Windlands is a complete VR experience. It gives you a great sense of freedom, an immersive experience, and the horrible feeling that you might just puke that burrito you ate for lunch.
George Miller expressed dismay toward the 2015 Mad Max game recently, but Avalanche Studios' take on the lore is still so good to this day.
I think the funny thing is if Kojima made a Mad Max game it would be so trippy and "out there" I don't think it would feel like Mad Max by the time he's done with it. This is why he's better off with original new IPs.
Kojima seems like a buzz word these film directors use because he's probably the only big name they've heard from the gaming industry.
Following a recent interview with Sony, Naughty Dog head Neil Druckmann claims the original intent was “unfortunately lost” in the process.
Glad he clarified it but i'm still somewhat skeptical. Plus, his comments about how Ai will revolutionize storytelling were still pretty iffy.
The Outerhaven interviews Francisco González of Grundislav Games about his passion for Point and Click games.
To anyone who doesn't suffer VR motion sickness. I give this game a 9/10. The sense of scale and actual risk of falling is wonderful. This has kept me coming back to PSVR more than any of my other games and I play it hours on end. You feel a sense of risk and vertigo with each swing and I for one love it.
Having played this game without any comfort settings Im looking forward to more full experience VR games. Running, dodging, etc.