From GAMER.tm: "Rare has said that Banjo Kazooie: Nuts & Bolts would never have worked with motion sensing control, and that it laughed when rumours emerged that the game would use such a system.
"Recalling the incident [where a Microsoft executive appeared to confirm motion control for Banjo] with GAMER.tm recently, Rare literally laughed off suggestions that it ever intended to use motion control, and went on to explain that Nuts & Bolts is too complex to work effectively with such a control system.
"[When the rumours first emerged] we were like, 'haa haa ha!'" Rare senior animator, Elissa Miller recalled.
"Lead artist Neill Harrison then went on to explain that while a few elements could have worked using a device such as the Wii Remote, it would have been impossible to use it with some of the game's major elements.
Jared writes: "With the Battletoads having made a triumphant return, let's look at the rest of Rare's back catalog for which series deserves a return to form next."
Donkey Kong Country is probably my favorite game of all time but I've not connected with much else Rareware has made since other than maybe Killer Instinct. Sea of Thieves has got to be close to my worst $60 purchase I've ever made.
Wonder why some series just seem to feel lackluster as time goes on? Well, it's because some later installments really mess up the formula. Check out ten times sequels really screwed everything up.
Ugh Musashi: Samurai Legend is so meh. Don't understand how you can go from Brave Fencer Musashi to that. I really want a Brave Fencer Musashi HD Remake or a true sequel. It's one of the best games I've ever played.
Grant Kirkhope, the composer of Banjo-Kazooie: Nuts & Bolts, explains what he thinks the issue was with the often-criticized Xbox 360 title.
I actually liked it for what it was. But then again I'm not a Banjo fan. I actually hated a lot of the N64 style games that all followed the same Mario 64 style. Except for Conker.
I really enjoyed this game, the building was fun, I thought it was a well made platformer.
I kind of agree. The game had many new ideas that would have worked better in a new IP as people wouldn't be so upset that Nuts & Bolts played so differently from the older titles.
I seriously hate how angular the redesigns are for so many of the characters in the game
The X06 trailer built people’s hopes only for the final release to ruin those dreams
Damn right it should have
Can we just get Banjo Threeie and write this game off as Kazooies bad dream or something. An in game joke.
Sadly enough, that's probably the gimmick they needed to sell a lot of this game. The vehicles all seem to end up moving and steering and flying the same way. Motion controls would have actually made it more fun to actually use these vehicles. It seems like they were just happy enough to have customization and not care if people enjoy riding them or not. Seriously. Look at every vehicle video, and despite different designs, they all end up reacting and steering and flying the same way. They've given users the illusion that how you design it really counts, but my guess is most vehicles will look different but do the same stuff. Motion controls would have helped this game a lot.
Personally I don't care for the Wii like controls and prefer my games on the 360 control pad. I love Banjo and since it's only 39.99 I'm picking it up at one point.
Banjo is going to be a huge flop.
Banjo's face looks funny in this game.
I laugh at that flop of a game.
Killzone 2 is going to be a huge flop.
Do i win?
Go away.