530°

Metal Gear Solid's David Hayter Throwing up on His Mic Is One Reason Game Voice Actors Are on Strike

Voice actors say four-hour screaming sessions are the unhealthy industry norm.

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twinfinite.net
2713d ago
Axonometri2713d ago

If anyone needs a fill-in Look me up. I'll work for half the pay but I will be stopping, when my throat says so.

gigoran2713d ago

are we still talking about voice acting or are you offering to walk the street? lol

FunkyGoron2713d ago (Edited 2713d ago )

Title is somewhat misleading… Hayter said he threw up “because I had to make a bunch of vomiting sounds in a row”. Still sucks, but it’s not like he was doing a 4-hour session and violently threw up on himself, unprovoked.

That said… Work conditions should be fair and decent for ALL employees in ALL careers. I am no voice Dr or specialist so I will take their word for it on how the sessions affect their voices. But I will not support the notion that ANY of these voice actors deserve residual payments for their services. None of my friends who play games actually play them for the voice actors. Sure I like Troy Baker or Nolan North but I won’t buy/not buy a game based on their involvement.

-Why did I buy UC4? Naughty Dog
-What made Axiom Verge great? Tom Happ the sole dev
-Why do people buy Fifa? – not b/c of the announcers

We play games because of the creator(s) behind them, regardless of size or genre. I am ALL FOR royalties to developers. People who spend 1-5+ years of their lives creating something from nothing. They can take my money for the enjoyment every time.

Not the voice actors who will be in 5+ games a year b/c they only need to spend 2-4 weeks recording, maximum.

TheBeguiler2713d ago

It's a weird line tbh. Because even in film for say animated movies voice actors are usually second to the actual animation. Now that doesnt make them lesser, but they don't have as much of the star power or draw if their actual faces were on screen. In terms of gaming I think it depends on the game and the series. Someone who has been with a series like Metal Gear for ages should probably have a pay increase over time because he became iconic.

That being said, if they don't have good working conditions are are forced to do hours upon hours at a time of screaming then maybe something should change. Again though, we have to take their word for it as it stands which could be one sided or slightly skewed

FunkyGoron2713d ago

I am all for raises or increases in pay for employees/Voice Actors who deserve it or who can work that deal for themselves.

I personally have a hard time with profit-sharing models that incorporate people OUTSIDE of the company making the profits. Yes David helped with MGS franchise, but he wasn't a member or employee of Konami or Kojima Studios. The devs that actually took salary from Konami deserve a profit-sharing model, not the contractor hired outside of the company.

Still wouldn't like voice actors vomiting each session!!

Sirk7x2712d ago (Edited 2712d ago )

Good voice acting and sound engineering in general are a large part of what makes some of those games so great though. Remember back to some games you've played in the past with poor voice acting. It's cringe worthy and pulls you out of the immersion. When an actor is doing their job very well, you hardly notice, as it flows with the gameplay. Put a crappy actor in front of the mic, and you're suddenly very, very aware when you're playing. Sound plays a bigger role in games than many of us realize, especially in regards to ones with story. Go back and play any Final Fantasy game on mute. It's not very fun. I am, however, against the residual pay. They were payed to do a specific job and that's it. If they're well known and deliver worthy performances, they should simply charge what they believe they're worth.

Aquacure2712d ago

I can agree with this. Back during the PS2/Dreamcast/GameCube days, I was excited for a games sequel. The first game in the series was mostly inside with the occasional trek outside so this game took the fight outside, "the city is alive, and after YOU". They also added a second playable character, and you'd be able to experience the story through her eyes. There was a whole second disk for her story. Finishing the game unlocked a third playable character. If you've read up to this point you may think I was talking about Resident Evil 2, yeah, wait for it..... The preview also stated using the walls to evade or set up combos, this was a big selling point. Wanna know the name? Devil May Cry......(deep breath) 2. I can say that, as far as previews go, it delivered on those promises, but ONLY those promises. It lost its charm; the wisecracking badass who didn't flinch facing a giant lava covered spider/scorpion and referred to a difficult shadow demon as "kitty" probably only had 7 lines of dialogue and he didn't seem particularly interested in being there, even though he set out to find that place. If he didnt care, how can the audience? And when all that riveting silence wasn't on screen, Lucia and the boss dude were busy hacking it up or phoning it in. The acting, or lack thereof, is mainly why I've never returned to Devil May Cry 2.

2713d ago
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70°

Embracer CEO Lars Wingefors: "I deserve a lot of criticism."

Embracer CEO demonstrates a masterclass in mental gymnastics in latest interview.
"I'm sure I deserve a lot of criticism, but I don't think my team or companies deserve all the criticism. I could take a lot of that blame myself. But ultimately I need to believe in the mission," he said.

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gamesindustry.biz
on_line_forever3d ago

OK give us Kingdoms of Amalur 2 with AAA budget and we will accept your excuse

kaos893d ago (Edited 3d ago )

The king of the studio asset flip scheme that failed.

60°

Chatting Shadows of the Damned: Hella Remastered with Suda51

CGM Writes: While we were over at PAX East, we were able to sit down with Goichi Suda (Suda51) and talk about the upcoming remaster of Shadows of the Damned

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cgmagonline.com
60°

Sega Franchises That Deserve a Comeback

We explore the Sega classics that are ripe for revival! From Panzer Dragoon Saga to Virtua Fighter, discover why these legendary games deserve a comeback on next-gen consoles. Dive into a nostalgic journey and see which Sega titles are set to captivate a new generation of gamers in 2024.

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finalboss.io
ZeekQuattro8d ago (Edited 8d ago )

Turned based Phantasy Star and Shinning Force remain at the top of my list of Sega IPs that need to return. At the very least I'd take a Shining Force collection that has 1,2,3, CD and the Game Gear entries.

FinalBoss8d ago

I was hesitant to put these two on. I've personally played more PSO than the RPG version. And shame on me, I don't remember much about Shining Force to talk about it properly.

That said, so many Sega licences deserve their place in this list.

jznrpg5d ago

A new Phantasy Star in the numbered series would be amazing. Shining Force too. But I’d settle on some collections as that’s probably the best we will get

anast7d ago

I don't trust Sega to do a proper comeback. The games will be just remastered and/or monetized to death.

gold_drake7d ago

shining force.

but indont see that happening unfortunately.