20°

PS3 Fanboy hands-on: Alone in the Dark

During a recent Atari-sponsored hands-on event, Alone in the Dark designer Emile Morel licked his lips, opened his mouth, and closed it. He smiled and leaned back in his chair, spread his hands, then let them drop into his lap. "When the Alone in the Dark released in June, we were... we were kind of disappointed by some of the reviews," he finally said with a laugh.

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ps3fanboy.com
bunbun7775718d ago

this game earlier on the 360 if it wasn't the complete version? that's like a mega-beta.

rhood0225718d ago

Sounds like they did a lot in improving the overall experience. I may pick it up at some point down the road.

Now, I wonder if the reviewers will take a fresh look at what was fixed. Or will the broken 360 version jade what has been done?

Also IF the patch comes out for the 360, will the game get a second chance.

Ive always like the Alone in the Dark series, so here's hoping for a fresh start.

140°

Alone in the Dark Developer Has Been Hit With Layoffs

Alone in the Dark developer Pieces Interactive has been hit with layoffs a month after its release, as per the latest information.

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nintendopal.com
coolbeans20d ago

That genuinely, genuinely sucks. The reboot has clear flaws, but it really felt like a solid first step for this team to receive *greater* investment.

XiNatsuDragnel20d ago

Alone in the dark is a fun game so that's unfortunate

CrimsonWing6920d ago

Correct me if I’m wrong, but isn’t that the norm after a project is done?

Terry_B20d ago

That's standard. Teams are together for a Project, after its done some..and sometimes most devs are fired until the next Project is in the works and people are needed again. Only the core members stay in the time between the hot phase of the game development.

CrimsonWing6919d ago

What’s annoying is people don’t understand how contractors work, either. All of this is uninformed knee-jerk reactions without any understanding of how employment works in this industry. There are key developers and staff that stay with a studio/publisher, but often times it’s a hire per project and then seeking new employment for a project. That’s how it’s always been…

coolbeans19d ago

That's a fair point too. I would say that in light of its tepid critical/commercial response and ongoing mass layoffs across the industry I think it's understandable for fans to worry about the longer-term implications. We'll see how it plays out in the future.

60°
6.5

Alone in the Dark (XS) Review | VGChartz

VGChartz's Lee Mehr: "In one sense, it feels strange to even think Pieces Interactive had big shoes to fill with this series' legacy. Given what's come before, did it really? And yet, even when considering the last two flops over a two-decade span, there's still something about Alone in the Dark emblazoned on a title screen that carries a sense of revered history. In that respect, perhaps this reboot's best accomplishment is in honoring that spirit through its inventive world. It's also fair to emphasize knocks against its survival-horror design, some puzzle-solving, and so on; it certainly won't be considered a trendsetter like the 1992 classic. Still, the amount of goodwill wedded to its brighter qualities makes for something that dawdles the line between unfortunately-flawed and impressively-enticing."

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vgchartz.com
50°

Alone in the Dark review [SideQuesting]

The new Alone in the Dark remake doesn't do anything especially noteworthy, but that doesn't mean it's bad. It's just... cromulent.

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sidequesting.com