A developer has been successful in porting a basic rendering of Valve's first-person puzzle-shooter Portal on to Microsoft's HoloLens.
Save the quarters and blast everything to oblivion at home!
Brendan writes; "Head of digital product development Dan Ayoub tells us about the toy maker's plans to get back in the game."
Unity has announced the appointment of its new CEO, and it's another former EA exec in the form of ex-Zynga COO Matthew Bromberg.
Getting the basic game mechanics working on the HoloLens was a seemingly simple matter of re-building the game inside the developer-friendly Unity engine. All we need now is for someone to tie the VR and AR versions together into one incredibly confusing shared reality.
Ports sounds a bit overkill. Im guessing you can create portals and toss virtual objects through them. Stepping, or even looking through a portal would be impossible to recreate