Mario Run is out, and everyone’s talking about one thing….the fact you need to pay for it? In a shocking turn of events, a video released on the mobile platform costs money. There is, of course, a free trial that lets people have a taste of the game, but people want more. That’s pretty much … Continue reading Outrage Over Mario Run’s Asking Price Exposes Ignorance
Princess Peach. Beloved royalty of the Mushroom Kingdom, and the constant damsel in distress that sets the tone for most Super Mario games. However, there is a darkness in this one, and she is not all smiles, pink hearts, and expensive parasols. No, no. She is not quite what she seems.
Many immediately found the negativity of Nintendo's approach to mobile gaming, but The Never Yak thinks that the move is actually a positive one for both Nintendo and gaming in general.
I really liked Mario Run's model. Pay once, unlock everything.
Unfortunately, people prefer to be whales, so Nintendo saw real money lies in microtransactions and gacha mechanics. So now I feel less and less excited for each new mobile game they announce.
Nintendo was too protective of the Mario brand to top mobile revenue charts with Super Mario Run, so it's trying to change that with Dr. Mario World and Mario Kart Tour. But is it working?
The price point is fair given how fun the game is, least I think it is ^^
It does make you wonder if Nintendo gets it. When you are a distant third to your competition, you do not gouge your loyal fans.
pretty much what you expect from nintendo
$10 is too expensive for a mobile game. It is still pretty much nothing I get it, but still... Better games than this are cheaper. It makes you think... It is just Nintendo being smart knowing people will throw money at them because it is Mario. Expect every other Nintendo IP to cost the same too, and the stupid/conformist consumer will yet again eat it up and throw them money
In my opinion, $10 is a bit much; however, I'm glad there are no microtransactions. A phone game I play a good amount is Digimon: Heroes and, at least with its PVP section, those who spend money on Digimoney have a better chance of getting better Digimon. The game offers a $100 microtransaction which is also insane.
What I'm saying is I'd rather pay a set price and own the whole game then a free to play full of microtransactions and play-time 'cooldowns'