Capcom Vancouver explains the benefits of removing the timer in Dead Rising 4. They also said that it won't be Frank West's last adventure,
Daily Video Game writes: "Today, Xbox Store has just kicked off three new digital game sales for Xbox Series X/S and Xbox One gamers that offer steep discounts on Achievement Hunter and action RPG games, as well as games for those with a $20 budget."
Over the last week, Jake has been going back to the Dead Rising 2 Off The Record remaster and has been an absolute blast. When he was 15 he first got his Xbox 360 and Dead Rising with it, it was unlike any other experience. It made him wonder though, what happened to the Dead Rising series.
Interesting timing. This retrospective was released just a few days ago: https://youtu.be/Et-cKSrWuc...
They took away the depth and charm of the game that made it fun and interesting, and made it into a generic zombie killing game.
This was the series the got me to buy an Xbox 360. The first one was so good. It still had horror elements. As it went on it became kind of a parody. Never forget getting Zombie Genecider achievement and then restarting the game to get the Mega Buster. That thing was monstrous against enemies.
The Humble Capcom Mega Bundle is out now. It features Dragon’s Dogma: Dark Arisen, Resident Evil HD, Dead Rising 4, Mega Man Legacy Collection 1, and more.
I'm not completely opposed to the removal of the timer. There are more important things that make Dead Rising unique.
Good news. The timer sucked.
Its a generic zombies game without the timer events, westerns developers ruins japanese games.
People aren't sick of zombie games yet?
I could never beat the first game because my save right before the stupid bomb in the parking garage mission had only enough time on the timer for me to run to the mission start and not enough to collect food/weapons.