790°

Sony Did Amazing Things for the Vita, and Didn't Tell Anyone

"The PS Vita actually received a ton of support from Sony. However, a lot of Sony’s actions flew under the radar." -- PlayStation Enthusiast

Read Full Story >>
playstationenthusiast.com
phoenixwing2696d ago

It's really a shame the vita didn't take off like it should have. I guess it's just a testament to Nintendo's stranglehold on the handheld market.

ABizzel12696d ago

Has nothing to do with Nintendo, who also saw a drastic decline in handheld sales.

It has everything to do with the price of the Vita which was upwards of $400 (the price of a home console) when you factored in the hardware + memory card (with horrible storage options).

The next issue was Vita has huge gaps in game releases, and more importantly AAA support for the simple fact that those experiences were generally better on console.

The final nail in the coffin was game prices and the rise of cellphone and tablet gaming. Vita games were $40 - $50 for AAA releases, meanwhile cellphone games were generally free - $10, and offered a casual friendly experience that satisfied the child gamer. This completely eliminated Vita from one of the largest markets for handhelds, kids.

All together this is what caused the Vita to suffer its current fate. And honestly it's what caused the same decline for Nintendo with the 3DS. The saving grace for Nintendo is that they have a huge proven catalog of exclusive games and support for their handhelds to sell well even through the rise of mobile gaming, but the 3DS has now become the worst selling Nintendo handheld even though it has had a longer lifecycle than most.

bluefox7552696d ago (Edited 2696d ago )

All good points, several of which make me question Nintendo's decision to make the switch a handheld hybrid. It just doesn't seem like the handheld market is what it used to be, smart phones have more or less taken over that market. I suppose time will tell though.

IanTH2696d ago (Edited 2696d ago )

I'd even go so far as to say Sony's failing was down to development philosophy (perhaps even more so than the memory card prices, which was an absolute facepalm of a blunder).

Nintendo's saving grace was their approach to making handheld games, though their overfull warchest certainly helped too. If you remember when the 3DS launched it was struggling. For a bit, the Vita appeared to be the sure victor. Then the Big N initiated a massive price drop to get it going because dollar-to-dollar, it did not match up with the Vita (or at least it wasn't enticing at the $300 price point). They dropped the price $100, gave original buyers 10 games and then the handheld was able to get going. Their warchest stocked with cash was key there in allowing them to do that. Sony was still working on their restructure, so had less flexibility on the pricing front.

As far as I'm concerned, Nintendo's biggest asset was the type of experience they created. Their development teams were pretty small for most games - I'd say you could safely call most of their bigger games "AA" affairs in terms of team size and production cost. But that allowed them to crank out a lot of solid games with far cheaper budgets and really get their catalog going while not facing huge losses on titles that didn't click. Sony made games like Killzone Liberation and Uncharted Golden Abyss, titles we heard Sony describe as productions very close in scope/development/cost to last gen console titles. Games like that not selling blockbuster numbers hit harder & I think the losses in the Vita sector really crippled them early on.

I really believe if Sony focused on more "AA" Vita-exclusive experiences in the vein of some of their later successes like Freedom Wars, then they could have pushed out more software and thus more compelling reasons to own one. I prefer my Vita to my 3DS, but the latter has a ton of solid software exclusive to it that make it well worth owning, even just playing at home, and has more support yet to come. I still love & play my Vita, but I can certainly see why those that can't buy both would favor a 3DS over the Vita.

Nintendo had years to balance the cost/benefit ratio on game budget & quality and was able to leverage their years of experience to reinvigorate the 3DS. Once they picked up steam it almost seemed too late for Sony to pivot quickly and effectively enough with their game development philosophy to answer Nintendo's success.

_-EDMIX-_2696d ago

I completely agree with your statement but I would definitely say it's both.

Have to do with a whole combination of what you stated.

You guys know me to be a huge PlayStation fan and even I didn't purchase the PlayStation Vita, I own a 3DS.

3DS was just getting lots of Nintendo's major releases, for the PlayStation Vita wasn't just getting the best that Sony had to offer it was also clearly like you stated extremely expensive at the time. I believe it's difficult to convince someone to purchase a handheld device in a market that is largely dominated by phones that multitask.

ABizzel12696d ago (Edited 2696d ago )

@Bluefox755

I agree Switch is a risk because of the decline of the handheld market. But Nintendo develops for Japan first and foremost, unlike Sony who develops for a global audience.

Nintendo is fortunate that they have software that appeals to a global audience, but their entire foundation and train of through is still heavily Japanese, and in Japan handhelds rule.

On a global scale the 3DS was Nintendo's worst selling handheld, but in Japan it went on to sell over 20m units making it the best selling hardware this generation in the country and making it the 4th best selling hardware of all time in Japan behind the DS, original Gameboy, and PS2 with a good chance of catching the PS2. The GBA was the worst selling Nintendo handheld and even it went on to sell over 16m

By default Switch has a strong chance of selling 15m - 20m units in JP alone which is more than Wii U did globally, so going handheld only isn't nearly as big of a risk as making another console that bombs (although a $250 good enough console from Nintendo would have done well IMO).

If it was between another lackluster console (specifically hardware-wise) or going with the Switch, then I believe it was the right decision to go with the switch. Their largest gaming market is handheld gaming, and since they're likely to be the only player in the field, with a handheld that also has a niche of functioning as a home console, they should at worst match the sales of the 3DS.

The only way I see Sony getting back into "handheld" gaming is by making a PlayStation tablet that runs both Android and a dedicated PS app for PS games.

_-EDMIX-_2696d ago

@blue- the switch makes sense for Nintendo specifically.

The handheld Market as a whole is definitely difficult more so than it was 10 years ago, but you also have to look at specific situations Nintendo clearly didn't sell a lot of Wii Us so for Nintendo to sell 60 million 3DS's, it actually makes sense for them to go handheld only.

Of course you could take into account market trends but you also have to take account how they individually affect the specific companies.

Right now Sony and Microsoft are absolutely dominating the Home console Market so it makes sense for Nintendo to focus on their core handheld Market in quietly exit the Home console Market.

Basically Microsoft and Sony are to the console Market what mobile is to the handheld Market.

It makes perfect sense for Sony to exit the handheld Market because they're dominating the Home console Market.

In the same respect it actually makes sense for Nintendo to exit the Home console Market if there doing very well in the handheld Market.

60 million is a far larger number than 14 million.

Just like 50 million PlayStation 4 is a far larger number than 15 million PlayStation Vita's.

I completely understand that you might want to take into consideration market trends but first and foremost you have to take into consideration how each company is actually performing in those markets in the first place

What makes sense for Nintendo is not going to make sense for Sony and vice versa.

yeahokwhatever2696d ago

You're partially right, but I'd like to add a few more things.
1. they also sort of dropped the ball right after launch by not continuing to release FPS games for the dude-bros. COD was so bad, it scared everyone away from FPS on the thing. I bet it could have run UT (2001) really awesome and would have been a blast.
2. Also, Sony needs a Pokemon.
3. ATT partially killed it, that partnership was awful. That data plan was crap. etc.
4. Comfort. The console sucks to hold. At least the first gen one, I never bothered upgrading. The touch screen on the back, while kind of neat for the few games that supported it properly, generally sucks. It sucks for remote play. It sucks for PS1 classics. It sucks. I liked the PSPGo better than the Vita overall. But then again I'm not really into RPGs on mobile, I'm more into arcade shooters and brainless citybuilding crap. Also, Sony released A MOTHER#*$(ING GRAN TURISMO ON THE PSP. WHERE IS MY VITA GRAN TURISMO?

bouzebbal2696d ago

The problem is Sony.. they supported it in a 6 month period... maybe we can stretch to a year and a half until Killzone Mercenaries landed. The same trend is happening with PSVR. I am very surprised they haven't announced anything at PSX.
Vita deserved a better fate it is an amazing piece of tech..

2695d ago
+ Show (5) more repliesLast reply 2695d ago
_-EDMIX-_2696d ago

I think clearly it's a testament to Nintendo owning a large share of the handheld market but I also believe it's because of the market gravitating towards mobile cuz even Nintendo sold around 100 million less handhelds than the generation prior.

This is just a different time and there's just not enough room for something like a PlayStation Vita especially if the 3DS is selling significantly less units than the DS.

As much as I like the PSP I think maybe it's time Sony consider no longer creating handhelds until they could actually make it financially profitable for them.

I just don't know if it's a good idea to enter a market that even Nintendo is having trouble in, in comparison to mobile.

Nintendo can survive in the handheld market for a long number of years but even they have to put all their eggs in one basket with their next portable platform the switch.

They need all the available developers creating on one platform to ensure its success.

I just don't see Sony putting in that much effort in terms of development knowing that they're more successful with home consoles and they would much rather have their developers focusing on their most successful platform.

I know it sucks but I don't blame Nintendo for shifting lots of their development on 3DS when the Wii U begin to fail in the same respect I don't blame Sony for shifting all its development on the PlayStation 4 when the Vita begin to fail.

phoenixwing2696d ago

I think the switch is a good move by Nintendo for the very reason you talk about when it came to development teams. By focusing everything in one place they'll be pumping out many games to ensure some sense of success.

2695d ago
yeahright22695d ago

I think the answer is that new app. the only that uses your iphone or ipad to remote play your ps4 games, It'll take some time of course, but I think that's what is going to replace dedicated handhelds.

pyroxxx2696d ago

Think it is combination of pricing of games, pricing of memory cards ( I don't even mind propriaritary ,.. what I think is insane are the prices) Mobile market,.. and Sony not puting much effort into advertizing it.
Still think It is one of the best designed systems Sony ever made,.. and I still absolutely love the device

Pancit_Canton2696d ago (Edited 2696d ago )

Those guys are cluless. The Vita has the games, the third party support and the potential to be a massive success just like the PSP. I think the only thing that's holding back the Vita is the proprietary storage memory card, the price point and I agree with the marketing.

WeAreLegion2696d ago (Edited 2696d ago )

The cards are still stoooopid expensive. Doesn't make sense.

feraldrgn2696d ago

Backing up saves isn't as convenient as the PSP either, since you have to back up the entire app' using the Content Manager & that's pretty slow as it is, especially when you get games that take up several Gigabytes.
Love my Vita but I wish they'd made it easier for the legitimate consumer.

danny8182696d ago

the cards held it back so much. 32 gig for a ducking $70 price tag. Ridiculous. Robbery is what its called.

ccgr2695d ago

Agreed I'm still holding out on a sale for the 64GB

Vegamyster2696d ago (Edited 2696d ago )

It didn't have the same support as the PSP, there was no exclusive big 3rd party hitters like Final Fantasy, MGS, GTA, Monster Hunter + more Sony IP's like Resistance, Socom, GoW, Daxter, Grand Turismo, ect, yes it got a few bigger ones like Uncharted & Killzone but those don't push hardware sales compared to something like GTA. Marketing and the storage options/cost just made it worse, shame too because the Vita is an awesome piece of hardware.

_-EDMIX-_2696d ago

I don't know if I agree with that I'm sorry but I just don't believe the PlayStation Vita even if it was priced correctly was ever going to come close to the PSP's sales.

The PSP also released well over 10 years ago where you didn't have such demand and market share from the mobile market.

Looking at how the mobile market is currently I'm sorry but I just never saw the PlayStation Vita even coming slightly close to the PSP sales simply because you're talking about a different era.

I actually honestly don't know a single person that owned a PSP that now owns a PlayStation Vita I can honestly say I actually don't know anyone personally who owns a PlayStation Vita.

Remember when people used to purchase MP3 players? There's a reason why you're not really seeing that market go crazy it's simply because people's cell phones are now all in one multi-tasking devices it's no different than why you don't really see a lot of stand-alone GPS units simply because they don't really make that much sense when everyone cell phone could basically do the same things.

Fist4achin2695d ago

I'd agree with you on this current market and the replacement of cell phones over so many gadgets. Cameras, calculators, video cameras, tablets, mp3 players, handheld gaming systems and even computers have all suffered in sales with the expanding capabilities of cell phones.

I don't see handheld systems ever being a powerhouse like previous generations, but I do think/hope there will still be a market for them.

2695d ago Replies(1)
+ Show (3) more repliesLast reply 2695d ago
Ravenor2696d ago

So we don't even bother writing articles? Just point a camera, read some comments and ramble. Nice.

THe handheld business was always more complicated, buying habits are totally different with handhelds and with the rise of smart phones things only got more complicated. Sony could have spent millions on software and advertising and it wouldn't have made an appreciable difference in the fate of the Vita.

It's a great place for your niche japanese games, just take solace in that.

2695d ago
GrimDragon2696d ago

Love my vita. Vita for life.

thejigisup2696d ago

I still use my vita daily, majoritvely for remote play with several games I can't get enough of, let it die, smite, witcher 3, a few others but those games okay well on the vita and is really an enjoyable and convenient experience. I don't need a ninty switch, I have actually. I wish there was more support but I'm still happy with my purchase and if this one broke I'd definitely buy another.

2695d ago
Miss_Weeboo2696d ago

Ah the very first days of the vita... everyone was so enthusiastic, and you got Gravity Rush and Lumines... oh well...

2695d ago
Show all comments (74)
150°

Is Sony's Adaptive Difficulty A Good Idea?

Sony has been reported to be considering adding adaptive difficulty to all of its games. This feature would likely allow gamers to play more difficult games that usually have a skilled player barrier and also make it so hardcore gamers can get a good experience out of typically easier games.

Read Full Story >>
rpginformer.com
shinoff2183121d ago

I don't see an issue. I'm also sure it'd be an option that you could turn off to.

jambola121d ago

If optional yes
if not, awful idea

ApocalypseShadow121d ago (Edited 121d ago )

It should be optional but it would be more interesting to see gamers play more advanced AI. It's been a request since the beginning that NPCs and bots were more intelligent and tougher and not be stupid cannon fodder. This AI I'm guessing will adapt to the player. Which is cool. If the gamer sucks, the AI will suck. If the gamer is a bad ass, the AI will kick some ass and take names.

Based on GT7 Sophy, AI will definitely give gamers a run for their money.

jambola121d ago

sure
but I also don't ever want a case of playing a game I want to be hard, but then it get's easier because I die too much and removes that option
if it's 100% optional, I'm all for it
even ai adapting I'm not against
just any crap like, "you died too much so boss will suck to let you win easier" crap

Noskypeno121d ago

Yeah like everyone said, it should be optional. Sometimes I like to relax from the competitive mp and play a single player that's challenging but in a predictable way. I'll probably use it at times but sometimes I just want to have a soldier yell grenade 5 seconds before he throws it at you in perfect English.

ZeekQuattro121d ago

I don't have a problem with it. A number of games do this already depending on your playstyle.

porkChop121d ago

If you can turn it off? Sure. If it's forced, no it's a terrible idea. Imagine wanting a tougher experience but because you die a few times the game lowers the difficulty. That kind of defeats the purpose of the harder difficulty.

Show all comments (19)
440°

Sony Wants to Know: 'Does Busting Make You Feel Good?'

A new ad for the PS VR2 sees Sony asking fans if "busting" makes them "feel good," leading to a lot of jokes online.

Read Full Story >>
escapistmagazine.com
Plague-Doctor27173d ago

Apparently this is a reference to Ghostbusters...??

blackblades173d ago

Didn't sound like it, sounds dirty

The_Hooligan172d ago

First it was the 19" of venom and now this 😂. Who's in charge of Sony's marketing team? lol

SICKINDIVIDUAL172d ago

Aww...snowflakes...too much for y'all to handle?

I remember a time when people weren't offended by this type of advertising.

Don't forget your helmet if going outside.

raWfodog172d ago

@sickindividual

I’m thinking how people these days would react to an ad showing an old lady asking “Where’s the beef?!”

blackblades172d ago (Edited 172d ago )

@raWfodog
Ads these days be so lewd. Like there's this one had on tv about internet speed saying "I need some of that big gig energy in my life" then sip on some tea with the Look while garage door slowly goes down. I'm not new to it at all cause theres been plenty over the years

raWfodog172d ago

@blackblades
We use to laugh at the ‘naughty’ ads back in the days but people today get so offended at the suggestion of sex in ads. It’s a different world.

Barlos172d ago

Nah, it sounds like a reference to Ghostbusters. That was the first thing that sprung to mind.

+ Show (3) more repliesLast reply 172d ago
Duke19172d ago

I ain’t ‘fraid of no ghost

zeuanimals172d ago

Let me tell you somethin'

FullmetalRoyale172d ago

You're right, no human being would use "bust" like that.

fr0sty172d ago (Edited 172d ago )

"Oh, Uh... There was a ghost! Uh-uh-uh... This is ectoplasm! Did you see the ghost? It ran through here and s-- it slimed me! That wasn't me it was a spooky ghost!"

+ Show (2) more repliesLast reply 172d ago
gold_drake173d ago

in general, yes. very good. lol

gold_drake173d ago

not gonna lie, that does feel good. ha.

-Foxtrot173d ago (Edited 173d ago )

Depends on my mood...

OtterX172d ago

It feels good whether you're in the mood or not.

The thing is, bustin' chooses you. You never know when it'll show up.

.... and just to be clear, we're talking about ghostbusting. 🙄

OtterX173d ago

Leaves me feelin' like a Marshmallow Man.

P_Bomb173d ago

That’s not ectoplasm! 😏

OtterX173d ago (Edited 173d ago )

😂😂😂
I ain't fraid of no ghost!

https://legendsrevealed.com...

Show all comments (45)
400°

Sony: "Portion" of PlayStation First-Party Games Changes in Launch Date Impacted Profitability

According to Sony, changes to the launch dates of a "portion of first-party titles" impacted the company's profitability.

P_Bomb273d ago

“No word on which games were delayed, though”

Et tu, Factions? 🤔

KyRo273d ago

We barely know anything coming from Sony. It's all very quiet. Whatever they are doing they are playing it very differently to how they usually do it. For the people who aren't massively into superheros, it's a bit dry at the moment on the exclusive front.

isarai272d ago

I don't know why people are disagreeing, we only know of Spider-Man and Wolverine. We don't have any official announcement of anything else. It's been quiet for an unusual amount of time for PlayStation.

CS7272d ago

But we have the Gran Turismo movie and a live service game from Horizon /s

shinoff2183272d ago (Edited 272d ago )

Exactly why I got an xbox , starfield is way more intriguing then Spiderman 2. I'm not really into the superhero stuff. To this day I say my favorite ones were the ultimate alliance games. Spiderman 1 was pretty cool but I doesn't excite me like a starfield or rpg. I'm more excited for store ocean 2 remake then Spiderman 2. My ps5 will have some really deserved cool off time once starfield releases.

jivah272d ago

Crazy thing is that they've been eerily quiet on the Sony front. Like to the point where the let loose a few announcements just to tide us over. But we still have no idea the mountain of stuff that's on the way and being worked on. And to think its been this way since a large majority of gamers complained a few years ago, that Sony showed too much in advanced. And since then, they've held on super tight. Its never been this way.

Hedstrom272d ago (Edited 272d ago )

Am i the only one who is excited for Helldivers 2? I think it looks super fun.

https://youtube.com/watch?v...

FinalFantasyFanatic272d ago

@Hedstrom
I'm low key interested for the Starship Troopers vibe, unfortunately I couldn't get any friends to play the first game with me.

+ Show (3) more repliesLast reply 272d ago
seanpitt23272d ago

Ps5 lack of 1st party games is really showing 3 years into this gen and it's been pretty bad! All we have to look forward to is GOAS

PunksOnN4G272d ago

Lol funny xbox has had a last of 1st party for over 5-6 years now yal lcoming out saying its a problem for PS but did not once during those 6 years LOL xbox kids down bad but i get bros been last place for over a decade LOL

Amplitude272d ago (Edited 272d ago )

Sony's got some ballers in it's arsenal of games. I'd argue way better quality and quantity than Microsoft's got but neither are particularly amazing.

Im a bit underwhelmed by this entire gen on both fronts tbh. Lack of any sort of quality DLSS competitor on AMD's side of things really affected both of these consoles to an extreme and really kinda forced me to switch to PC this gen, which is where i've mostly just been playing older games anyway. I sold my Series X and just use the PS5 for the exclusives and multiplayer stuff with my friends. I kinda wish the entire concept of consoles would go away with how this gen is going. Subscription service wars, microtransactions, paid online which is still insane to me, flat out stupid game pricing with very little in the way of actual upgraded game concepts beyond graphics settings bump ups, practically completely unsupported borderline scam accessories like the PSVR2 and dumb nonsense like the PSVR1 requiring a separate camera than the PS5 Camera. Hell we only just recently even got basic amenities like 1440p and Dolby Atmos over on PS5, and Atmos is almost unusable on the Series consoles.

The software experience and the hardware's all hella disappointing tbh and Insomniac Games is really the only company i can think of pushing the hardware to an extreme at the moment, with their SSD craziness in Ratchet and Spiderman 2, 60FPS RT and 40FPS modes, 3D audio, crazy impressive animation and post processing effects and clear benefits to the actual games. Mad props to them man

fr0sty272d ago

Series S/X didn't have a single first party exclusive game for the first 2 years of their lives... yet certain folks were curiously quiet about that...

CS7272d ago

Why in high heavens is everything about Xbox vs PS5 in here?

It is an article about the PS5.

Xbox's first party output has been garbage for over a decade, no one cares.

Playstation's known upcoming offerings is probably the driest it has ever been in three generations and these kids only care about "hurrr durrrr but but Xbox has even less games!11!!!!"

I don't care about Xbox, I bought a Playstation to play next generation exclusives and that HAS been lacking this gen and the future really isn't looking too bright.

InUrFoxHole272d ago (Edited 272d ago )

Surprise! Here comes the but but the other system... Dude just accept it for what it is. You can't keep covering for these companies like they care about you. They'll screw you over every chance they get, just to grab your $$$. The sooner you stop protecting that piece of plastic the sooner you can see things as a consumer and demand better.

FinalFantasyFanatic272d ago (Edited 272d ago )

I've been pretty disappointed with PS this gen, I haven't even felt much of a need to invest in a PS5 yet.

I really miss those really great games, especially JRPGs, which is why I'm happy to help fund games on Kickstarter like Armed Fantasia, 100 Heroes, Penny Blood... I'm still on the fence about whether I'll help out with Ratatan yet, Sony just isn't helping fund these games or giving them the support to thrive on their console this gen.

fr0sty271d ago

You call yourself final fantasy fanatic and yet you see no reason to invest in ps5, despite two of the best games in the series being released this year for it?

+ Show (4) more repliesLast reply 271d ago
Ashunderfire86273d ago

We got so many games coming out this year, why even complain? Many games are making their target release date. Sony got some VR games as well coming and a horror survival game this month for PS5

Ashunderfire86272d ago

Yes Fort Solis PS5 console exclusive, and Daymare 1994 all this month! Horror survival or Survival horror you know what I mean 😆 you can Google all this info like I did. PS5 also has Spiderman 2 we obviously know coming October and HellDivers 2! For the 2 people that disagree needs to do a Google search! This year is stacked with games already.

DOMination-273d ago

Chasing the live service genre is a huge gamble. If they get one hit that's on par with today's heavy hitters, then the investment will be worth it 100x. But history tells us that a huge % of these titles fail - even ones from established studios with AAA budgets.

Over the last two generations, Sony have excelled in making brilliant cinematic single player games. Those games helped them to be the number 1 publisher for both revenue and profits and by quite some distance. Hopefully the lack of releases recently isn't a sign of the business pivoting to a completely different model because frankly, that'll suck. The current model is both commercially and critically successfully so it doesn't need changing on a whim just to chase the GaaS big bucks! #prayforplaystation

Chevalier272d ago

Agreed I really hope they don't pivot too much into GaaS and have a balanced approach with lots of single player story driven games mixed in.

Tacoboto272d ago

Oh they're so in on GaaS that they led their last showcase with a GaaS title that even has a $ in the name.

Magatsuhi272d ago

They have to pivot. With MS buying up everything they can't be reliant on the revenue brought in by 3rd party games anymore and that's what they use to fund alot of these 1st party games. So now they need a successful gaas game to bring in that extra cash flow to fund more 1st party games.

Chevalier272d ago

"Oh they're so in on GaaS that they led their last showcase with a GaaS title that even has a $ in the name."

And yet Playstation releases SP games regularly and Goty ones too. What's the last Goty Xbox game?! Oh right nothing AAA Goty in how many years?! Lol.

Don't get me wrong Xbox has some SP games on the way, but, so far not consistently and no Goty contenders that come close to Playstation.

Amplitude269d ago (Edited 269d ago )

I'd argue that Hi-Fi Rush is a solid candidate for GOTY. That was a good-ass game.
That's about it though lol

talocaca272d ago

Hopefully that means a packed 2024.

I'm mostly surprised that we still don't even know what their major studios are up to. Sucker Punch, Naughty Dog (single player), Bluepoint, Team Asobi, Media Molecule....

Amplitude269d ago (Edited 269d ago )

I kinda get it. These games take forever to develop and Sony's been announcing games much closer to their release dates these days which I think is smart.

Asobi and Media Molecule though, yeah - been a real long while. I still really do think Dreams is salvageable if Sony put in an ounce of effort. Could even be a huge system-seller with a rebrand, ad campaign, pc release, and maybe even a free version of the "Play" mode with ads that could pay creators. The general public doesn't even know Dreams exists and i think anybody that does know it exists would entirely approve of pushing it in any new way

Petebloodyonion272d ago

No Sh+t Louise, Delaying a game to the next quarter means that we won't have the profit of that game this quarter like we budget last year!

I'm Glad we have a complete article on the main page explaining these important things.

Show all comments (34)