A look back at a certain character’s resurgence 60;during the grand finale of Metal Gear Solid 4: Guns of the Patriots, as a decades spanning timeline comes to its conclusion.
The PlayStation 3 may not have been the strongest generation for Sony, but there were still some diamonds in the rough that deserve a revisit as PS5 remasters.
Even if they could just remaster and put on PSVR2, some would still look great as VR titles and could do a whole lot to bolster the headset w these exclusives! I'd imagine the investment of reworking these titles into VR would be way less than building new games from the ground up, and they could be amazing experiences, and VR often makes flat games feel fresh again. The Resistance and Killzone games are particularly what I want to see!!
The time is perfect for a resistance fall of man game campaign coop multiplayer
Resistance was ok but Warhawk and Starhawk was better and kept me coming back for almost a decade of fun and petty revenge on the loud mouth unskilled players 🤣
Edit I loved capture the flag dropping the pot on the flag carrier was extremely satisfying as well as transforming your plane in bot form and stumping them to death 😱
An article looking at the symbolic meaning behind the cigarettes in Metal Gear Solid 4: Guns of the Patriots.
Game creator Hideo Kojima is and probably will always be best-known for his creation and stewardship of the Metal Gear series at Konami, which since his departure has been more-or-less on permanent hiatus (don't mention Survive). In his almost three decades these games evolved to the point where they predicted certain problems of the information age (MGS 2), took aim at contemporary topics like Guantanamo Bay (MGS: Ground Zeroes), and ended on a profound sense of sadness about our species' inability to break the cycles of global conflict (MGS V).
It's not clear what sparked this reflection, but Kojima's been thinking about Metal Gear Solid 4, an entry that was (and unfortunately still remains) a PlayStation 3 exclusive. In that entry the player controls an aged Solid Snake in the year 2014, caught up in a civil war being fought between Private Military Companies (PMCs).
He was always ahead with this series. MSG1 taught me about the importance of passing on our genes into future generations but in a responsible way, for they are bound to what we experienced in our lifetime. Sons of liberty taught me about global control and simulation runs to test society in a grand scale, the importance and dangers of control of information. MGS3 taught me about patriotism and how that can blind you into doing things you never would have otherwise, all for the sake of politicians who only see you as another pawn in their grand scheme of things. MSG4 taught me war is inevitable and always orchestrated because it's great for the economy. Soon simulation systems will start dictating who goes to war and why, all run through proxies. Privatization of military company are already here. We already started to see how a small group of elites dictates everything that happens. Nothing is done, nothing happens without strings being pulled.
If it wasn't for the retconning of how FOXDIE works, including clunky scenes with Naomi and Liquid, MGS4 would be a perfect game. There are so many gameplay options. It felt like us PS3 owners got something truly unique and special.
Major spoilers for those who haven't played mgs4, but where planning to!
Didn't realized that cut scene was one the lengthiest. Very well made!
kaz, i'm already a pachinko
It was such a moving scene and my personal favorite moment in the series, beating out the moment when Big Boss pulls the trigger in the field of flowers. There were so many feelings to be felt during that scene.
And honestly, if you play through the series again in chronological order, realizing that [SPOILER ALERT] the man never became a relic of vengeance, you begin to realize that this final scene was particularly somber. This was a man who, time and again, could justify starting a war with the nation that turned its back on him. The worst he did was distance himself. And seeing how the graveyard scene concluded, in the end, they got him, but not before removing the system in place.
Big Boss has become my favorite character in the series since Snake Eater, and with great reason. He's such a complex character whose seen so much sadness and felt so much pain, yet maintains his composure and always did what he felt was right. There were several moments when you were convinced he would become the titles menace you always heard about...And it wouldn't happen. He even saved the U.S. in Peace Walker.
And by ending with, "This is good, isn't it?" I damn near bawled my eyes out. It was arguably the one and only moment of peace he's had since the ending of MGS3. He's a character you grow to care about considerably and I give Kojima a grand amount of credit for making that tough decision. It felt like he really didn't want to do it, but it was because he did that you can appreciate the gravity of the situation. Lastly, having "Here's to You" play directly after he drops his cigar...whoa.
Okay, fanboy moment over.
I've always been a bit immune to over dramatizing games/films but I can see where author comes from.
What stays with me is stuff like when in Blood Bowl the commentator says: " I'm sure nothing will go wrong now before the end of the turn!" and your character trips down and fumbles the ball.
Or the awkward laughing scene in FFX...