Hardcore Gamer: "The conclusion to the first season of IO Interactive’s Hitman is finally at hand. It has been a bumpy road along the way, with online connectivity issues and a couple of missions that failed to impress structurally, but there’s still a lot to love in this neatly-developed package. Whether it’s the comical ways to eliminate your foes or the living and breathing world that was created around Agent 47, Hitman does plenty right. While penultimate episode had its moments and tried a few new things from a story perspective, it was ultimately a bit of a letdown. This is where the finale comes into play as IO Interactive is looking to impress players by dazzling them with yet another exotic location, but this time spreading even more opportunities and creative outlets to take care of the targets in the varied sandbox."
The month of October is going to be filled with excitement as the Hitman franchise is commemorating its 25 years of being in the business.
It’s the 25th anniversary this year?
I’d have assumed it would have gotten something like a remastered trilogy of the original games or a remake of the first game. Something for a 25th celebration.
Super lacklustre
Cultured Vultures: With the World of Assassination Trilogy wrapped up, here's our thoughts on the best and the worst in the series.
From PSU: "Ten years ago, the Hitman franchise was in a transitory state. Blood Money had become something of a classic and with Hitman Absolution there was a clear decision to push IO Interactive’s assassination sim series to a whole new level. That experimental, often divisive, entry turned out to be pivotal in what would follow.
Elements of Absolution, such as its accessibility and player-created content, would be mixed with the more traditional Hitman games’ sense of murderous creativity to birth the Hitman Trilogy 0f 2016-2021. A series that would take its creators on a turbulent journey of publisher changes, independence, and the eventual triumph of being handed the tantalizing 007 license."