Khronos updated the list of conformant products with the Nintendo Switch console for Vulkan, OpenGL 4.5 and OpenGL ES.
It's the first console with support for the next generation low-level API, Vulkan.
Things can only get better, right?
Looks like I made the right call getting the 3080... phew. I know ray tracing isn't the be all and end all but when the cost is so close its good to know that I got the more capable card. Also RTX and dlss are frickin awesome!
Im gonna stick and still get the 6800xt cheaper on price and it and its very close to the 3080 in terms of performance without raytracing. As much as it looks good on raytracing mode but i just wait be4 it becomes the new normal so im just happy to play everythink on very high/ultra at a smooth framerate
Vulkan has come to Rainbow Six@ Siege's PC version, and it's bringing a major performance boost to modern graphics cards.
The Khronos Group announced today the release of the Vulkan 1.2 specification for GPU acceleration.
If no one except indie and emulator devs use it, then who cares?
And understand, I -wish- more in the industry -would- use it.
Nice! Can't wait to see how it will run AAA games!
Eurogamer just reports it's quite a bit slower than expected... :/
It's definitely going to help if the console's clock speed are really the ones revealed today
live long and prosper
I really do hope both more game developers and hardware manufacturers support Vulcan in the future, I don't see any disadvantages in using this open source API that has the potential of improving performance on all modern platforms