The Official Xbox Magazine dropped a megaton rumor: Independent developer Gearbox Software, makers of the Brothers in Arms series and The upcoming Borderlands shooter, is reportedly working on the next Halo game. Studio head Randy Pitchford has confirmed that his company is working on a massive unannounced project, but Gearbox has stopped short of confirming the Halo rumors.
If it's true, Gearbox has taken on the biggest challenge since The Flood came to town. Halo is one of the most beloved franchises in videogame history, and its fans are notoriously rabid about their favorite series. What would a "Halo 4" from Gearbox look like? How should it feel? Where and when should it take place? What role should Master Chief play? They aren't easy questions, and there are no simple answers, but the IGN Xbox Team is up to the task.
They have debated the pros and cons of three major aspects of a possible Gearbox Halo game – story, gameplay and online multiplayer – and recorded the results of their arguments. What should Gearbox do with the Halo legacy (spoiler alert)? Depends on who you ask.
In Halo 4, 5, and Infinite, Master Chief became a more nuanced, human character.
In spite of the Halo series’ struggles, 343 deserves praise for adding nuance and characterisation to the ever-beating heart of Halo - The Master Chief. Playing through Infinite, it's abundantly clear that the events of the current and previous trilogies have irrevocably changed the iconic hero. He’s no longer the ‘blank slate’ that was previously presented by Bungie. He’s a fatigued, damaged and fallible protagonist, and one who is meandering through currents of grief, while reveling in his newfound agency. Giving the Chief a compelling and meaningful voice was no small feat, and 343 should be proud of that victory.
This article completely misses part of the appeal of the original iteration of character in the original game trilogy. It was the Chief and Cortana vs an entire alien collective. The blank slate Bungie displayed in their games was genius, he was an mysterious hero a wide audience could identify with because he wasn't as clearly defined as most characters.
The books added a lot of lore and backstory but most Halo players just want a fun game with exposition that doesn't get in the way of gameplay, it's why the Cortana level in Halo 3 was derided.
Not every character has to be a damaged soyboy, a soldier has to suck it up and do his duty.
The 343i Master Chief has is based on the books. However, in Halo 4-Infinite, the Master Chief overtime become. gradually becomes more willing to show some emotion.
It’s a law of nature that eventually, every long-running game franchise will have a particular entry that gets dinged for straying too far from what made it so fun in the first place. Your Super Mario Sunshine, your Dragon Age II, Assassin’s Creed III, and so on. Whether or not that opinion changes more favorably over time, the initial specter of negativity will forever hover it. Microsoft’s Halo is no exception, except that negative specter hasn’t hovered over one particular game, but one whole studio.
Halo 4 released 10 years ago today, and its disappointing reception was just an omen of things to come with 343 Industries at the helm.
Halo 4 and infinite have a 87 on metacritic and five a 84🤣. 343i need contents and everything else will play it self out.
Halo 4-6 are like the Star Wars sequel trilogy
They all just seem like a brand new games with small connections to the last one but no solid arc connecting them, you’re just told stuff that happened off screen in between the games and nothing makes sense
It’s like they didn’t plan a new trilogy out
I'm getting a good gaming laptop soon and i'm finally going to play through the Halo franchise again plus Infinite but i never played Halo 4 before .. can anyone tell me how's the campaign in comparison to the games before it and compared to Halo 5 ?
should not be halo 3.5 also should be higher then 564p lol and not overhyped and longer campaign
Halo 4 RIP
The way it should be.
the first comment is already a negative one. Anyway I think they should make it based on the events just before halo 1.
Since master chief is spartan 117, maybe we get to play as new, unknown spartans?
They are making 4 titles (Samba De amigo, Borderlands, Brothers in Arms BIA, and Aliens FPS). Unless Gearbox has a dev team of 300, then this would be true. ANd if I wanted someone working on this game. I certainly wouldn't want Gearbox. Infinity Ward, Valve, and many other fps developers are superior to them.