"The PS Vita actually received a ton of support from Sony. However, a lot of Sony’s actions flew under the radar." -- PlayStation Enthusiast
Sony has been reported to be considering adding adaptive difficulty to all of its games. This feature would likely allow gamers to play more difficult games that usually have a skilled player barrier and also make it so hardcore gamers can get a good experience out of typically easier games.
I don't see an issue. I'm also sure it'd be an option that you could turn off to.
I don't have a problem with it. A number of games do this already depending on your playstyle.
If you can turn it off? Sure. If it's forced, no it's a terrible idea. Imagine wanting a tougher experience but because you die a few times the game lowers the difficulty. That kind of defeats the purpose of the harder difficulty.
A new ad for the PS VR2 sees Sony asking fans if "busting" makes them "feel good," leading to a lot of jokes online.
According to Sony, changes to the launch dates of a "portion of first-party titles" impacted the company's profitability.
We got so many games coming out this year, why even complain? Many games are making their target release date. Sony got some VR games as well coming and a horror survival game this month for PS5
Chasing the live service genre is a huge gamble. If they get one hit that's on par with today's heavy hitters, then the investment will be worth it 100x. But history tells us that a huge % of these titles fail - even ones from established studios with AAA budgets.
Over the last two generations, Sony have excelled in making brilliant cinematic single player games. Those games helped them to be the number 1 publisher for both revenue and profits and by quite some distance. Hopefully the lack of releases recently isn't a sign of the business pivoting to a completely different model because frankly, that'll suck. The current model is both commercially and critically successfully so it doesn't need changing on a whim just to chase the GaaS big bucks! #prayforplaystation
Hopefully that means a packed 2024.
I'm mostly surprised that we still don't even know what their major studios are up to. Sucker Punch, Naughty Dog (single player), Bluepoint, Team Asobi, Media Molecule....
No Sh+t Louise, Delaying a game to the next quarter means that we won't have the profit of that game this quarter like we budget last year!
I'm Glad we have a complete article on the main page explaining these important things.
It's really a shame the vita didn't take off like it should have. I guess it's just a testament to Nintendo's stranglehold on the handheld market.
Those guys are cluless. The Vita has the games, the third party support and the potential to be a massive success just like the PSP. I think the only thing that's holding back the Vita is the proprietary storage memory card, the price point and I agree with the marketing.
So we don't even bother writing articles? Just point a camera, read some comments and ramble. Nice.
THe handheld business was always more complicated, buying habits are totally different with handhelds and with the rise of smart phones things only got more complicated. Sony could have spent millions on software and advertising and it wouldn't have made an appreciable difference in the fate of the Vita.
It's a great place for your niche japanese games, just take solace in that.
Love my vita. Vita for life.
Ah the very first days of the vita... everyone was so enthusiastic, and you got Gravity Rush and Lumines... oh well...