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DX 10.1 enables better performance in Stormrise

PCGH interviewed the Stormrise lead designer about the Direct X 10.1 support.

PCGH: Although still quite unusual, especially for the strategy genre, you announced support for DX10.1 in Stormrise. Why did you decide to integrate the new API into the engine?

Artem Kulakov: Stormrise has been designed for DirectX 10 and Vista right from the start. Integrating DX10.1 was an opportunity to increase performance and improve visual quality even further.

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pcgameshardware.com
110°

The 7 Best RTS Games on Consoles: Commanding Excellence

The RTS genre has had a rough ride on consoles through the years, but which are the 7 best games available today?

130°

Black Panel Podcast 41 - Sadistic Santa Special

The Black Panel writes: In this (very special) Christmas episode of Australia’s grooviest gaming podcast, the team tackle Sadistic Santa, The Year in Review, Reader Recollections and much more!

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blackpanel.com.au
30°

SEGA’s Kim Sellentin on Producing in a Learning Culture

Kim Sellentin, Producer behind Medieval II Total War: Kingdoms at SEGA Studios Australia, discusses her start as a QA tester, her approach of cultivating a learning culture in the studio, and strategies for current and future producers.

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gamesauce.org