Twinfinite Writes: Dead Rising 4 removes the timer feature that that the rest of the series has used, but its removal feels like it might hold the game back a little.
Daily Video Game writes: "Today, Xbox Store has just kicked off three new digital game sales for Xbox Series X/S and Xbox One gamers that offer steep discounts on Achievement Hunter and action RPG games, as well as games for those with a $20 budget."
Over the last week, Jake has been going back to the Dead Rising 2 Off The Record remaster and has been an absolute blast. When he was 15 he first got his Xbox 360 and Dead Rising with it, it was unlike any other experience. It made him wonder though, what happened to the Dead Rising series.
Interesting timing. This retrospective was released just a few days ago: https://youtu.be/Et-cKSrWuc...
They took away the depth and charm of the game that made it fun and interesting, and made it into a generic zombie killing game.
This was the series the got me to buy an Xbox 360. The first one was so good. It still had horror elements. As it went on it became kind of a parody. Never forget getting Zombie Genecider achievement and then restarting the game to get the Mega Buster. That thing was monstrous against enemies.
The Humble Capcom Mega Bundle is out now. It features Dragon’s Dogma: Dark Arisen, Resident Evil HD, Dead Rising 4, Mega Man Legacy Collection 1, and more.
The timer feature sucked. It rushed you and when you have a game about exploring an open hub, being creative and enjoying yourself in between a timer does not help that at all.
The timer is what kept me away from the series. Now that it's gone I can jump into this series with this installment
I *hated* the timer, but I can understand why fans of the series would be upset by its removal.
DR is just Saint's Row with zombies now. Ugh.
No story co-op no buy. Will probably be paid DLC in the future knowing Capcom.