slashgamer writes: "The audio on their ninth studio album Death Magnetic, has some serious compression issues. The album according to sound engineer Ian Shepherd, has problems with the dynamic range. When is comes to the design of CD's, it's to get the music as loud as possible but not sacrifice the the quality of the music. Something 'Death Magnetic' does poorly, while the Guitar Hero game does it better."
The top-selling third-party games of all time across consoles include GTA V, Call of Duty, and Guitar Hero.
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COGconnected - It seems like the era of rhythm game dominance has come and gone but we argue that there's still room for them if they make a few key changes.
No we DONT need guitar hero or rockband. These games have had 7+titles each console cycle and Im tired of these being the mainstream and practically only focused on musical game.
Amplitude was brought back for PS4 yet with the tech and magic of DLC we didnt get it because not only gamers but devs have become out of touch.
Thumper impressed many and is at least a step in the right direction. I rather have more games like thumper. So screw all this rockband and Guitar hero BS! Take your guitars and peripherals and break them in half!
I preferred the patapon games but yeah. We need rhythm games to come back this gen
The mixing on the CD is attrocious anyway (Rick Rubin sucks), nothing to do with dynamic range, the whole thing is very much clipping.
Something similar happened to One by One by Foo Fighters, it was quiet so in post it just had a lot of gain added.