70°

Virtual Console Review Roundup (Part 1) - Revisit five retro classics

A.J. says: "Nintendo's Virtual Console has been a treasure trove of great classic games ever since its debut back in November 2006. Now that it's ten years old, let's take a look at the first five Virtual Console games that I ever reviewed."

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videochums.com
superchiller2728d ago (Edited 2728d ago )

The author should have mentioned the huge problem with the Virtual Console: Nintendo ties all digital purchases to hardware, not accounts. If your Nintendo console or handheld breaks, is lost, or stolen, you lose all your digital purchases. No one should buy any Virtual Console games unless and until Nintendo changes this harsh, anti-consumer policy.

VideoChums2728d ago

Yes, that's a significant problem. However, the article is focused on five specific games that the author reviewed and this information wouldn't quite fit. That being said, we'll keep it in mind next time we write about Virtual Console. Thanks!

60°

Farewell to the Virtual Console, the boldest part of Nintendo's mid-00s revolution

Nintendo's mid-noughties revolution feels so distant now, even if its impact hasn't really dimmed. The touch sensation of the DS led in its own way to the iOS revolution, the motion controls of the Wii helped reestablish video games in the living room and push them towards the mainstream, and the reverberations of both are felt to this day. There's another facet of its revolution that sadly never had the same impact, and now is set to finally fizzle away.

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eurogamer.net
fan_of_gaming412d ago

yet another part of gaming where the past was better than what we get in the present/future.

70°

The Virtual Console vs. Nintendo Switch Online

Streaming services have become really popular in the last decade. Are subscription and streaming services right for Videogames?

Nintendo Switch Online has replaced the Virtual Console but is the service up to the standard of previous Nintendo offerings? Furthermore, do subscription services like Xbox’s Game Pass and NSO really suit video games? This article explores these issues and looks back at the Virtual Console.

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finalweapon.net
Immagaiden447d ago

I see no reason Nintendo can’t just offer both

FinalFantasyFanatic447d ago

I really miss the VC, I don't want more subscriptions that I have to, I try to keep as few as possible.

silkylove447d ago

VC is better imo. I got games like Super Metroid for like 30 cents. If NSO allowed you to play online with anybody then I would give it the edge.

80°

Why Can't Nintendo Offer Both Virtual Console And Switch Online?

While that's valid, though, that old social media meme 'why not both?' springs to mind. Why not have subscription options and a Virtual Console eShop? With NSO being multi-faceted in its offering, it seems unlikely that everyone would drop that subscription in a heartbeat in order to buy Super Mario Bros. for $5.

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nintendolife.com
Inverno485d ago

Because a yearly flow of money is better than people buying specifically what they want. If online was also not behind a paywall you'd be surprised just how many people would drop the sub. When you're only given one option there's not much of a choice.

FallenAngel1984485d ago

No reason not to have both. Consumers would have the option of buying separately like PS+ and Game Pass owners can or have access to it all with a sub

Inverno485d ago

Of course there's no reason, and Nintendo fans have been very vocal about virtual console being brought back. I think however that those who really have an issue with how Nintendo has handled classic games have stayed with emulation. I know the appeal of being able to buy instead of the free alternative. As I see it, it sends a message that there's still an audience for these games, but for whatever reason it may be it's not been made easy to the consumer.

CrimsonWing69485d ago

I miss the Virtual Console. I really want HAM with it on the Wii.

Chocoburger484d ago

Just another reason why modding your Switch can fix almost all of the flaws Nintendo purposefully created on their platform. Save file back ups being another reason. Nintendo is the only company that forces you to pay money in order to back up your save files, and it doesn't even work for all games. Talk about anti-consumer B.S.!

ZeekQuattro484d ago

Because it was only successful on the Wii. Both the Wii U and 3DS VC offerings were no where as successful. It was time to move on from that service. More and more 3rd parties devs started supplying older games in other ways on the Switch so there's no need. Look at all the Capcom collections for instance. Even Konami got in on it. Same with Neo Geo or Atari collections. I could go on and on.