The limitations of the DVD medium and Xbox 360 hardware have not forced id to cut content from all versions of Rage (PC, PS3, 360), the studio has told Shacknews.
id stated, "There was NO CONTENT removed from RAGE because of the 360--NONE AT ALL. Moving from multiple wastelands into fewer but larger wastelands was a far better decision and is actually giving us more gameplay in the game.
We feel the 360 is a great platform and will provide a fantastic Rage experience."
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Rage from id Software and Bethesda Softworks was largely overlooked, yet its handcrafted FPS open world and memorable characters transcend genre convention.
YouTube’s members ‘Digital Dreams’ and ‘Jose cangrejo’ have shared some videos, showcasing Pascal Gilcher’s Reshade mod – which adds Ray Tracing/Path Tracing effects – in some really old games such as Star Wars The Force Unleashed, Crysis 2, RAGE and Resident Evil 6.
I'm still learning how to look for the differences. At first I was focusing on shadows for some reason but I don't think that changes much, is it reflections that change?
It supposed to add more realistic light Not actually more light effects and explosions
I hate to say it but I’m fine with fake lights, shadows, reflections. I just kind of like the effect, it’s also great it saves resources for other things.
I’ve been checking out some original Xbox games on x360/x1x and the engine has fake light streaming in through a stained glass window, and I love it even though I know it’s not real time lighting. Heck it even shifts as I move about.
I’ve about convinced my self rt and hdr just doesn’t work for me. Before hdr I would even complain damn why are the headlights killing me they are so bright.
I notice most frame rate, then jaggies, then resolution; with the last two interchangeable depending.
Other day watched an enthusiast rave over 4k and the poor guy was in 1080p. I played the same game the night before and thought wow this is clean, I wonder if it’s 4k, but knew differently and I thought wow even resolution is not always important. The next day he apologized and was surprised he could be fooled.
How come the lightsabers don't give off any light? Even in the EA star wars game the guy uses it to light up a dark cave. I guess if it is using frostbite it will support rtx cards.
During my talk today I mentioned that we originally wanted to have around 5 or 6 smaller wasteland environments but later decided instead to have 2 larger wastelands. Mostly because we were going to be shipping on two DVDs for the 360 and felt that it would play better with one large wasteland on each disc so there would be no loading between wastelands
Obviously damage control. He still says they cut that idea out mostly cus they were going to ship on 2 discs.
In the end thanks a lot microsoft you screwed us from seeing the true potential of this almost certain mediocre game:D
You should realize that the PC version would also ship on dvd, not Blu-ray. And if anybody is wanting to state that the PC is holding back consoles that have outdated hardware.
Well that is just funny. If John Carmack and id wanted to ship it on 2 dvds they would. That is pretty much the jist of it.
i asked this question before, how would a Next gen GTA type game fit on the 360. And disk swapping was the only answer!
remember waiting for the other three parts of Liberty city to load when you crossed the bridges? Now imagine swapping disks between bridges and THEN waiting for them to load.
the introduction of the next MSFT system for all my fellow XBOX brethren.
At the very least, this marks the ghostly words of, "now approaching system limits" faintly, but indelibly etched on all future releases for thy system. There couldn't be a better time to migrate on over to the PlayStation 3 imho which is what I am going to do.......right now.
This smacks some of damage control on the part of id, following their controversial recent comments about the space constraints of the DVD format.