820°

Troy Baker Addresses Fans' Concerns Over Last of Us Part II, Almost Didn't Audition for Joel

The announcement of Last of Us Part II has fans worried, but Troy Baker is positive that he and the crew at Naughty Dog have "got this".

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2739d ago Replies(2)
mafiahajeri2739d ago

What concerns? That's the real question.

bluefox7552739d ago (Edited 2739d ago )

As a huge fan of TLoU, I was concerned, and still am, that Joel's role will take a back seat to Ellie's, that his role in the sequel will be much smaller and more minor than his role in the original.

@generic I disagree, it was both of their story, a shared adventure, he had about the same amount of his story told as Ellie's to be honest. Aside from the beginning, the whole game was those 2. Factor in the DLC, and the game told a pretty equal amount of story for both. I thought the characters were at their best when adventuring together, it created an interesting dynamic. It was less interesting when Ellie was alone. This is of course just my opinion, I'll still buy and play it, but not a fan of the direction it's taking.

@Articuno76 I disagree. After what Ellie and Joel went through together, the fact that one of them would disappear from the sequel seems absurd. I'm not sure why you think the original ending would imply otherwise. Regardless though, in my own opinion, I think Joel was such an excellent character that the game would suffer from his loss, or even diminished role in the game. Once again though, that's just me.

generic-user-name2739d ago

His story was told in the first game, his role should be smaller and I believe it will be too.

Articuno762739d ago (Edited 2739d ago )

"As a huge fan of TLoU, I was concerned, and still am, that Joel's role will take a back seat to Ellie's, that his role in the sequel will be much smaller and more minor than his role in the original."

I see that as less of a concern and more of a necessity. Truth be told, I don't feel Joel should even be in this game at all as The Last of Us was a game about the end of their relationship. So either Ellie needs to go, or Joel does OR (the third possibility) is that they both stay, but are paired up with different characters (and the game is about those relationships).

It strikes me as more respectful of the original ending if Joel just wasn't in it at all and we were left to draw our own assumptions on what had happened to him.

I'm not really concerned about the quality of the game and story-telling within it though. This is Naughty Dog after all. I'm just concerned about how it fits in with the original game (and right now the answer is 'poorly'). That won't stop it being an excellent game in its own right, but it does detract something from the power of the ending of the first game when a developer makes moves that seemingly contradict (or even retcon) it.

ChronoJoe2739d ago

@Articuno76

Not sure how you interpreted the end of the first game as the end of the relationship between Joel and Ellie, that clearly wasn't the case.

DashArrivals2739d ago (Edited 2739d ago )

OMG, just let Naughty Dog do their thing please. NOBODY cares what you want.

rainslacker2738d ago

TLOU story was primarily about Joel and his journey back to humanity. Ellie was more a catalyst to that end. While she was a fully developed character, her place in the story and her actual character development was nowhere near as deep as Joel's was.

I feel Joel himself has pretty much covered in the original game, as we came to care about him early, and empathize with him. We know he did some dodgy stuff in that 20 year gap between the prologue and Chapter 1, and that he had lost a lot of his humanity and didn't care about much. We saw him overcome that through him coming to care about Ellie, and it all came full circle.

We really only saw a bit of growth from Ellie, and most of it was her simply finding a father figure and someone to trust. The Left Behind DLC did expand on her character, but I feel her character has a lot more exploration, particularly since people change from a teenager to a young adult like you will see here.

I do hope Joel has a significant part though. I love both characters, but if not, then his place in the story is likely not going to expand his character much, and likely will serve to help Ellies character grow in some way like we saw in Joel in the first game.

+ Show (2) more repliesLast reply 2738d ago
ChronoJoe2739d ago (Edited 2739d ago )

Personally my concern is that it will tell a story I didn't want. I enjoyed the first game and liked the ambiguous ending. Like the ending of movies like Drive, sometimes it's nice not to know explictely how the lives of the heroes pans out. It affords the viewer the agency to make their own guesses and assumptions, and a direct sequel takes that away.

TLOU has the potential to be a big universe but it's focus on just two characters is a very narrow. That's just my opinion though, I don't think the game will be bad or anything like that, I'm sure ND will do a good job.

I'm actually super excited for multiplayer too. That's probably the biggest part of the game for me.

UltraNova2738d ago (Edited 2738d ago )

Even though I find what you said interesting I m thinking do we really need another Walking Dead in our hands? A Post apocalyptic drama about various characters interactions and social issues with a splash of gore here and there?

Personally I dont.

I loved Joel's and Ellie's adventure and I would like to see them find a way to put an end to the pandemic, given Ellie's...assets with out introducing a ton of supporting characters that would inevitably interfere with the two protagonists isolated interaction.

That said, its ND behind this so trust we must have in them.

ChronoJoe2738d ago

I don't necessarily want a large cast of characters but I would like it to focus on another character or pair of characters personally. I don't want to see a game that focuses on the interactions of a larger group of characters, just different ones to Joel and Ellie.

That said, like I say, i don't mind this. I don't think ND will do a bad job, I just liked to imagine the ending for Joel and Ellie more than I would enjoy having it told to me. While TLOU had a relatively sinister ending, it was also quite hopeful, and my worry is that ND will continue their tale until it ultimately has to end in an inevitable tragedy.

Articuno762738d ago (Edited 2738d ago )

@bluefox755
@ChronoJoe

I'm not saying that they would separate immediately but that their relationship is compromised and on the way to its inevitable end. Why do you think the game ends on the lie. Why does that lie even matter? The answer is because it is that exact moment that is what the game is about (The Last moment/End of Joel and Ellie's relationship).

And it's not just Joel and Ellie. TLOU is a series of vignettes about character pairs that have the ends of their relationships come to an end OR have the last moments of those relationships retroactively examined (in the case of Bill).

And let me ask you another question. Given the most important, grand moment in the game was the curtain coming down on the discord sown by the lie. What would make you think that relationship isn't somehow irrevocably compromised or tainted in some way? Why even end on the lie if there's not any significance behind it and they are just going to go on like normal?

So there it is. I interpreted the ending that way by the trends in the story-telling that appear to be creating a theme across its characters stories. When I hear Ellie say 'Okay' at the very end it sounds to me like 'Okay... (I don't believe you)'. And can you imagine what that simmering mistrust would congeal into? Certainly not a blossoming relationship between the two.

dumahim2738d ago

That the first game was good as it was and didn't need a sequel. It would be better left alone. Even if they did do a sequel, use different characters.

+ Show (1) more replyLast reply 2738d ago
Moe-Gunz2739d ago

People are concerned? ND track record speaks for itself.

zivtheawesome2739d ago ShowReplies(10)
UCForce2739d ago

Yeah, I agree. The community want this.

AnubisG2739d ago

Who was concerned about what?

kneon2739d ago

Well people are concerned that Naughty Dog are going to make other developers look mediocre, again.

Dirtnapstor2739d ago

Lol good one. And you have a valid point. There's a lot of great games out there, but TLOU overshadows.

Meltic2738d ago

I'm with you with this one. Naught Dog and CDPR is the best devs out there, cant compare at all. The other devs is jelly

Livecustoms2739d ago

No one should be worried. Naughty Dog always continue to live up to expectations I dont know how but they do. However people need to have realistic expectations, TLOU will be extremely hard to top, but if its anywhere near as good i'll be happy !

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250°

Take-Two CEO Doesn’t Think AI Will Reduce Employment or Dev Costs; “Stupidest Thing” He’s Heard

Take-Two CEO Strauss Zelnick doesn't think AI will reduce employment or lower development costs, and calls it "stupidest thing" he's ever heard.

lodossrage2d ago (Edited 2d ago )

They already have AI trained to do coding.......

How he thinks it's stupid is beyond me, Especially since we see it happening in real time.

CS72d ago

Company A has 300 employees and lays of 200 to replace them with AI to release the same quality game.

Company B has 300 employees and keeps all 300 but instead uses AI to release a game with dramatically larger scale, scope, complexity, short dev cycle etc.

Company B would release a dramatically better product by using humans + AI and consumers would buy the better game.

I actually agree with this concept.

Huey_My_D_Long2d ago (Edited 2d ago )

This is key facet. Its how the AI is used. It's actually is impressive as is and really would make an amazing addition to alot of people in their jobs, not just tech. It also has the potential for businesses to use to lay off large amounts of people, as much as they could to save money on labor. I hope too many companies don't go with the latter. But since usually companies are worried about bottom line over people...we will see some try and hopefully fail. But yeah, if its to help workers like in your company B scenario I'm totally down...Just scared Company A may be too enticing to some ceos and businesses.

Darkegg2d ago

Value of AI and value of humans will both be increased with human-AI complex. Each, by themselves, will not be independently better than the other. Whether AI will ever be independent from humans is the fear question of humans, ironically because of our doing. At this stage, most of the doing is because of humans, not because of AI. AI is doing exactly that by our design, until we have failed ourselves with an AI development that went awry. The biggest take is that humans have only ourselves to blame when things become wrong, and we have to decide what is the ultimate goal with AI we want to accomplish. It would take a person with high morals and high ethics to make right of AI. I would not want businessman to decide what AI should do or what capabilities it can have. AI should be in the hands of people with high moral fiber, or those operating on love, kindness, and compassion.

BlackOni2d ago

AI is SUPPOSED to be used as a tool, not a replacement. It's designed to do two important things artists can take advantage of immediately.

- Make the ideation/reference imaging process much quicker and easier (basically using it as a google search)
- Make mundane and time consuming tasks faster and easier so more time is spent on creation.

Unfortunately, what many have done is used it as a way to replace rather than supplement.

Einhander19722d ago (Edited 2d ago )

CS7

In the ideal world yes.

In the real world where companies have shown little desire to innovate and spent every effort to maximize profits the end result will be the same quality games (if were lucky) made by less people and more AI.

Company Real World: Fires 200 people and makes the same game cheaper using AI and the executives get record bonuses.

Edit:

Lets look at history, specifically auto manufacturing.

In the 70's and 80's the auto unions tried to oppose automation of jobs (robots) stating that they would take peoples jobs. And the people in charge who wanted to make more money said the exact same types of things that are being said about AI. But we can look at history and see that countless types of jobs were in fact replaced by automation, that was of course even compounded upon by computers.

The net effect was that the rich got richer less jobs were needed so wages were forced down by competition for the jobs that were left.

hombreacabado1d 7h ago

that concept works in the initial beginning phase of AI but once AI learns and surpasses the knowledge and coding expertise of even the best human employee than this CEO will no longer need competent humans in that line of work.

Extermin8or3_1d 6h ago

@Hue_My£D_Long

Yes but that is a choice then by massively increased productivity and this greater income and wealth and stagnating with similar levels of productivity and output and not creating much wealth. Usually the option that creates wealth prevails because a rising tide raises all ships.

+ Show (4) more repliesLast reply 1d 6h ago
Number1TailzFan2d ago

You can already make your own SFX with text prompts now as well, of course it will lower development cost and time

1Victor2d ago (Edited 2d ago )

WARNING WARNING ‼️ SARCASM AHEAD
Sure Strauss and robots didn’t take jobs from car factories.
Edit:Sad thing is he believes it and unfortunately he won’t be replaced for a long time by AI

senorfartcushion2d ago (Edited 2d ago )

He doesn't, he's just lying. These people lay people off so they can get bonuses. If AI takes jobs, their bonus goes bigger and the workforce goes smaller.

porkChop2d ago

Because he sees AI as a tool to aid development. He wants to use AI to help make bigger and better games in the same timeframe. Other CEOs want to replace devs with AI to cut costs and make lifeless games faster for a quick buck. Strauss has the right idea, this is how AI should be used. To extend and expand the capabilities of devs.

neutralgamer19921d 7h ago

There will be few companies who will go overboard and try to replace their employees with AI tech. The ones that will make the most money will be the ones that utilize ai, along with their employee talent, to make the best product possible

AI could handle some of the most time consuming processes. To expediate the development, so in return, costing the publisher's last money end time.

Extermin8or3_1d 6h ago

Not reliably they haven't. Coding done by ai is generally abysmal for all but the most generic tasks.

+ Show (4) more repliesLast reply 1d 6h ago
jambola2d ago

Ceo says stupid thing
Part 5837384

Zeref2d ago (Edited 2d ago )

I think maybe sometimes we give people in these positions too much credit when it comes to intelligence.

DarXyde1d 10h ago

I think you mean candor, not intelligence.

If you take him to mean what he's saying at face value, sure.

I don't. And I think he's clearly lying.

romulus232d ago

As long as it doesn't effect his inflated executive salary or his ridiculous bonuses I'm sure he's fine with it.

RNTody2d ago

Hahaha yeah trust the CEO suit over the actual developers making the games. Good one.

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340°

Trying to push players over from PC to console is a terrible idea, PlayStation

As PlayStation announces its new strategy to encourage PC users to choose PS5 it is a bitter-sweet moment for PC gamers.

Christopher4d ago

I mean, it's a business based on hardware market. Do we expect them to not even try? It's not like Nintendo doesn't do the same by not putting any games on PC and Microsoft until recently did the same. I don't care what they attempt, as long as they don't abuse the community or lie about their goals/requirements.

Will it work? Not likely. Should we care? No. Let them waste their time, it doesn't affect anything.

RaidenBlack4d ago

let them try ... at the end of the day, we get few extra PC games ... yay ... and also promotes game preservation via PC ... so double yay.

LordoftheCritics3d ago

If only Playstation games provided the ease of pc gaming features.

Primary being very few PS games support m/kb.

Christopher3d ago

If only PC games supported controllers more. Main reason I play primarily on console. So many games have shit support on PC. Playing Dark Envoy now, and it's quite frustrating since I have to switch to keyboard during cut scenes just to make sure advancing conversation doesn't also auto-select a decision. Let alone it's quite rough to select between characters and inventory screens are bad bad bad.

Anywho, similar complaints for both I find. But, I 100% agree that both PC and consoles should support both as best as possible.

crazyCoconuts2d ago

PS may push more kb support in the future to get more PC converts, we'll see.

Flewid6382d ago

As someone with a high end PC, I feel like the ease is on PS5. Too many PC games are a troubleshooting nightmare, which few people have the time for when all you want to do is pop in a game & play it.

Yui_Suzumiya2d ago (Edited 2d ago )

I just use an Xbox controller on my laptop for everything 😆 .. I haven't used a keyboard / mouse combo for PC gaming since 1996

VariantAEC46m ago

@Yui_Suzumiya
While I agreed... I also can not agree completely. Many of my PC games from pre-2000s era do not support a controller through non-official means ("non-official" means I can't map KB/M commands to a controller without the need for 3rd party apps). I would prefer not having to download shoddy apps from Joe's Programming Imporium™ just to play ye olde PC games. In those cases I make due with KB/M. Also, game preservation is hit or miss for the same reasons. The official support is spotty. Without 3rd party emulation of old PC games... for newer PCs. It's a big old mess on PC. The real disappointment will be that PS might not ever implement full PS library support in future consoles... but PC gets so much slack when there is very little official support from the major OS developer Microsoft for the same thing.

Adding to the hypocrisy of PC gamers is the fact that MS is locking down Windows OS more and more with each new update to Win 11 never mind each new numbered OS version (same on Android - iOS was always the most restrictive along with Mac OS or OSx). Eventually all PC gamers will need to morph into Linux power users just to enjoy most, but not all, of the stuff they claim they want most from PC as a platform and then they'll be strangled by much poorer and slower driver support while still paying a hefty premium for all their HW. Dual boot will be their future at best which introduces its own set of issues.

+ Show (2) more repliesLast reply 46m ago
LordoftheCritics3d ago (Edited 3d ago )

I don't think you understand what I mean by the lack of m/kb support on PS.

Over a thousand titles have PS controller support on PC.

Not even 30 titles have m/kb support on PS5.

Once you are done with the single player title, you'll go back to playing your daily shooter/looter/mmo etc which the pc gamer has mastered with their mouse and keyboard.
Why would any pc gamer make the switch?

jznrpg2d ago (Edited 2d ago )

PC is secondary to PlayStation for them. Mouse and keyboard would affect development. Live service will have it but most single player games aren’t going to have it as PC is not the focus

Christopher1d 7h ago

I didn't miss it. I explained why I, a former PC only gamer, now play primarily on consoles. I don't play MP games, and the games I tend to play are better supported with controllers on console. Let alone some games aren't even supported with controller at all on PC. On console you are guaranteed the best support since it's the primary input. The fact is, PC isn't the best choice for every gamer just like consoles aren't the best choice for every gamer.

If you wanted to only disparage consoles and ignore any benefit of console, cool. But that's not how it is. There is no perfect platform for everyone. It's why we have the hardware market that we have.

VariantAEC1h ago

Were none of you around in the 90s?
PS already did this and likely I'm not the only PC to PS convert. Even if I were the only person on Earth to see the horrible direction of PC gaming and recognizes the PC platforms failures only got worse (DRM only became more draconian and now phyiscal games are like a myth with GPU manufacturers - not just Nvidia - making mistakes left and right with APIs degrading performance of games more than the aforementioned draconian DRM along with the asinine pricing model that everyone complains about and then prides themselves for pirating games software to save a buck when PC games are already the cheapest and I could go on forever)... PC as a platform their audience by and large and the fragmentation of HW... PC is a whole huge a•• mess! Windows is also the PCs own walled garden that no one wants to admit. Linux is only currently being seen as ok for PC gaming because of Steam OS not Proton or WINE or any of the emulation pathways available (WINE, Proton and all the others I forget the names of are all forms of emulation)... Who games on Mac? PC covers any desktop laptop or otherwise static or portable electronic non-communication device capable of running a wide array of programs users may purchase from basically anywhere... but if you play videogames... you're on Windows or trying to emulate Windows. Also the love of Steam Deck just shows PC Gamers are in a state of complete confusion.

Hardcore PC Gamer: 'I love PC fully maxed out power, can't stand 30FPS, 120FPS or bust at very high/max settings or bust. Console gamers are such peasants on cheap slow HW!'

Steam Deck launches...

Same HC PC Gamer: 'I take my Steam Deck everywhere, its not at all a dealbreaker to play huge PC games at ultra low settings at an intolerable and wobbly 30FPS in resolutions well below 720p! Also, consoles still suck.'

Sounds demented, but we see this all the time here and everywhere and its not just online. I know several PC gamers like this IRL. I was never that kind of PC gamer, but I am a graphics snob. Some of the most impressive games with the best visual presentations were console games. Driveclub is still amongst the most visually spectacular games ever created.

+ Show (2) more repliesLast reply 46m ago
Fishy Fingers4d ago (Edited 4d ago )

I wish them the best of luck.

But PC players are often a patient bunch, many will even wait for Epic launcher exclusivity to end until a game comes to Steam.

If they didnt buy the console when its games were exclusive, why would they do it now theyre not?

MrNinosan3d ago

Way more do than you probably think.

ravens523d ago

All you need is that one game that'll make a few switch at a time. Like a game a PC player REALLY wants.

porkChop3d ago

It just doesn't work that way though. Plenty of the best games ever made were never available on PC. That didn't make PC gamers buy consoles to play them. This kind of strategy has never worked in the past and it won't work now. It's fine for PS to hold their games back and release on PC later, but to think that will boost console sales is wishful thinking. All this will accomplish is some double dipping, which is obviously good for business.

JackBNimble3d ago (Edited 3d ago )

People aren't going to switch from pc to ps5, why would anyone do that for a game?
Most sony exclusives aren't all that to begin with, and pc has the option to upgrade what they want when they want it. Having access to some ps5 games, gamepass and steam.

Thinking this would happen is naive

outsider16243d ago

I mean if there's 10 million pc gamers out there...getting atleast just 1 million from there is probably a good thing..right?

romulus233d ago

PC players are not a monolith, I don't know why people keep thinking they speak for the entirety of all PC gamers like they all know each other personally. You think out of the millions of PC gamers not one single person will be impatient?Well Sony is willing to bet there will be. Why would they do it now? People's feelings change and new PC gamers come along all the time that may also feel different about waiting, that's why.

Yui_Suzumiya2d ago

Just like how I'm waiting for Alan Wake II to hit Steam 😆

+ Show (2) more repliesLast reply 2d ago
-Foxtrot4d ago

PC gamers are just too patient and loyal to their gaming set ups, something they've spent a lot of money on to perfect. They have backlogs of games which many never get round to finishing or get round to at all and will always have other multiplatform releases to keep them going.

Over the many years Sony has published so many awesome titles such as The Last of Us, Uncharted, Heavenly Sword, Infamous, Killzone, LittleBigPlanet, Dreams, Puppeteer, Resistance, Heavy Rain, Gran Turismo, Motor Storm, God of War, Horizon, Ratchet and Clank, Spiderman, Ghost of Tsushima, Bloodborne

If none of those games BEFORE all these PC ports convinced a hardcore PC gamer to get a PS5 console then why on Earth would porting them them to PC now make any difference? All PC gamers now know 100% is that they just have to be patient, which they are good at anyway to get a PS5 game 2 years later.

I get GaaS games or multiplayer focused titles but if people really want to play these games they'd have gotten a PS console years ago.

Crows903d ago

Not sure they're aiming to convince the hardcore PC gamer.

Not sure why people are obsessing over his comment...it seems pretty simple to me.

He will do all he can to entice gamers to move to his ecosystem. As you say....exclusives existing hasn't moved many gamers over. But if they get to try them and love the games then they might change their mind about waiting 2 years.

We're in an echo chamber on this site...I've Personally seen people with Xbox and PC setups but no PlayStation. I've also seen people with small PC setups but no console. Not every pc gamer invests thousands and many may decide to put one in the living room.

They're not looking to convince all of players to buy a PlayStation...just a few...and really it is just a PR statement after all...they have to give a reason why single player won't release day 1....not to mention they also have to ensure current PlayStation gamers don't jump ship to PC. It goes both ways and they're ignoring the big L by putting any of their games off their platform.

anast3d ago

"Not sure they're aiming to convince the hardcore PC gamer."

Right here

Kakashi Hatake3d ago

PC gamers think tomorrow is promised. Sorry, don't have time for that.

Michiel19893d ago

it's not just about loyalty or sunk cost, pc is an open platform while consoles are closed platforms. If you for example want to mod, you will play on pc, no question about it. Also if you like indie games, steam is a fucking goldmine for that. I've been playing a lot of indie games over the last years and there just seems to be an endless amount of them on steam. Also not having games locked to a certain fps is a prettty big deal for me and I assume a lot of other pc players.

Walalon3d ago

And don't forget steam sales, you can get a ton of games on an awesome price.

badz1492d ago

@Walalon

Sony has been doing sales constantly on the PS Store nowadays.

jznrpg2d ago (Edited 2d ago )

@Walalon Steam sales are basically the same as PS sales. I was going to buy a Steam Deck and I heard about these Steam sales but the games I was interested in were not any cheaper. Indie games were cheap and older AAA were cheap but the same can be said for PS store sales. I didn’t end up getting the Steam Deck as there weren’t any games that I wanted to play that wasn’t already on PS and prices aren’t much different

romulus233d ago

And how do you know out of the millions of PC gamers that not one single person ever went ahead and bought a PlayStation console for one or more of those games? People keep speaking for the entirety of millions of PC gamers like they know them all personally. Here's one example for you, I'm currently typing on a recently purchased PC that cost me over twenty five hundred dollars and is more than capable of running any game including Sony exclusives that come to PC and yet I still bought a PS5 so apparently I'm not patient or loyal enough to my set up, hope it's not mad at me for not being loyal.

jznrpg2d ago

Some of those people will consider getting a PS5 some wont. I was a PC gamer for a long time and I’m a console only gamer now. Everyone’s different.

VariantAEC28m ago

Lol. A lot of those games were PS3 games franchises, and a lot of PC gamers picked up a PS, PS2, PS3, and a PS4 for those games. Why wouldn't the same happen for PS5??? Even the biggest PC fanboys admit they have at least one current console. There aren't as many hold-outs as you think there are. I myself got my start playing videogames on PC as a young child. PC quickly became secondary to PS even as most of my favorites were on PC... what I didn't know was that my favorite PC games were PS first-party games. And that is what pulled me more into the PS ecosystem. Now I'm mostly on PS and PC is generally post-secondary to mobile gaming. I don't play a lot of modern phone games, but many of my non-gaas 'ancient' phone games still work on my most recent phone with Android 14. So, I do play more on my phone than on PC these days... it's something else. If you told me in 1994 that I would be a console gamer. By the year 1998, I'd demand you to explain your reasoning. The chronic unchanging issues of PC forced me away and ultimately the user experience of playing and just enjoying games instead of constantly fiddling and no longer having to hope that new software will work properly kept me focused on console. Primarily PS, but I still had some fondness for Nintendo up until 2012. Xbox killed my interest in them with my relatively short experience playing on Xbox 360 for a few months during the PSN outage.

+ Show (4) more repliesLast reply 28m ago
helicoptergirl4d ago

Who cares? Then just stay on PC and play the waiting game. No big deal. Sony wins in the end anyway.

Melankolis1d 21h ago

Yup. If the strategy doesnt work, all they have to do is to change their mind, publish the games on PC, and they still win anyway.

VariantAEC19m ago

If the strategy doesn't work they'll pull their games from PC yet again.

This happened before, in the 90s and yes I'm one of the PC to PS converts and ultimately it was Psygnosis' future WipEout games going to PSP that pushed me over the edge. If PS games on PC continue to underperform PS will pull out of the PC market. They know releasing day and date on PC will only give PS gamers a reason not to buy their HW and this might result in software just not selling especially since some will wait for that game to build their PC around. If that HW is too expensive some gamers will just wait for the price of HW to drop and software will be forgotten. How many times has that happened to you? Well, you forgot about it so...

Number1TailzFan4d ago

I mean if there's any single player Sony games that I actually want that aren't on PC then I would buy said console to play them on. But the ones that I like that aren't on PC are few and far between anyway so no loss for me.

If I game, it's usually multiplayer titles, otherwise I like playing around with some other software.

Amplitude3d ago (Edited 3d ago )

Astro Bot is the game that just did it for me. I'm gonna have to grab a PS5 again for that.

I did this for Ratchet Rift Apart too but ended up selling the PS5 after getting my plat. Rebought it on PC and other than GoW Ragnarok and Horizon FW (which eventually I could get anyway), I haven't had a reason to downgrade my graphics, controller features, ease of recording, and increase my game costs and monthly subscriptions throughout this entire generation.

I play on a TV with a controller but this has been the absolute worst console gen for both consoles. Never in my life thought I'd be a PC gamer but I've been spoiled by the cheap costs, cross-platform controllers and mostly the unbelievably useful Steam controller config.

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50°

ARK: Survival Ascended Premium Mods on Consoles Q&A - By 2030, Time Spent on UGC Will Be Way Bigger

ARK: Survival Ascended has introduced Premium Mods on consoles. Wccftech talked to Studio Wildcard and their partner Overwolf about the rising importance of user-generated content, especially for live service games.

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