedicated console simply because it already has the power of their previous console anyway so it easily could replicate those experiences despite not really being a dedicated Home console device.

Let me put it to you this way in the next ten to fifteen years yes there will be a portable that is likely two to three times stronger than the PlayStation 4 Are you seriously telling me that if it was also a portable you would not care for the quality presented? So yes in comparison to something like PlayStation 5 or Playstation 6 what have you it's not going to look as good but it actually does not mean you cannot get a quality experience.

The way I'm looking at the architecture and the actual quality of the games it's no different than what you saw from the Wii U so if you didn't care for the quality of those games this is not going to change your mind.

But you have to consider even if this was a standalone dedicated Home console that could only play on the television do you seriously think Nintendo was going to release a platform that was at least strong enough to support the current Generations games? Did they do that for the last two generations? So what's really telling you that they were ever going to do that this time around? For all you know if the switch was simply just a Home console and nothing else it likely would have been the exact same power anyway.

light692634d ago

It's funny how people have opinions that we don't seem to care about anymore (:

Realplaya2634d ago

Every console before it is not considered a console then going by your logic. It's a console that you can double as a handheld.

+ Show (3) more repliesLast reply 2634d ago
cleft52634d ago

I just watch the whole video and I am impressed. Clearly Nintendo is making an actual effort to push for a constant stream of content on the Switch. Some of the indie titles they showed definitely appeal to me. I will almost certainly buy WarGroove and Stardew Valley on it.

Aquietguy2634d ago

I also am interested in War Groove. This is kind of a tie over for no 3DS Advance Wars.

The 10th Rider2634d ago

I've been eying Stardew valley for a while, but have been waiting for when I pick up a switch because I want to be able to play it on the go.

2634d ago
PurpHerbison2634d ago

Wait, there is no virtual console? You have got to be f*cking kidding me....

conanlifts2634d ago

It's coming. Just not at launch. I would assume around E3, but thats just an assumption.

_-EDMIX-_2634d ago

I would say it depends on the quality like any game this is one of the few times where I actually think it would be best for Nintendo to begin to select the type of quality they want on their platform because from what we saw from the steam store so iOS I think this is one of those instances where they need quality control I would argue even on PlayStation 4 and Xbox One they need that same type of quality control there are some god-awful crappy games on some of these stores that don't deserve any type of attention whatsoever

I would say they make it even harder for the better independent games to get attention.

C_Ali882634d ago

I don't know why anybody is disagreeing, I like Nintendo and Sony and I feel that this shouldn't become the google play store or the app store for iOS, garbage bloatware and numerous cheap money grabs... Nintendo should at least uphold the quality that it presents on its console.

_-EDMIX-_2634d ago

@c_a- agreed I believe it hurts the industry because it starts making it sound as if the value of some of these games is Justified when in reality the price is that these companies are putting for the shovel where is making it seem as if the quality titles are overpriced and I believe it starts hurting other properties and users are unable to see which are good games by the Sea of shovelware.

People have the audacity to get upset about the price of Mario run but the reality is Mario run is not overpriced the crappy games that are on the iOS store are just cheap and garbage, so much so that they're actually devaluing the quality games and I believe that hurts really great developers that might have amazing Concepts but get overshadowed by all the crappy titles.

this is a very difficult subject simply because you sort of straddle the line of becoming some sort of software Nazi I'm not really saying that these companies should start throwing games off of the network but I believe that they should have a specific standard of quality if there is a game that is too much like several other games and my personal opinion the console manufactured needs to elect having the title not show up.

Something like that actually exist inside of real estate in which a company cannot just simply make a specific store in and certain area the actual County must be okay with having such a store exist and they actually have a limit on specific types of stores so they're not essentially oversaturated with the same thing.

It's getting to the point where these shovelware developers are putting their sights on any platform with a damn controller to the point where they're actually harming real developer that actually really develop for the sole purpose of being creative.

I think consumers need to start really taking a look at this cuz they need to understand what would have happened to titles like limbo or Super Meat Boy if they entered the market today?

How many amazing titles are lost because of this practice?

Though I don't agree with Nintendo seal of approval Generations prior because I actually believed it was way way too harsh and was restricting too much developers I believe this would be the time in which they should bring that back specifically for independent Developers.

I truly believe we do not need Nintendo store PlayStation Network Xbox Live or steam looking like the iOS store

+ Show (2) more repliesLast reply 2634d ago
Pamela-Ibis2634d ago

Is Fallen legion and Beyond human a playstation exclusive?

Garethvk2634d ago

That is a very good question.

EddieNX 2634d ago

Runner 3 exclusively for Switch looks incredible!

SR3882634d ago

Switch launch is fantastic, lots more to come

deafdani2634d ago

Man, some of these titles look fantastic. I will definitely grab Runner 3, the first 2 are among my favorite indie games.

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80°

The Epic Games Store has a GOTY Edition Freebie Waiting for You

The Epic Games Store has a GOTY Edition, AAA title they want you to add to your library.

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terminalgamer.com
70°

Summer Game Fest Reveals First Wave Of Partners

This is a great looking list.
Summer Game Fest is happy to reveal the first 55 partners set to participate in SGF activities this June.

140°

Square Enix Is Going Multiplatform; The Layoffs & Its Past Don't Inspire Confidence

After its latest games didn't meet sales targets, Square Enix is going multiplatform but the company's track record isn't convincing.

Scissorman16h ago

Square Enix been multiplatform for decades, a few exclusively-deals doesn't make them any less multiplatform.

fr0sty16h ago

Nor is selling their games on a console with only 25 million install base going to bring their sales to where they hope they will be... Unless they somehow manage to dumb down FF7 trilogy to work on switch, they aren't going to have much luck. They already released it on PC, after all.

anast4h ago

Where are you getting that number?

SegaSaturn66916h ago

It kind of does, giving preference to a certain platform by timed exclusivity. Console ports generally feel superior. Legend of mana PC port extremely broken

neutralgamer199215h ago

Sega

It doesn’t when square themselves didn’t want to fund the development of remake. It’s only after the success of the 1st they realized their mistake but now contract is signed. If it wasn’t for Sony there would be no FF7 remakes. Same goes for silent hill 2 with Konami. They don’t want to fund AAA budget. Companies like PlayStation and Nintendo get blamed when in reality they are saving some of these franchises

Remember sega didn’t want to fund bayonetta and epic games didn’t want to fund another gears of war. It’s easy to blame console makers but they are the ones taking the risk and paying huge upfront costs without seeing the final product. FF7 remake trilogy won’t be coming to Xbox now or in the future. PlayStation and PC is what square signed up for. Sony paid them more than they would make from Xbox sales.

ravens5215h ago

I just wonder when everyone is going to demand that the Square Enix exclusives with Nintendo come to PS and Xbox. Or it's just the PS exclusives that matter lol

phoenixwing15h ago(Edited 15h ago)

I'd love for the nintendo exclusives to come to pc or ps5. They'd actually be playable then.

neutralgamer199215h ago

Raven

Exactly and that’s where square enix does more exclusive than any other platform. Gaming is square has always been very unrealistic with their sales expectations. Remember when tomb raider reboot sold 7.5 million and square said it wasn’t enough. They need to spend less on development and have more realistic expectations from sales.

And those thinking games being not on Xbox makes a difference don’t understand we have a decade plus of data showing square enix games having less than 20% of their multiplatform sales on Xbox (final fantasy series) and Nintendo consoles aren’t strong enough to run any current games. Nintendo switch should be as strong as Xbox one x atleast but we all know that’s most likely won’t happen

RoadRacer14h ago

@raven

thing is, as neutral said in their comm, the switch isn't strong enough to run flagship SE games
i think what SE does is, it makes unique games for switch only so that it has something for that console too. Thats where all the "underlined sans" rpgs go to mostly

maybe things will change when Swtich 2 drops cuz that's gonna be as strong as ps4 afaik from the rumors flying around

TheGamingHounds15h ago

@Scissorman

Your point is valid enough but when the icon of this company is limited to one console in timed-exclusivity, it means the company has crossed the line. By some degree at least

All things aside, Square itself stated "aggressive multiplatform strategies" so we all know what it's talking about

Scissorman13h ago(Edited 13h ago)

Then the headline should read "Square To Drop Exclusively Deals in Pursuit of A Sweeping Multiplatform Strategy". I don't recall this argument when Square Enix released Bravely Default, Octopath Traveler, and Triangle Strategy on one platform. And even if FF is the icon, not all of its titles have gone to one platform. We're talking about three games, one of which is already on PC. Did Square suddenly go 'multiplatform' after it released subsequent Tomb Raider sequels on more than just the Xbox? It's just a silly way of putting it.

+ Show (1) more replyLast reply 4h ago
TheGamingHounds15h ago(Edited 15h ago)

SE needs to go all in optimization. Broken PC ports won't help its case, especially with big releases like mainline Final Fantasy

Asterphoenix15h ago

It's actually simple. What doesn't inspire confidence is Square allocating their budgets on the wrong projects such as Forspoken, Avengers, Babylons Fall and Foamstars.

Square has always been multiplatform since PS3/360 days which 80 % of their games are. People kick up a fuss over PS exclusivity but not Nintendo which has more exclusive projects console exclusive from Square.

FF16 has done ok but not enough to fix the blunders that the past mistakes Square has made with some of their projects. FF7 Rebirth is unclear we'll see a PC release for sure so it's hard to say so far not as good as they would of liked.

Then again unrealistic expectations. If it weren't for Sony these games would at least had another 2 years development time. So some people need to be realistic in that regard.

Scissorman12h ago(Edited 12h ago)

It's the blunders that set those expectations so high. If you remove those from the equation, I bet the sales numbers would be more than stellar. Square believes it's okay to release a pile of risky, middling, garbage because the big boys will ultimately subsidize the cost. Don't worry if Forspoken sells poorly, FF16 will surely sell 10 million copies to balance that right out. Oh wait, it only sold like 4 million. Well that's a disaster. Meanwhile games that sell 2 million units with comparable budgets are deemed successful.

thorstein7h ago

I would also add that FFXVI, which I loved has a hint to one of their biggest problems: the number 16.

It's a great franchise, but that's all they've become known for. Dragon Quest is my favorite all time series but it's like they don't know what to do outside of those two IPs.

Valve never makes trilogies. The idea is that they don't want to become stagnant. Gabe Newell hates the number 3.

I can't imagine their talent wouldn't want to try a new RPG.

RoadRacer14h ago

Square Enix just really need to revise its expectations. Maybe consider a change in strategy on dev end as well. Multiplat will help for sure but only good games that are marketed well will sell

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