60°

3 Psychedelic Visions of the Future of V.R. Gaming by The New Yorker

Ten years ago, at All Tomorrow’s Parties, a now-defunct music festival held occasionally in the rain-harangued British seaside town of Camber Sands, I attended a show by Lightning Bolt, a noise-rock duo from Providence, Rhode Island. They had set up in the center of a grubby hall at Pontins, England’s second-best-known budget holiday park. At the band’s request, security had allowed only thirty or so festival-goers into a venue that could comfortably have accommodated a thousand, leaving plenty of room on the beery carpet for dancing, or possibly rioting. We clustered in the round as Brian Gibson began to flay his bass and Brian Chippendale, wearing a wrestler’s mask, assaulted his drum kit, his voice blaring primally through a microphone taped to his cheek. The performance was disorienting, both intimate and savage, like the first moments after an accident, before time resumes its normal speed and the damage can be measured.

A few weeks ago, Gibson launched Thumper, a virtual-reality-enabled video game that captures all of the menace of that live show.

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newyorker.com
70°
8.0

Review: Arcade Paradise VR - Gamer Social Club

Laundry, cleaning and classic arcade games all in glorious virtual reality

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gamersocialclub.ca
Babadook711d ago

Should this be in the PC section?

40°

5 Top Tips To Help Improve PSVR Tracking

The original PSVR has a great catalogue of games, but keeping the set-up working well can be a pain.

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spawningpoint.com
130°

PC VR On Steam Is Actually Growing, Not Shrinking

It's sometimes claimed that PC VR usage on Steam is shrinking, but here's why that isn't actually true.

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uploadvr.com
bunt-custardly27d ago

Good, silence the naysayers who talk bollocks.

Tacoboto27d ago

The context in the article is kinda like the discussion of MAU metrics. Manipulation of figures to get it to say what you want it to.

I.e. "The proportion is shrinking, but there are more players so it's actually not shrinking!"

Crows9027d ago

That's not like mau metrics ....

If there's 20,000 players and only 10% use it and then there's a jump to 40,000 and 10% are using still using it then....there's been an increase because 10% of 40k is higher than 20k.

That's an actual number increase of people using it. That's growth.

Tacoboto27d ago

MAU is used to reference engagement or growth in a game. The conversation is muddied because people want to talk about sales instead of player count. How is this not like that?

Growth can mean and be two different things. Growth of quantity, or growth of proportion. People in finance and accounting will never look at 2% in one instant and look at 2% at a later instant and say "Hey look, growth!" That's a joke, to be frank. The 2% is more than the earlier 2% but that 98% remainder also grew.

Eonjay27d ago

Which is why Sony is putting PSVR 2 on it.

Abnor_Mal27d ago

I wish Sony would have given upgrades to many of their PSVR games for their VR2 system. Unfortunately for me their pcvr movement is not doing me any favors, hopefully there’s some kind of trickle down effect.

Eonjay27d ago

Sony would only be able to Patch its own games. Devs would have to go back and create their own patches. To be frank, whats gonna stop this from happening is money. Are they willing to pay to have a developer create the patch, QA to test...

Abnor_Mal27d ago

@Eonjay totally agree with what you said about third party devs and the cost, Q&A etc, but Sony could have updated Astrobot, The Persistance, Blood and Truth, and Farpoint. Have a few in-house devs work on DriveClub vr, and pay for an update for Rush of Blood and maybe a Shadow of the Colossus VR. I would love to play Borderlands VR on PSVR2.

shinoff218326d ago

Sure Sony mightve been able to help but reality is most of those titles were from 3rd parties.

ApocalypseShadow27d ago (Edited 27d ago )

What he's saying is that Sony should have lead by example. Instead, they haven't done shit bringing them forward and expected 3rd parties to do it themselves in bringing their own games. If Sony's not going to do it, why should they?

It's like when they lead by example in the creation of their games. Or lead by example when they make their hardware.

Hate to say it, but for PS VR 2, they are lagging big time. GT is nice. But if you're tired of sims, then there's just Horizon. I'd rather have Blood and Truth remastered at that level or a sequel than what they currently released. No chance of that though as they killed London Studios. Another bullshit move they made. About as bad as killing Evolution Studios to keep GT as their only racing game. I like Sony's platform. But I'm not buying their headset if they're not going to put in the effort like they do with flat games.

shinoff218326d ago

Exactly. I almost bought vr2 but it's the games missing. Sure that horizon might be dope but I'd prefer the full horizon, or last of us, Spiderman, something. Pay some 3rd party devs. I was hoping to get that fallout 4 but that's not happening now lol

shinoff218326d ago

Vr is dope. Idk know why people wanna hate. It's definitely a dope next step. Even if it's a sidestep. I really wish more developers would throw down. Imagine a last of us with vr, or a final fantasy game, all kinds of stuff. It would be incredible.

bunt-custardly26d ago

Praydog's FREE UEVR mod is working wonders for the PC VR community.