For Playtonic Games' newest release, you may be wondering why Yooka-Laylee costs $40 instead of the traditional $60 price. The studio told We Write Things the reasoning behind the price.
Insider Gaming sits down with ExoCross creative director Paul Coleman to talk about the game's development, features, gameplay, and more.
In an era dominated by digital downloads and streaming services, the importance of physical media in gaming remains a topic of discussion.
Of course, Nintendo has always preferred physical sales, especially since they skew to a younger audience, and kids want games for their birthdays and holidays. They go to the store and pick the game they want.
Since the Wii they have always been the last major publisher to support modern tech or concepts, and they will be the last to support physical if it ever goes away. Which I hope it doesn't.
OK, but you need better format where these games could actually fit instead of half of the game being in physical form and all I have being on a digital code or have to download
Yeah it artificially retains the high prices for their software. Hence Pirates will always have their day with them.
Supergiant Games' Studio Director, Amir Rao, has said that he's worried about some unbalanced boons in-game, with nerfs coming soon.
If Ratchet and Clank managed to release at €34,99 this should've been €29,99 or worst case scenario, the same as R&C
Would have bought it day one anyway, but glad it's only $40
Great, i'm getting it day-one! Unless it's not worth it. I'm really looking forward to play a 3D platformer with old style elements. Always loved those games.
Glad it's no any higher in price as I already pre-ordered it. Ratchet and Clank was a fantastic game for $40 and that was the perfect price. Any higher and I think that would have hurt sales. I hope some of the smaller games can start being priced at $40, including smaller niche titles.
Not long ago a full price AAA game on PC was £30 or less for me, now £35 is considered cheap...