250°

Bayonetta 2, Xenoblade Chronicles X & Super Mario 3D World running in 4K on WiiU's CEMU emulator

The team behind the best WiiU emulator, CEMU, has released a new version of it and YouTube’s ‘reznoire’ has shared some videos, showcasing Bayonetta 2, Xenoblade Chronicles X and Super Mario 3D World running in 4K resolution.

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dsogaming.com
Omnislashver362688d ago

Mario Kart 8 does look pretty great at 4K. I wish they would have done a more powerful system, one that would atleast upgrade the graphics by a large margin at 1080p though.

higgins782688d ago

Hey! Listen! I run my WiiU via a Pioneer Plasma which doesn't even do 1080p, let alone 4K. Guaranteed it looks/runs better than ANY emulation and/or most other setups. Why? Because even locked at 720p as I have it, it's about quality, not just numbers. Blacks blacker than black and no input lag with a premium game mode. Fact.

Omnislashver362688d ago

What I mean is overall better image quality, the crowds looking more realistic for instance. 720p is very jaggy from what I've seen, and better texture quality along with more detail. Wii U could have had all of this without changing the price had it not been for the touchpad controller. I even bought a Wii U at launch and wasn't that disappointed when I lost it a year or two later(in storage when I didn't have money to pay for storage while I was homeless).

I mean at $349 they were $50 off from being PS4-level which would make for some pretty awesome graphics on Nintendo games, something that would wow consumers with near-pixar level graphics and even compete with PS4-Pro and Scorpio because of that. I mean can you imagine how Mario Kart 8 would have looked and played had they had 6 times the power like a PS4 level console? Super Smash Bros with Pixar level graphics? The 60 fps on Mario 3D World would have had looked better because they would have been able to master motion blur, instead of the gamey looking 60fps it currently has... And Zelda 2011, one of the reasons I bought a Wii U- they'd be able to keep that type of art style for the game. I'm hardly interested in Zelda-BoTW because it's not that same style I wanted with Zelda 2011.

Nintendo has the capacity to really wow people with good graphics because of their art style. If they'd just make a regular console for once, instead of doing gimmicks, they could really wow people with presentation, without even changing the price. Those gimmick features are expensive, and hardly anyone is going to use them, why not throw the money that they use for gimmicks into graphics instead?

Perjoss2688d ago

Have they sorted out the caching issues? last time I checked this emu not too long ago you had to play the games for about 20 to 30 mins before the crazy stuttering disappeared.

Princess_Pilfer2687d ago

Improved dramatically, not eliminated entrely. First few minutes and first time you enter some new areas, but as long as you don't do a fresh install after that it isn't a problem when you go back to it.

DillyDilly2688d ago (Edited 2688d ago )

I can barely get Dolphin & CEMU to run & I can play modern games at medium settings lol god damn must be over $9,000 dollar PCs playing these things

KaoSouL2688d ago

I've never had any trouble and my PC build was only $750.

AMD FX-8350 8-Core Black Edition
Kingston HyperX FURY 16GB (2x8GB) 1866MHz DDR3 RAM
ADATA Premier SP550 M.2 2280 240GB Solid State Drive
Gigabyte AM3+ GA-990FXA-UD3 Ultra Motherboard
MSI GAMING Radeon RX 470 GDDR5 4GB Graphics Card
Rosewill ATX 12V 750-Watt Power Supply
DeepCool Dual 12cm Fan CPU Cooler Heatsink
Rosewill TYRFING ATX Mid Tower Case

Princess_Pilfer2688d ago

Yeah, few things.

1) Medium settings at anything under 4k means you're on a weak-ish computer. Even old like 660s will do modern games at high in 1080p.

2) Modern game requirements are not the same as Emulator requirements. Emulators require much, much more per-core performance because they tend to only effectively use 1 or 2. (For example, for modern games the FX9370 will almost always beat an i5 2500, but for emulators the situation is reversed)

3) No. You could put together an old i5 (or modern i3) machine with a 480 or 1060 and manage easily. In fact the specs are listed in the video description, the person doing the recording is using an old i5 750 (released in 2009) and a GTX 970, *far* from a $9000 machine. (You can pick up a new i5 750 for like 50 bucks)

2688d ago
2688d ago
110°

With Chronicles Done, It's Time to Make Xenoblade X: Definitive Edition

With Chronicles finished, it's time to return to the mechs and mysteries of Mira

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dualshockers.com
jznrpg339d ago (Edited 339d ago )

Yea. I own it but don’t want to pull out the Wii U

Zeldafan64339d ago

I never unplugged my Wii U. Still play it almost daily but a definitive edition of X would be appreciated.

jznrpg339d ago (Edited 339d ago )

It’s one of the systems I have the least games for . Though there are some really good games on it. I have systems from Atari’s , Nintendo’s, Segas , TurboGrafx 16 , PS’s etc etc so I put a few in my game storage room. I do pull it out from time to time and I have a new one in a box but won’t open that .
But I’d really like to have a Chronicles X but not on Switch whatever the next console is preferably so they can add more quality to it .

Zeldafan64338d ago

Lucky, you didn't need to explain that.

Zeldafan64339d ago (Edited 339d ago )

Playing X at 1080/60 would be great so waiting for the Switch successor would be ideal but it wouldn't be smart to make it a launch game. It would suck waiting til 2025 to get X definitive edition but I think that's what will happen.

I know people say Wii U has no games but I've got over 100 games for it.

luckytrouble338d ago

I mean, when people say a system has "no games" they aren't saying the system literally had no games released on it. They're more commenting on the state of games that make the system worth owning. For many the Wii U never had a game that made the system worth owning, or if it did, it has a Switch port or successor at this point anyways so they were effectively proven correct to have never purchased a Wii U in the first place.

Yes, depending on the individual the Wii U remains worth owning for the handful of games still locked to it, but for many they'd rather just wait to see what else gets ported in the future at this point. There is exceptionally little you can only play on a Wii U these days though, especially with the eShop dead so anything that may have existed only on it is no longer of consequence to non-Wii U owners.

chaos999339d ago

They said it cost too much time to remap controls unfortunately

luckytrouble338d ago

In all fairness, that's probably a reason they're passing on a few of the still Wii U locked games. Starfox Zero, among the reasons you may not want to port it, would need its entire control scheme reworked from the ground up. Chronicles X may not be as extreme of a case (I don't know, I've never played or watched gameplay), but often unless a game is going to sell really well, it can be hard to convince a company to do more than the basic expected remaster work. Heck, a lot of people figure the only reason we got Galaxy 1 in the 3D All Stars collection for example is because they had already done the work for the Nvidia Shield port for China, which subsequently is likely the major reason they didn't include Galaxy 2. They simply did not want to remap the game controls. It may sound silly since it sounds so simple just by the words, but you have to figure more goes into it than you're probably thinking if it's that much of a sticking point.

DefaultComment338d ago

Yes, I agree. We definitely need to retake Xenoblade Chronicles X which btw it left us on a cliffhanger suggesting there wiull be a XCX2 .... and im up for it.

isarai338d ago (Edited 338d ago )

I put so many hours into X, just please ad a music volume setting was going crazy walking around base and hearing

"UH UH... YEAH!.. YEAH!...YEAHYEAHYEEEEAAAAH!..U H UH!"

FinalFantasyFanatic338d ago

I can't believe they haven't done it yet, it's the Xenoblade game I'm most excited for, I would buy it in a heart beat.

70°

How Bayonetta's Character Has Changed Since 2009

Bayonetta's character design and abilities have changed a lot since the series debuted in 2009, with new costumes and dark arts in every title.

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gamerant.com
100°

Why Bayonetta 3 Is a Step Down From Its Predecessor

Many fans have been expressing their disappointment with Bayonetta 3. Here's why the recently released game is a clear step down from Bayonetta 2.

MadLad528d ago (Edited 528d ago )

Yet the Switch is much more powerful than the Wii U - the platform the second game released on. So you're just being negative to be negative with that comment.

anast528d ago

The voice acting wasn't as good...

jBlakeeper528d ago

Bayonetta herself doesn’t even look as good design wise.

-Foxtrot527d ago

I thought they focused on big kaiju like fights which felt gimmicky and thy brought this new character in to try and get away from the leading star

*Spoilers*

I mean they pretty much killed 3 big characters. They killed Jeanne, Luka and Bayonetta herself and it's not the fact they died it's how they died, we've seen Jeanne and Bayonetta survive countless things yet they go out by the lamest ways possible.