The new James Bond game uses the COD4 engine and this video you can see how they adapt it.
Everyone’s been thinking about James Bond lately, with the franchise’s latest cinematic release tantalisingly close yet pushed back by the pandemic. It serves as a reminder of the wider obstacles faced by this particular franchise—one that can be nimble, competitive, and invigorating—but yet is a behemoth always struggling against the weight of its reputation in a changing creative landscape. The video games inspired by these films are a particular testament to those difficulties, considering their trajectory: an early enormous success in GoldenEye, through weakly received adaptations and original stories, to a near-decade of non-existence.
In the 38th episode of GO!, the first person who plays as three different characters in three different video games who have the same first name as an Achievement Hunter becomes this week's victor and gets a sticker to add to their collection.
Continue Play's Shehzaan Abdulla takes a look back at the first major Bond outing for the PlayStation 3 and Xbox 360 - an FPS/TPS hybrid that does justice to neither of the genres it draws inspiration from.
I actually enjoyed the game. The scenery was really good and varied. It wasnt the best shooter ever, but it was certainly worth playing if you like the bond franchise at all. Bloodstone was good to, just different.
It does look pretty good
I hate when games use the same engine because they all end up with similar art styles which annoys the crap out of me. Though I'm sympathetic to the fact that it costs a lot of cash to produce these engines.
Either way, game is looking nice at least.
I'm not sure if anyone cares about james bond anymore? The CoD engine is a cool edition, but does anyone play on spending their money on a 007 game, when there are alot of other great games coming out?
I heard this tidbit on xplay about a month ago
would not have known it was the COD4 engine unless they had said.