940°

Blizzard Issues Warning To Overwatch Console Players

Blizzard issues a warning for the use of keyboard and mouse

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us.battle.net
freshslicepizza2650d ago (Edited 2650d ago )

the option to use them should be there but there should also be the option to not have to play with them because it can be an unfair advantage.

Princess_Pilfer2649d ago

No. If you want to use an input device that's demonstably inferior (for first person shooters at least) that's your concern. Don't try to segregate the player base to accomodate your decision.

CyrusLemont2649d ago

I strongly disagree. That logic makes sense on PC as K&M are primary, but consoles are first and foremost a controller based platform. That's how they're sold, marketed and played.

Considering that to use a mouse and keyboard on console is adding a peripheral to give an advantage from the base platform, then it should be perfectly reasonable to provide a matchmaking filter to ensure you're competing on a level playing field as intended and designed for the console.

rdgneoz32649d ago

"is adding a peripheral to give an advantage from the base platform"

And what are the pro controllers? A minor upgrade from the base controllers, but still an upgrade and allowed.

Cmv382649d ago

Why do you have a desire to play with people without keyboards and mice? I don't see the issue.

2649d ago
Princess_Pilfer2649d ago

@CyrusLemont

What you're doing is the equivilant of claiming that people shouldn't be allowed to use (or should be segregated because they use) fight sticks or flight sticks or steering wheels for their respective genres.. If anything, there is a *stronger* case to be made against those because they're more expensive, a KB/M run like 15 bucks.

They also don't require a work around. In fact there are officially liscenced mouse controls for the PS4. If you live in the US you have to import them from Europe but you can just buy a mouse/joystick combo that plugs into the PS4.
https://world.splitfish.com...

Aenea2649d ago

If KB+M play in shooters on consoles will work well and be allowed I will stop playing shooters on console.

I don't mind playing with a mouse, I hate the keyboard part, never really got into it when I played on PC, besides, I couldn't play on the couch with KB+M, so no, either disallow it or segregate them....

Liqu1d2649d ago

If you want to use a keyboard and mouse then get a PC.

Princess_Pilfer2649d ago

I have a PC. I want a control scheme that doesn't require large amounts of auto aim to be precise enough to be what I'd call playable. For shooters, thats a mouse. (I don't actually play anything with a keyboard, I have a joystick in my off hand)

Also, yes you can play with a keyboard/mouse on a couch. It's called a desk. or an end table. or a cardboard box. Or a stack of books. Really anything that gets you a flat surface. If you want to spend a bit of extra money it can even be wireless. (mine is)

madforaday2649d ago

@Crotaaa

Not all console games have aim-assist.... You can leave Socom out on that list, thank you

SolidStoner2649d ago

I play BF4 with regular controller on PS4 and I'm 1st no problem, while my fiends and many other players use mouse there! I see no reason to worry, its really a fact that if you practice enough (and have good working hands and reactions) you can easy beat mouse players with regular ps4 controller, but only 5% could do that at max, so there should be no worries from mouse players, and about mouse players, I see no reasonable advantage for mouse players in a run and gun type shooter with small maps.. mouse could and is better with sniper rifles on long distances when you need that little touch of precision, and I have to admit that in close quarters controller is better for those sneaky knife kills or smg's hip fire, not to mention that controller is like almost a real flying simulator thing, it has sticks and its perfect for helicopters and planes, in the end you can do even more crazy stunts because all buttons are just right there where you need them! it needs practice if you master your controller or mouse you can be great on both of them, and each has advantages....

donthate2648d ago

I believe the vast majority chose controllers instead of the clunky mouse/kb and hence is on console. If people want to use the clunky m/kb they can go to PC where it is accepted.

frostypants2648d ago (Edited 2648d ago )

So we shouldn't have the CHOICE of a defined and level playing field, and force everyone into the same arena, just so you can enjoy your advantage? How selfish.

Why are you afraid of choice?

frostypants2648d ago (Edited 2648d ago )

@rdgneoz3, the "advantage" introduced by the Pro controllers borders on nil. It's a huge stretch to propose that as even remotely analogous to a M&K.

Kleptic2648d ago

@solidstoner

The statistics you posted are shaky at best...You're able to beat a handful of people that 'you know' are using an m/k, on a console version of a game with built in aim assist, deviation reductions, and recoil adjustments augmented for controller use...with none of us really knowing how that version of bf4 handles m/k support (is it built in, OS wide, etc.? serious question, i have no idea)...

this is a common argument, regardless. 'm/k isn't better because I do fine on the console version'...play the PC version of BF4, without any of that controller assistance built in...with a controller...against typical m/k users...it'll be a different situation entirely. On the PC version you can spot controller users a mile away. BF4DB actually had a stat running a while ago that would show you how many times you were killed by a controller user, and some big threads running about who had the highest percentage...the average was in the .75% range, and 90+% of that average was from people killing you from a vehicle...the infantry stats for controller kills were undeniably bad, again, because the game wasn't doing any of the work for them.

I agree, though, in that when playing a console version of a title with all that assistance in tact...an m/k won't make a huge difference because the game does about 25+% of the work for you in any situation involving input...if that same layer of assistance is applied to an m/k, though, you're back down where you started.

objectively; there is a huge advantage to an m/k over a controller. The resolution your entire arm has with freedom of movement and precision compared to a thumb when it comes to just aiming, isn't arguable. There are plenty that don't like it, or would rather lay back and use a controller, etc., but those aren't objective arguments against an m/k. The 'buttons are right there' kind of stuff is subjective too, but even that is ridiculous in that a keyboard has 3x more buttons 'right there' to begin with

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ServerBOT2649d ago

These days console gaming is pretty unfair with losers using kb/m or modded controls for an advantage over gamepad users.
it all started with rapid fire controllers.

I remember when COD4 first came out, everyone seem to be on an even playing field.
These days you can tell who using what.

OoglyBoogly2649d ago

What about the official "Pro" controllers? How is someone using a Xbox Elite controller different from someone using some other performance enhancing peripheral like a modded controller or keyboard and mouse?

opinionated2649d ago

@oogly
Are you asking for the difference between a pro controller and a mouse? The pro controller has paddles and extra buttons. It helps with jumping and stuff but when it comes to aiming it's at just as much of a disadvantage as a regular controller. I don't care what anyone uses personally but to say using a pro controller isn't any different than a mouse is false lol. Mouse is miles beyond any thumb peripheral when it comes to aiming. It's just science..

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Princess_Pilfer2649d ago

It's not any more unfair that any other control method. There are (officially liscenced) pro controllers and attachments that provide access to more of the buttons without taking your thumbs off the controlls and fight sticks and flight sticks and steering wheels and probably more. Sony officially lisences a keyboard/mouse setup on their freaking home page for "use with all games."

Some inputs are better for some things. While I wouldn't say the keyboard is better for movement, the mouse is better for aiming. Either take the game seriously and get the specialized input, or don't, but either way you've made your choice.

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2649d ago Replies(9)
MRMagoo1232649d ago

from what I remember, a lot of console players apparently own k/m on pc when they play against them using a controller........at least that's what they say , usually something like "I played on pc in COD and I use a controller and get a 20/1 kdr" so this is slightly confusing.

agent45322649d ago

How about making lobbies for KB and m users only. I am confused due to Xbox Live crossplay. The feature were PC gamers play against Xbox gamers in games like Gears of War 4. My question is, how is Microsoft approaching say crossplay feature between PC gamers using keyboard and mouse vs Xbox gamers using gamepads?

TankCrossing2649d ago

Gears initially only supported crossplay in co-op modes. I think very recently they enabled crossplay in the casual vs modes (because the PC audience is fairly non-existant), but it is still disabled for competitive/ranked matches.

Christopher2648d ago (Edited 2648d ago )

The problem is that the game doesn't turn off Aim Assist on console users who use K&M. It's something the game should detect and disable, IMHO. But, I'm guessing it would be difficult considering it could inadvertently detect legit 3rd party controller users since I doubt it can detect more than whether you're using a normally connected device or an emulated device through a third-party plug-in.

This has absolutely nothing to do with your choice in play, but has to do with the fact that Blizzard doesn't turn off Aim Assist (and might not be able to do so).

+ Show (3) more repliesLast reply 2648d ago
StormLegend2649d ago (Edited 2649d ago )

Man they'll ban you over anything in this game. Surprised so many people still play this crap. Every article I hear about OW someone's getting banned.

Silly gameAr2649d ago

I really don't get the Overwatch phenomenon. I mean, it's fun to play with friends, but even that gets boring. And, the community....

2649d ago
Rachel_Alucard2649d ago

It's a skinner box that rewards players with loot boxes for playing alot. People like opening them, over playing the game. Before the leveling changes you'd have people who'd quit for a while around level 99 and come back during a holiday event to get a bunch of loot boxes with next to barely any EXP required. If people liked the game so much they wouldn't be quitting until a holiday event started.

Silly gameAr2649d ago

I'm glad you enjoy it infected, just for me though, I don't really see the long term appeal.

constantine_man2649d ago

You hear about bans all the time in OW because Koreans have an issue with cheating. You don't get banned for any old thing. Kaplan at no point said he would ban people for KB+M. He just said that he frowns upon the action and hopes manufacturers prevent it using them in the future.

il-JumperMT2649d ago

But they do not ban people using Silent Aim since launch because it cannot be detected.

Mrveryodd2649d ago (Edited 2649d ago )

This is the only 10 sec I will give this game .... Dickheads ... That will do...times up

Elda2649d ago (Edited 2649d ago )

I just started playing & really getting into this game & it's pretty fun.

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40°

Game Developers Have Begun Confirming Nintendo Switch 2 Support

Game developers have already started to confirm that they will support the Nintendo Switch 2 with their future titles.

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twistedvoxel.com
100°

Microsoft Is Finally Ending Its Focus On Big Budget Gaming Nonsense

Back when the Xbox 360 launched, Microsoft pushed the big budget game as a differentiator. Following all the recent layoffs, it’s clear this strategy has run its course.

Einhander197256m ago(Edited 53m ago)

The Microsoft shill take on the Microsoft causing the death of big budget gaming...

The whole driving force for growth in gaming both technologically, creatively and financially was all nonsense, and it was definitely not because Microsoft ran the industry into the ground with obviously bad decisions and creating an unprofitable business model that massively disrupted consumer spending habits. /s

Hofstaderman34m ago

Ah Forbes. One of the prominent MS mouthpieces....

Luc2020m ago

Microsoft is finally... ahhh I've never heard this one before!

Petebloodyonion18m ago

LOL, this article is a big pile of dog crap...
Spencer has been constantly telling ppl that NO they would not go the route of having games like TLOU, Uncharted, etc because Playstation exists and prefers to focus on a diverse portfolio.

How many years have we seen Xbox as no game and we don't want small games like ORI, Pentiment, Grounded, etc.?

That's the real tragedy and why lots of gamers are mad at MS right now
because they have been championing smaller titles and yet fired the ppl delivering exactly what they were proning about.

So no the only nonsense is that MS seems now to be going BACK to AAA popular titles..sorry, I meant refocusing effort on core established IP where broken GAAS might be rewarded versus praised and rewarded work.

crazyCoconuts17m ago

Hurray! No more big gam.... wait... what??

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260°

Ninja Theory trends on X as gamers fear for studio following Tango Gameworks closure

Following the closure of 4 studios, many are now worried for the future of Ninja Theory once Hellblade 2 is released.

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videogamer.com
Sonic18814h ago(Edited 4h ago)

How is it going to sell well when it's also releasing on gamepass 🤔

Sephiroushin4h ago

Meant better to sell the studio and not closing it 🤦🏻 not to sell more games….
and games are sold anyways, you can buy it on xbox (not recommended if you got gamepass) but many pc gamers prefer to buy on steam than deal with the xbox app or pc gamepass!

On a side note to OP, the sales of studios wont happen though, especially when they want to retain the IPs, and well nobody is gonna buy a studios without its IPs; the other publishers that want a certain dev from the studio that are closing on their team can try to grab them as soon as they see they notice of the studio.

RaidenBlack3h ago(Edited 3h ago)

@Sephiroushin
Well hypothetically speaking, Ninja Theory can be sold to Sony at a lower rate sans the Hellblade IP.
Sony can then welcome them to work on the Heavenly Sword IP, which they still own.
Will be a nice proposition for Sony who can continue to offer a God of War-like hack n slash in their portfolio via Heavenly Sword 2, whilst Cory Barlog & co. decides to take a break from the God of War IP & venture some other genres.
On top of that, Ninja Theory was also interested in a sequel to Enslaved: Odyssey to the West and such Sony can come to a deal with Namco Bandai regarding the Enslaved IP.

Lightning7722h ago

Because they're next come next year. HB2 won't hit some impossible metric within MS so they're getting axed in 2025. Leave gaming now MS.

XiNatsuDragnel14h ago

Ninja theory might as well be gone in 2025 at this rate

notachance5h ago

Every xbox studio is in danger now because there’s just no way they’re gonna rake in big money from game sales because of gamepass, even CoD was rumored to not come to gamepass because it would canibalize their sales number.

neutralgamer19924h ago

If they are smart they don’t put COD on GP day one. It’s one of the best selling games on yearly basis

Hofstaderman3h ago

Satya will make sure that doesnt happen. As you rightly put it; why kill the cash cow?

But then again, it is MS after all.....

thesoftware7305m ago

I agree and disagree. They should not put it on GP, but CoD makes real money from the overpriced MTX that people buy for over a year. They also have it all linked up to the Mobile CoD, which will incentivize Twitch spending from consumers.

-Foxtrot45m ago

Also if you punish a studio for releasing a great critically acclaimed game which won some awards then what chance does anyone have

Elda6m ago

After this mess, I highly doubt the next installment of COD will be on Gamepass day one. It'll probably land on Gamepass 6 months after release date.

Rynxie5h ago(Edited 5h ago)

Ninja theory games were never big sellers. I could be wrong, but I doubt hellblade 2 will sell millions. I would rather they go independent and make heavenly sword 2.

solideagle5h ago(Edited 5h ago)

heavenly sword is Sony owned IP. this will never happen as original didn't sell enough...

Wikipedia: "In 2008, it was reported that a sequel to Heavenly Sword was in-development at SCE Studio Cambridge, but was canceled due to Sony no longer seeing it as a commercially viable product"

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