If you grew up gaming in the mid-to-late Nineties or early 2000s, there’s no way you could have avoided the 3D platformer. Those were the days: Mario 64, Crash Bandicoot, Banjo-Kazooie, Spyro, Jak and Daxter, Sly Cooper. Heck, even Gex, Croc and Ty the Tasmanian Tiger weren’t that bad. Somewhere around the mid-2000s, though, the genre was over-saturated with low-quality movie tie-ins and sub-par clones, making it hard to see the wood from the trees. Obviously, there's the odd Mario platformer or HD remake to tide fans over – as well as some promising releases last year, such as the Ratchet and Clank remake – but publishers and developers wrongly assumed that consumers have all moved on from the genre. Until now. here are five reasons that prove 2017 will mark the revival of the 3D platformer.
One of the big Xbox releases heading our way in May 2024 is the long-awaited Hypercharge Unboxed, which is finally bringing its "first and third-person shooter action figure game" to Xbox consoles on Friday, May 31st.
Sadly, ahead of launch, the game's official Twitter (or "X") account has been highlighting the "trolls" who are claiming that because it's not launching on Game Pass, Hypercharge Unboxed is already set up for failure on Xbox.
Just because our indie game isn't on game pass, doesn't mean it's "dead on arrival".
— Hypercharge | Pre-order now on Xbox! (@HyperchargeGame) May 12, 2024
We hope you still give our action figure game a try. 💚 #xbox pic.twitter.com/3D8dhlWOvZ
It's horrible what people will say, but the truth might be harsh. There is a good chance it might not do well on Xbox if it's not on GamePass. There is a strong possibility that is the case. We'll see.
When it launches on Playstation in the future you can rest assured it will sell much better. The devs have confirmed it's coming to Playstation in the future.
"It is built in the Unreal Engine 4. The game was released on the Nintendo eShop on January 31, 2020 and on Steam on April 27, 2020. The development of Hypercharge: Unboxed for the Xbox platform was officially announced on July 16, 2022, with the developers also confirming future support for the PlayStation."
I remember having this on my radar years ago for the Switch but never pulled the trigger on it. Crazy it's still not on PlayStation yet.
Epic Games is facing a $1.2 million fine by the Netherlands Authority for Consumers and Markets over "unfair practices" in the Fortnite shop.
It might be cheaper to simply pay the fine. Fighting said fine could cost millions due to court and lawyer fees. Fortnite generates well over a 100 million in each month, so Epic has plenty of cash.
I'd fight back too. These are kinda meaningless reasons to fine someone like really for THAT. It's like they just wanted to make money or something.
Nexon has released its financial statement for 2024's first quarter, and it looks like FPS The Finals isn't proving the hit the studio was hoping for.
The market for games like this is too over saturated to make a dent in other established games' player counts. Trying to start all over with a whole new multiplayer meta and grinding to get better is not feasible when there's already a ton of similar games that have come out before it.
Can't wait to get back into these games. Little tired of FPS
3D platformers have always been around in some form
Its been a good long while since I've played a 3D platformer that I loved. I hope 2017 changes that.
Are you implying that despite the various awesome 3D platformers we've had in recent years prior to 2017 that the genre was somehow dead
And not a sniff of Banjo 3 rare/microsoft what are you all doing.