210°

Ark Dev Suggests Project Scorpio Can Help VR Reach Its Potential

Co-founder and developer of Ark: Survival Evolved shows his enthusiasm for Microsoft's Scorpio, saying the console will help VR look better.

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cogconnected.com
freshslicepizza2702d ago

of course it could and developers dont have to accomodate the regular xbopx one and make huge compromises.

andrewsquall2702d ago

Like they will with every Scorpio game that isn't a VR title.

2702d ago
2702d ago
johndoe112112702d ago

Nonsense. What the hell will the scorpio do for vr to "help it reach it's potential" that the oculus and vive can't with powerful pc's? There are pc's out there way more powerful than the scorpio or ps4 pro are that can run games at 1080p/4k - 90/120fps on vr. What exactly is the scorpio going to bring to the table that these pc's cant? The ps4 is already providing magnificent vr experiences and doing that with only a $400 vr device on $300 ps4 systems. Scorpio is going to be around $400 - $500 dollars and you're going to have to buy a $600 - $800 vr headset to get vr experience on it.What exactly is this potential this dev is speaking of?

omegaheat2702d ago

Your argument is probably moot. Correct me if I'm wrong, but I have seen PCs struggle to get games running on par with the standard Xbox One. I don't have all the answers why, but throughout history, this has always been the case. With the Scorpio, we are getting a console that's such a far leap compared to the Xbox One, PS4 and PS4 Pro that I can't see any reason why the experience would be unpleasant. How are options bad for anyone? Not everyone sits in front of a PC for gaming. The option to have a console with this much power is exciting. It's also pointless for you to hide behind a curtain while attempting to disguise your biased argument. You described the PS4 as a magnificent VR experience, but quick to undermine the potential of the Scorpio being an even better experience. The article said that the Scorpio may help VR reach it's potential. What I took from that, was the Ark dev realizing that having another mainstream device supporting VR means even more people will see it's potential. No one said that VR starts when Microsoft says it does. If you don't want an Xbox console or if you don't want anyone else to buy one, just say so.

freshslicepizza2702d ago (Edited 2702d ago )

@johndoe11211

psvr has to accomodate the regular ps4 which means developers cannot make ps4 pro exclusive games. this is why games like driveclub has compromises made to it with less graphic effects and lower car count because psvr is more demanding. they have to gett he game running fatser than 30fps. vr on scorpio will not have to cater to the even less powerful xbox one, which means scorpio owners wont be getting a lesser experience like we see for ps4 pro owners who many deves have to create parity with the original ps4.

of course the pc will be even more capable but at least scorpio vr will not be compromised by the xbox one (and s).

2cents2701d ago

Bring it to the masses, you know. If people are playing vr on PS, Xbox, PC and Mobile in large enough numbers then developers will take more chances with larger budgets to provide experiences for the customers of VR.

Maybe if you stop hating so much you will be able to see the wood for the trees.

You see? Reaching it's potential through adoption on multiple formats making it a viable investment for game developers and not just a gimmick.

+ Show (1) more replyLast reply 2701d ago
bouzebbal2702d ago

We don't hear much VR related anymore. This thing has been hyped so much that it didn't give the right effect i am afraid. I am really not sure VR will pick up.
Xbox always last to the party..

alb18992702d ago

MS isn't making any VR. So they didn't go to that party. The Scorpio will be compatible with some and that's the right direction for MS.

bouzebbal2702d ago

one of the reasons they are making this console is VR.. X1 cannot handle VR device and they wanted their market share.
4K is still at its early stages and by next gen i think (hope) 4K becomes standard.
I know they became complexed from the display war between PS4 and x1 that they want to build a console that handles high resolution/fps without much trouble, but VR is a bigger reason imo.

krypt19832702d ago

This console has nothing to do with vr lmao

Fishy Fingers2702d ago (Edited 2702d ago )

By your own admission VR (so far) is not all it's cracked/hyped up to be so why would you want to be first to an unproven party?

MS are a software and solutions company first and foremost, in this case it's easier to let OR and Vive play guinea pig when they already support your platforms (windows/Scorpio).

bouzebbal2702d ago (Edited 2702d ago )

because developing a console primarily for a non established and unproven tech is a bad idea.
It is not VR performance that is stopping people from embracing it. it is just a gimmick and no matter how good they manage to run it it will still be a gimmick and the last few months are a proof enough that VR doesn't come first (nor second or third).
they want the console to be the best in everything (vr, resolution, fps...) but i am afraid the VR part won't be of importance because there is already no VR stuff getting announced since Q3 2016.

Fishy Fingers2702d ago

You haven't remotely addressed my points.

2cents2702d ago

Not much VR stuff here, sure.

But the world of VR is very busy. What you regard as a gimmick, I and many others regard as a huge chunk of the future of gaming. So much so that it is becoming part of the curriculum I teach for game design.

We are incorporating Oculus/Unity/Maya pipelines to our courses and students are frothing at the mouth to get a chance to start playing with the tech.

You certainly don't speak for everyone, I can tell you that.

NohansenBoy2702d ago

If their argument is "it'll unlock VR's true potential, because it's more powerful hardware" then why aren't they messing around with what GPUs are already on the market? I can't see how Scorio's going to have something more powerful than a 480 and be below $500.

Notwithrocksteady2702d ago

It's called Microsoft taking a loss.

Perjoss2702d ago

I can't imagine why they would take a loss on a console that will have hardly any exclusives. I really can't understand MS's strategy right now, I hope they clear things up at E3 and give us a few reasons to buy that Scorpio.

NohansenBoy2702d ago

Not sure what you mean, but I was just pointing out that VR hardware already exists, but it's going to be quite costly for the Scorpio to implement this hardware.

omegaheat2702d ago

Yes, he does as well as many others. Can't understand the concern about something that you're not going to buy in the first place.

Lennoxb632702d ago

Because no matter how powerful PCs get. The game industry doesn't move forward until the consoles do first.

NohansenBoy2702d ago

PC moves at its own pace. Consoles are having a panic attack right now and will in the future due to needing to keep up with PC.

freshslicepizza2702d ago

maybe sony should psvr on the pc, then it could

Aenea2702d ago (Edited 2702d ago )

What does the PC have that can't be done with PSVR on a PS4 Pro, for instance?

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But why drag PSVR into this, this dev is suggesting the Scorpio can help VR reach it's potential but is not explaining why VR can't do that on PC, it's weird as all heck!

alb18992702d ago

With PC the thing is the price. With the Scorpio you will have power and affordable price so the masses can get it.

Liqu1d2702d ago

I must have missed where MS announced the price, remind me what it was again.

NohansenBoy2702d ago

PSVR is the cheapest VR solution right now, but it's also the lowest quality solution.

Dragonscale2702d ago

@noh, the lowest quality solution are currently those cheap 10 bux phone headsets like gear vr. Psvr craps on those.

Aenea2702d ago (Edited 2702d ago )

Yes, sure, what VR headsets is Scorpio going to work with?

With the Rift, the Vive, or that Fove 0 that has been recently announced? Or with all?

Fun fact: tho PSVR has a lower resolution than than the Rift/Vive, it does have more sub-pixels so you can't see that it's actually lower BUT the extra pixels for the Vive/Rift need to be rendered and also it needs to do it at 90 fps instead of 60fps on the PS4 Pro which means it will need to push way more pixels than the Pro needs to be able to push, so much so that the power difference is not going to be enough.

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@NohansenBoy

Lowest quality? What is? The controllers? I will give you that. The screen itself? No. Fricking. Way! PSVR is using OLED, can do 120hz instead of just 90hz, has 3 sub-pixels per pixel instead of just 2 so you can't actually notice that it's a lower resolution and it's the most comfortable on the market as well. Lowest quality, my arse!

+ Show (1) more replyLast reply 2702d ago
BizarroUltraman2702d ago

Lol...I guess since he said Scorpio, PC was the next best answer.

Aenea2702d ago

PS4 Pro can too, but with PC people can have less issues with around here, hehe.

I just don't see what the Scorpio can do what the PS4 Pro or a PC can't do for VR.....

Fishy Fingers2702d ago (Edited 2702d ago )

That's some fancy spin on the headline. Actually talking about the development of VR going forward as a whole for ARK.

Basically a throwaway comment about being interested in the Scorpio when it's available.

Question whether they conducted this 'interview', doesn't appear so, in that case credit the source so people can make their own assumptions based on the full information.

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200°

Former Activision studio Toys for Bob partners with Xbox to publish its first game as an indie

Former Activision studio Toys for Bob partners with Xbox to publish its first game as an indie. This is something of a homecoming, as Microsoft owns Activision.

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engadget.com
Obscure_Observer14h ago

Very very early in development. Still, fantastic news!

Let´s GO!!!

Lightning7712h ago

I guess.

How come they didnt either let them go or sell Tango and others to another publisher? Not saying Ubisoft, EA would be any better. (Capcome would of treated them right )

At least it wouldn't be MS of all ppl destroying them.

MS really should let go Tango go like they did TFB here.

darthv7212h ago(Edited 12h ago)

one was under Bethesda (Tango) the other under Activision (TFB). Clearly each one handled the separations of their subordinates differently.

Obscure_Observer11h ago(Edited 11h ago)

"How come they didnt either let them go or sell Tango and others to another publisher? Not saying Ubisoft, EA would be any better. (Capcome would of treated them right )"

Perhaps because Zenimax and ABK handles such matters differently based on their own internal policies as "independent" publishers.

Whoever, chances are it´s simply because MS didn´t wanted Tango or Austin to be acquired by competitors and develop new bangers for them, giving MS a bad rep in a possible future. Which could also be the reason why they ensured an exclusive partnership with TFB and its new game, before anyone else.

Sad and disgusting. But it is what it is.

Lightning778h ago(Edited 8h ago)

"Whoever, chances are it´s simply because MS didn´t wanted Tango or Austin to be acquired by competitors and develop new bangers for them, giving MS a bad rep in a possible future."

MS has a bad rep now because those studios are no more. I rather them sell the studio continue to make multiplatform releases, while MS continues to focus on whatever they're doing. If they didn't want Tango around they should separated from them or sell them to, like they did TFB.

It's inexcusable, they have options on how to handle studios they don't want anymore with killing jobs. Not just MS but the rest of the industry also.

Sad and disgusting sure how many will get shut down next year or this year even?

I don't trust MS decisions and motivations at this point. You have to admit they make one dumb move after another.

Obscure_Observer57m ago(Edited 57m ago)

"MS has a bad rep now because those studios are no more. I rather them sell the studio continue to make multiplatform releases, while MS continues to focus on whatever they're doing. If they didn't want Tango around they should separated from them or sell them to, like they did TFB."

Imo, MS separated from TFB because they didn´t had a game associated with Xbox yet, unlike Tango.

"I don't trust MS decisions and motivations at this point. You have to admit they make one dumb move after another."

Fair enough. It was indeed an epic dumb move from them to close Tango.

Still, all to be forgotten, like always have. This is not the first time a big publisher shuts down a beloved and/or successful studio out of nowhere and certainly won´t be the last. Do you remember Lionhead? Do you remember Evolution Studios? Yeah... both were beloved studios and yet, those companies kill those studios in q blink of an eye and got away with it.

-Foxtrot14h ago

Manages to buy their freedom especially after all the shit Microsoft has been doing with its studios lately

...

Goes right back to them as partners.

Okaaaaaay...

darthv7212h ago

Id venture a guess that TFB working directly with MS was a better outcome than working through Activision to get to MS.

VersusDMC10h ago

From the article...

"Toys for Bob spun out as an indie back in February after Microsoft instituted sweeping layoffs that impacted 86 employees, which was more than half of the staff"

I doubt those 86 employees enjoyed the Microsoft experience over Activisions.

Inverno10h ago

MS shuts down studios because of lack of resources and then helps these guys by giving em resources. Also MS is what forced them to buy their freedom in the first place? What kind of logic 😂

Chevalier7h ago

The best thing is that the company that is worth $3 trillion and owns the company instead of Xbox lacks resources. How the hell does a company worth $3 trillion making a measly $70 billion purchase they 'can't' support. Lol

Sciurus_vulgaris12h ago(Edited 12h ago)

Xbox’s gaming division seems to still function as 3 semi-autonomous sub-divisions, Xbox Studios, Bethesda and ABK. The three main sub-divisions can seemingly shut down or build studios and set up partnerships independently. This would explain why Bethesda can recently shutdown studios, while ABK spins off one studio, while building a new one. Plus, Toys for Bob could be spun off by ABK, only to immediately re-partner with Microsoft.

Chevalier7h ago

That's absolutely 💯 BS. Any sane 'autonomous' company would NOT put their games on Gamepass day 1 like COD will lose probably billions.

Also they're all under Xbox game studios so any autonomy is an illusion.

Elda7h ago

Either a kiddie game or something uninteresting.

Obscure_Observer48m ago

Don´t worry. You won´t be playing it anyway since their next game will possible be a next gen Xbox console game.

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130°

What Happens to Your Steam Account When You Die?

The Outerhaven writes: While Steam has come out recently, stating that Steam accounts can't be transferred, we need to think about it since we all will eventually kick the bucket. But if Valve is denying transferring accounts, what can be done? Plenty, actually.

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theouterhaven.net
thorstein1d 15h ago

It goes to my kids because I gave them the passwords.

To Steam: Missio has a song that conveys my feelings about you stealing my purchase after I die. It's called "Middle Fingers"

shinoff218320h ago

Pretty much. My son knows my info.

Abear2120h ago

Yeah worrying about digital ownership when you’re on the other side of the grass seems a little strange, but also on brand for these millennial journalists to worry about.

qalpha5h ago

I'm sure Keith will be happy to hear he's a millennial journalist.

Goodguy011d ago

I suppose if I have kids, I'd just give em my account details by retirement age. If I die young then...idk lol.

CrimsonWing6922h ago

Yea, I mean just give someone the password to your account. Is that difficult to do or something? Like, I’m legit asking because I don’t know.

anast20h ago(Edited 20h ago)

It's not difficult but It's against the policy. If they find out, they will lock the account permanently.

CrimsonWing6919h ago

Ah ok, I had a feeling there was something like that. It seems kind of weird that you can’t just hand your account over to a family member or friend and let them take over the account.

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80°

Evercade Alpha Reveals Affordable Mini-Arcade

This looks fun and affordable for fans of Retro Cabinet games.
Introducing Evercade Alpha, the first Evercade-compatible arcade machine. This bartop-sized arcade gives you everything you want in a home arcade machine with one big feature - full compatibility with the Evercade cartridge ecosystem.

darthv721d 18h ago

I like the Mega Man one more as it has a better variety of games. Strider, Carrier Airwing, Final fight... The other is all SF. Plus i like that i can pop in any of my evercade carts to play as well.

Garethvk1d 18h ago

As long as it is durable; it's a deal.