700°

Nintendo Switch Being Less Powerful Than PS4 And Xbox One Doesn’t Matter – Little Nightmares Dev

At this point, we are still unclear on just how powerful the Nintendo Switch really will be - recent rumors indicate it will be less powerful than the PS4, and about as powerful as the Xbox One - but they're just that, rumors, and rumors about this system is all over the place.

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wonderfulmonkeyman2704d ago (Edited 2704d ago )

I like what I've seen of it thus far, and Bethesda's confirmed statement about not deving for it if it wasn't at least as powerful as the XB1, on top of FROM Software having Dark Souls 3 running, in their own words, at a level they are happy with, give me some measure of confidence that the system isn't terribly underpowered like the Wii U was.

By the way, for those who are unaware; Bethesda's statement, essentially, was that they would consider development for the NX if it were at least as powerful as the XB1.
http://wccftech.com/bethesd...

And since they're on the dev list for Switch now, obviously their consideration transformed into a yes, which HAS to mean it met that minimum requirement of matching the XB1, at the very least.

gameseveryday2704d ago

I think lower specs may be a worry for some devs since downscaling a game from the PS4/X1 version isn't as straight forward as it seems. But Nintendo systems are easy to develop for so we will see if its specs have any impact on third party support.

MeteorPanda2704d ago

"but nintendo systems are east to develop for" - l'm sorry what gave you this idea? from what l've read nintendo is a monster to work with and for as an indie

Jman22704d ago

@rashid @panda Nintendo console are not as difficult to develop for as any other platforms, there just inconvenient. Making assets byte order independent is not hard but it's additional work to account tfor switching from. X86 (PC, Xbox one, ps4) to power/arm(mobile / Nintendo).

Nintendo generally uses opengl although modified which isn't too difficult, standard opengl is pretty nasty to work with due to depreciations all over the API. Maybe it will use vulkan which would be benifitsa although alot will not like that due to having to add an additional API liabry too there engine.

In terms of scaling the quality that's not too difficult, we generally just turn off certain features that cause slow downs like anti aliasing at high resoloutions, render textures, dynamic shadows etc.

In summary Nintendo isn't difficult to develop for it's jsut a bit more effort which most don't see worth doing if it doesn't sell enough consoles .

_-EDMIX-_2704d ago

Nintendo systems are easy to develop for? Are you seriously trolling? This company is absolutely notorious for having a difficult architecture.

deafdani2704d ago

@MeteorPanda: Nintendo has had an amazing relationship with Indies for more than 5 years now. Long gone are the nightmare days of Wiiware, were Nintendo's restrictions for Indies made it almost impossible to make a game for Wiiware that wasn't crap.

Nintendo did a complete 180° on that stance with the 3DS and especially the Wii U, and have since been extremely welcoming to Indies and very easy to work with. You only need to look at the Indie support on 3DS and Wii U to realise this.

XanderZane2704d ago (Edited 2704d ago )

Well, it's not as powerful as a PS4 or XB1. Probably somewhere between and XBox 360 and and XB1 maybe. I'm thinking most games will be 720P - 900P, but we'll have to wait and see. This will be more of a handheld system, then a game console. Nintendo knows their handheld systems sell like crazy, so it was smart to make this a handheld first and a game console second. The games will be what sells this system in the end.

Neonridr2704d ago

Depends on what engine they are using. Since we know that the Switch can handle the UE4 Engine and that thing is completely scalable, it wouldn't be a stretch to think that a dev has to go to a lower AA or down to 900p instead of 1080p or whatever to help smooth out the game.

We will know more next month I guess.

Neonridr2704d ago

lol at all these people. Like the PS3 and it's Cell processor was easy to develop for. Ask Bethesda XD

rdgneoz32703d ago

@Neonridr And Sony learned from the Cell processor with it's next system, and made it more PC like and easier to develop for (with x86).

+ Show (5) more repliesLast reply 2703d ago
porter4702704d ago

I hear blighttown is a level they are happy with

wonderfulmonkeyman2704d ago

Skyrim Remastered is a better indication.
Again; anything XB1 can handle.

DivoJones2703d ago

Mostly replying to the comment below. Keep in mind that Skyrim Remastered is really a game developed for last-gen 360/PS3 with all the DLC, so it's not a solid indicator of it's power compared to XB1. If it could run something like Dead Rising 3 or 4, Forza Horizon 3.. then we're talking about a real XB1 game.
Speaking of which, I was playing Skyrim Remastered on XB1 and it locked up on me. They really preserved the integrity of the original. :)

Goldby2703d ago

Xb1 can handle Darksouls, doesn't mean that the 360/ps3 versions arent still suffering because of it. the game was made for ps3 and 360 not xbox one. and on the console it was made for it had trouble playing properly. take that into account when taking froms statements to heart.

Even bloodborne has frame rate issues on PS4

Emme2704d ago

Well, as "terribly underpowered" as it was, it played Arkham City, Deus Ex, Mass Effect just fine for me. It would have been technically no problem to port Dark Souls, Far Cry, Bioshock Infinite or Metro to the system.

yomfweeee2704d ago

None of those games you mentioned are even current gen games.

gamer78042704d ago

Those are all old games...

deafdani2704d ago

Please show me where Bethesda said the Switch was as powerful as a Xbox One. All I remember was them saying something along the lines of only developing for consoles that don't force them to compromise on their vision for their games or something like that.

The Dark Souls rumor (which I believe is true) is more encouraging, but even that comes with its caveats and doesn't necessarily confirm anything one way or another.

wonderfulmonkeyman2704d ago (Edited 2703d ago )

Their statement, essentially, was that they would consider development for the NX if it were at least as powerful as the XB1.
http://wccftech.com/bethesd...

That article, and their statement, came out before the NX was revealed as the Switch, and since then they've been confirmed as devs for the system.
Connecting the dots isn't hard, from there; their consideration came to fruition and they signed up for the system, which can only mean it lived up to their technical requirements.
This is also a sign that third parties truly are not leaving the base systems of this gen behind, which means the Switch is in a position to get any game the XB1 can, at the very least.

I'm thinking of submitting that as an article, since so few seem to be aware of Bethesda's stance on the Switch pre-reveal.

@Yomf
It's not an illogical conclusion when weak tech was the reason they skipped the last two or three Nintendo consoles yet are suddenly on board with the Switch, especially since they're using the PS4 and XB1 as the base line for the kind of tech they want to put their games on.

yomfweeee2703d ago

@wonderfulmonkey, you're making an illogical conclusion

They were asked if they would support it if it was as powerful as the X1. They responded they would consider it. Yes, they have since confirmed they are supporting it.

That does not mean the Switch is as powerful. They never said it HAD to be at least as powerful.

badz1492704d ago

delusionals Nintendo fanboys everywhere. this is not handhelds that we're talking about. sure the DS and 3DS were less powerful than the PSP and Vita but are more successful. but handheld is the market Nintendo already has a strong grip on. power matters in the console market. if you don't trust me, look at Wii and Wii U. the Wii sprinted out of the gate with its motion control craze but that eventually faded away and it was left alone by AAA budget games in the mountain of shovelware, cash grabs and crappy ports.

well it did sold 100m units and considered as a success and winner of last gen but look at the Wii U. just barely more powerful than both the PS3 and 360 and tried to ride the wave of Wii "success" and it ultimately FLOPPED! barely selling 15mil after a 100mil haul the gen before is...well...crappy!

power matters. devs have scaled down their games enough for the PS4 and even further for the weaker xbone thus forcing their hands to release the mid-gen upgrades but somehow some of you are still trying to convince yourselves that power doesn't matter? if rumors are to be believed, the Switch is not going to be more powerful than the original PS4. with the Pro already out and Scorpio next, Switch will be massacred with only that kind of power. you can have unique features all to yourselves but 3rd parties aren't gonna prioritize your console if you're not in contention for market leader. I think the Wii U is proof enough for this.

SMH

wonderfulmonkeyman2704d ago (Edited 2704d ago )

You must not have heard that devs aren't abandoning the PS4 and XB1 for their mid-gen upgrades.
If you had, you wouldn't be saying the Switch will get massacred.
But then again, you're the type of troll that loves using Nintendo fanboys as your lead-in line to try and make a statement. smh.

badz1492704d ago (Edited 2704d ago )

@monkeyman

"devs aren't abandoning the PS4 and XB1 for their mid-gen upgrades"

of course I knew this and devs would be stupid to do so because Sony said so and the PS4 is already at over 50mil units sold! who in their right mind is gonna be stupid enough to ignore a 50mil fanbase that is only 3 years old this gen? and also Mark Cerny has said that Pro enhancement would need only a small fraction of their total dev time to implement because of how similar it is to the original PS4. they don't have to do Pro mode at all, mind you, but it's a way Sony is assuring new Pro owners that they are indeed going to get a performance, or at the very least, resolution boost in all upcoming games compared to original or Slim PS4.

I'm talking strictly PS4 because I don't know what is MS planning with Scorpio but mid gen enhancement or not, can't argue that the PS4 is already 50mil strong. some devs, albeit smaller ones, are already willing to ditch the Xbone that is at over 20mil in favor of the PS4, The Switch will need something extra to enthuse 3rd parties to take advantage of its unique features and I think that will be a huge task in itself especially with the power disadvantage.

Nintendo's problem not just lies in their hardware prowess, but it extends to their fanbase as well. with the Wii and Wii U, Nintendo somehow has unwillingly cement their position as a companion console rather than the main and their fanbase is expecting nothing else but another Mario, Zelda, pokemon and maybe a couple other 1st party IPs but rarely buy any other. Wii and Wii U exclusives that aren't Nintendo's weren't selling. 3rd parties are looking at this trend and there is a reason for their abandoning of both consoles. try to proof me wrong on this. I think this is their biggest problem at hand but I'd say good luck to changing this perception. it was their own undoing.

selling your new console that is weaker than your rivals old consoles is one heck of a challenge and I just can't see it succeeding at all YET but I'd say the market would be a little bit lonely without them too.

deafdani2704d ago

Pretty nice find, Monkey. I didn't know about that.

It makes me a bit more hopeful about the system's capabilities regarding third party software. Let's hope we get an awesome unveiling of third party support come January.

starrman19852704d ago

The problem will arise when we have both the PS4 Pro and Scorpio out, we will likely start to see PS4/Xbox One games struggle and if the Switch is not even quite up to par with those it's only going to struggle more.

Developers will then have to design games to cover a pretty wide performance gap and over time I feel they will probably neglect the Switch. But hopefully they have pulled some magic and if it matches the performance of the Xbox One at least then it shouldn't be an issue.

Goldby2703d ago

@Wonderful. Don't take from softwares statement as 100% good thing. They were also happy releasing Dark Souls with Blighttown being the way it is. just becuase it runs doesn't mean it will run smoothly. its its running smoothly at the 720p for handheld that will be great but im a little worried about how fast those batteries will last on the go playing DS games, let alone games that will be made in the years to come

Kokyu2703d ago

Nintendo had a list of Devs before anyone confirmed. Bethesda had confirmed or begun Switch support and were listed and had Skyrim shown playing on the Switch so Nintendo listing them without them actually confiming support means nothing.

wonderfulmonkeyman2703d ago

All consoles have dev lists before launch; if they meant nothing then the lists for the PS4 and XB1 would have been just as unreliable as you're trying to make the Switch's list out to be.

2703d ago
+ Show (7) more repliesLast reply 2703d ago
Derceto2704d ago

Yes, it does. It matters. Anything that is weaker than the competition, matters. Now go back to your little bubble.

quent2704d ago

You're ps4 pro is holding back optimization on my Titan-X, now go back in you're bubble

jaycptza2704d ago

How do you know he has a Pro? Also why did you come here to mention a Titan X seems pretty silly

chadwarden2704d ago

My Titan-XP is being held back by your old Titan-X. Now go back to your bubble

Aloy-Boyfriend2704d ago (Edited 2704d ago )

Your grammar is holding back your country. Now go back to school

bluefox7552704d ago (Edited 2704d ago )

The only thing holding back your Titan-X optimization is the fact that the majority of gamers don't want to spend an arm and a leg on gaming. If all consoles disappeared tomorrow, do you think that people who were previously only willing to spend $300 on a console would suddenly go out and buy $1500 video cards? C'mon man, surely you're smarter than that!

DashArrivals2704d ago

You know you look like an idiot when you bring up PC Powah in articles for consoles and handhelds

2704d ago
wolokowoh2704d ago

Why did the console player cross the road?

So the other side of the street would load.

That one kills my master race parties.

Kokyu2703d ago

No that would be the 70% of steam users playing on mid settings and PC programmers opting to optimize more for the average instead of your card.

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2704d ago
mcstorm2704d ago

Derceto I have to disagree. It's not about power and I still don't get where fans come from with power. Yes power can be a plus for some games but it's not the end of it. It all comes to games and the developers.

Look at the wiiu as an example and it had some of the best looking games on it. Nothing in its gore has come close to Mario 3d world in looks or game play. Mario Kart again. Nothing comes close.

Yes UC4 and gow 4 look amazing but there is not really anything on the wiiu that falls under the same gore.

For me it's all about how the game makes you feel. Just like I have no interest in VR but love the idea of the switch.

For me if the switch had the games I want I will buy the console I don't care how much power it has or what ram it is in. If I enjoy the games on it I'll buy it. I don't like cod or Minecraft but that's why we all have a choice in gaming. If you don't like the switch don't get it. If you do get it just like anything in life.

Eonjay2703d ago

I respectfully disagree. I really don't think specs trump content. PS2 is a perfect example. And same thing goes for PS1.

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classic192704d ago (Edited 2704d ago )

I say it do matter, the fact that the pro is out and then the Scorpio.. Yeah I'd say 3rd party support will be a problem.. They have to sell at the ps4 pace when it releases to get that third-party support.. Are els the big games will stay away.. Hell they still might stay away.. opinion to the rumors

kraenk122704d ago (Edited 2704d ago )

You know why I think it won't matter much?! I believe the local multiplayer option it has will make third party developers develop dedicated games instead of simple ports. That's exactly what this developer states btw....damn, I clicked a Gamingbolt article!

CaptainObvious8782704d ago

3rd Parties are absolutely NOT going to be making dedicated games for the switch, not unless Nin funds it.

Heck, if the sales are low they might not even get ports.

kraenk122704d ago (Edited 2704d ago )

But the sales won't be low. It's obvious, you should know..;)

So you're telling me third parties didn't make games for 3DS as well?!

rdgneoz32703d ago

"But the sales won't be low. It's obvious, you should know..;) "

Cough WiiU Cough...

Comparing consoles and hand helds is like apples and oranges. PS4/Pro are selling like hot cakes, while Vita is dead and in the back seat. WiiU is selling like crap and everyone is abandoning ship (no more new Zelda cough), while 3DS sells pretty damn well.

kraenk122703d ago

@rdgneoz

The huge difference is price point and features...both points where the Switch excels compared to Vita and WiiU.

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conanlifts2704d ago (Edited 2704d ago )

I don't think that will be an issue straight away. But give it 2-3 years and i can see scorpio and pro exclusive games being released. At this point it will be an issue.
Of course if switch sells enough units then third party companies will make games any way. But will they be the same games that scorpio and pro get.

classic192704d ago (Edited 2704d ago )

You make some good points.. But I do feel like 3rd party support will overwhelmingly depend on sells.. Here hoping the console is 1.2 teraflops if that's the case I think it might have some legs. But your right some third-party games might be built ground up for that system.. I just don't see the big name games making the plung to it.. More accurately big-time RPGs.. Rockstar and such. So again, y'all got some good points. We shell know what tendo is hiding next month. opinion towards the rumors

kraenk122704d ago

I don't understand why everyone wants the same games on this as on the other systems?! We need a different experience and different games. We don't need another PlayStation. And Ninty knows that.

conanlifts2704d ago (Edited 2704d ago )

@kraenk i partly agree and think that's the appeal of nintendo consoles. The issue is that often without third party support game releases become sparse. This was the issue on the wii u. It had some great games, but large gaps between releases. Third party support would prevent this. In addition some people only buy one console and they want to play the fallout, Witcher battlefield etc which pretty much never make nintendo consoles due to lack of power.

UltraNova2704d ago

Krank,

90+% of console gamers cant afford a second console. Many others simply dont a lot of time for gaming let alone try playing the best of each system.

So with that said, ask yourself - if you had to buy just one console, would you get Nintendo's?

+ Show (1) more replyLast reply 2704d ago
wonderfulmonkeyman2704d ago

It's not a problem because third parties are not abandoning the base forms of the PS4 and XB1.
That means anything they get, the Switch can get, so long as they match one of the two in power.
And according to Bethesda's presence on the dev list for the Switch, it is AT LEAST on par with XB1.

Nathan_Hale532703d ago

The Pro and Scorpio are held back by their base consoles. If the Switch is as powerful, or a little more than a One, then I don't believe it will be an issue.

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ClayRules20122704d ago (Edited 2704d ago )

I believe it does matter. Well, to an extent.

Nintendo really dropped the ball with the Wii U "in my opinion" I feel like they thought they could piggyback off of the success of the original Wii. However, I genuinely hope everyone who played their Wii U's really enjoyed it, and had tons of fun playing it with family & friends.

Having said that, Nintendo really needs to deliver on the power side of things this time around, to compete with PS4 & Xbox One, and have multiple platform games come to their console as well "in my opinion"
While it's great they have Mario, Zelda, Donkey Kong, and whatever other "Exclusive" games they have under the Nintendo brand, they still need support from 3rd party developers, to go even further. and allow their games library to grow. They'll really need to bring a Powerful console that's at least on Par with PS4 & Xbox One "in my opinion"

You can only go so far with Mario, Zelda- Donkey Kong ect... Spice things up a bit. We shall see what happens!

kraenk122704d ago (Edited 2704d ago )

The thing will sell on price alone. They put a totally different focus on this...on the go multiplayer! Nothing the other consoles are able to do.

With a new Zelda and new 3D Mario (with MP option as it seems) and for the rumoured 250 it's just slightly more expensive than the 3DS and you know how this sold.

ClayRules20122704d ago (Edited 2704d ago )

Yeah, with the rumoured 250$ price tag, the Switch will do exceptionally well in sales in the beginning. Possibly for a good while. But their needs to be a really good deal of support from 3rd party developers this time around if Nintendo really believes they can compete with PS4 & Xbox One.

The MP options are certainly cool.

_-EDMIX-_2704d ago

? So what you're telling me is no handheld has ever released with multiplayer?

Ummmm ok...

kraenk122704d ago

Two player MP?! On one handheld?! With network capabilities?!

jmc88882703d ago (Edited 2703d ago )

Price is not that good. We've heard anywhere between $229-339, which includes the potential for the three SKU's that has been rumored.

The problem is the cheap ones, are the ones that appeal to the smallest segment, the handheld users.

If you want to buy Switch as a console, you have to get the most expensive option, and at that point, it's a horrible price.

Say I wanted to buy one, the only one that would appeal to me is the ones with an actual controller packed in. That version is rumored to be $339.

Nintendo NES gamepads felt like crap holding when I was 10. Now even smaller Joy-Con ones as an adult? Yeah right.

$339 is a massively high priced for a console launching in 2017, with power from last decade.

$339 is also comparatively a horrible price compared to Sony and MS.

When PS4 and XB1S can say they have a library, 3rd party support, and more power and cost in comparison $250-299, that's a problem. That's a MASSIVE problem.

Meanwhile that $339 version is only $60 less then a PS4 Pro. That's a massive problem.

Additionally both Sony and MS will be in a better position to cut prices at any time, since these are older devices, not to mention both Sony and MS are well known for value bundles and plenty of discounts.

Nintendo? King of full price. With very limited sales/discounts.

That's a problem.

So no, it's not cheap. At best, if you get the cheapest option, it's basically on par with a competitor, as long as they don't cut the price further.

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Kreisen2704d ago

The only difference between WiiU and this is this is actually a portable system.

kraenk122704d ago (Edited 2704d ago )

This has motion sensing controllers for local multiplayer, can locally link systems for even bigger MP matches, is a combined portable and stationary system, is twice as powerful, has twice the RAM and doesn't even cost more.

2704d ago
marioJP872704d ago

As it didn't matter with the Wii U being released underpowered against what competition had for years before it?

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