While 2016 had a crop of stellar AAA and indie titles, it also featured some fantastic flops that did not live up to expectations.
Introducing..No Man's Sky: Adrift.A lot has changed in the years since No Man’s Sky released.
Despite No Man Sky's rocky launch, Hello Games managed to turn it into one of the best space exploration RPGs out there.
I hate the whole concept of "comeback story" because at the end of the day it doesn't remove the core issue we had in the first place, that we were lied to, it was disappointing and it launched with bare content to what was promised for years.
Any bad game can have a comeback story if it's supported enough after launch but for me if you launch in a terrible state then you had your chance. I can applaud you for what you've done after but at the end of the day there's not much of a choice since most gamers would blank your next product if you ditched your last game so fast, it's not about repairing the game but spending your time repairing gamers trust before you launch your next product otherwise it would be dead on arrival.
With these stories and the games being updated, the only way is up most of the time so of course it's going to improve the game and feel better over all, getting better and better as time passes. No Mans Sky, Sea of Thieves, Fallout 76 etc but then you have games like Anthem, Suicide Squad, Redfall and The Avengers where the devs just clearly moved on, now if they have another product people won't be as exited for it, I mean hell Guardians of the Galaxy was a great game but because of the Avengers it didn't help its sales since people were obviously still sour at that point.
I still think despite the improvements to games like No Mans Sky and Cyberpunk along with being better now overall the games are still not up there to what was promised and hyped as for years.
If we keep celebrating these “comeback stories” then unfortunately it only strongly supports the concept that these studios / publishers can continue to push half arsed broken products out for the sake of quick sales instead of waiting until they are fully finished. We need to condemn this awful behaviour or sadly we lose all voice and power as consumers.
I really enjoyed it at launch and had every trophy by August 2016.
The experience I had is no longer in the game: It was just me and my ship. It was a survival game and the feeling of loneliness in the universe was pervasive. There was no way to ruin too far from your ship and, in an emergency, you grenaded a hole in the ground to survive.
I miss that aspect, but since then, I love what they've done.
Orbital update drops today, also bringing with it engine improvements and UI refresh.
Street Fighter may have started off disappointing, like killer instinct and any other game that dares to do something different, but look at it now and the plan for its future. The only thing "missing" now is Arcade mode. Looking at strictly the fighting system and gameplay, it's top of the line. Season 2 begins on December 20 with a host of changes, a new story continuation in the works, and new modes coming all the time, just like season 1.
People laughed at Killer Instincts launch version. I could care less as I was looking at the bigger picture and was there day one for my Xbox one. It had a Arcade mode with no endings, no boss (basically a time trial), no lobby system, could only play with a person on your friends list if you made a Xbox party with only you two in it, and I think 4 launch characters. Look at the game now. Modes galore, characters, and ENDINGS.
Vanilla SF4 and most other Fighters that are the "first" in a new battle/graphics system are lacking in areas. It's just with SFV you won't have to pay for what's been essentially a update. It's free. Like I've said before, the people that care know this already. The people that don't care just jumped on the complaining bandwagon and could care less about facts.
Leave street fighter alone that game is excellent. It lacked content in the beginning but has the most addictive gameplay in any fighting game I've ever played.
Lol...I thought for sure the author was going to throw "The last guardian" in there. The timing would have been impeccable for this article. But his comments about about "Schick Razor guy" at the end had me laughing out loud.
I don't care to read the article I'm glad I picked up Street Fighter V its highly addictive and a great fighting game to have.
Street Fighter V is so addictive. I bought the game twice becouse I needed phisical, I got tired of taking the game in and out the ps4.
Sfv has a lot of replay value, really recommend it